Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Katarzyn2644
Awilix
Level 36
God Stats
0W - 1L
1,424 SR
Queue Stats
14W - 24L
1,554 Elo+
Solo
Nu Wa
Nu Wa
aardanis
Nu Wa
Level 46
God Stats
5W - 2L
1,812 SR
Queue Stats
8W - 16L
1,404 Elo+
Solo
Jormungandr
Jormungandr
javierkons
Jormungandr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,415 Elo+
Party 2
Hachiman
Hachiman
thekillerIV97
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 37
1,547 SR
1,475 Elo+

VS

Team Averages
Level 52
1,625 SR
1,413 Elo+
Sol
Sol
DampJanne
Sol
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 60L
1,401 Elo+
Solo
Loki
Loki
EyebrowsMaster
Loki
Level 29
God Stats
7W - 12L
1,785 SR
Queue Stats
29W - 42L
1,389 Elo+
Party 1
Khepri
Khepri
LudwigVonRichtor
Khepri
Level 40
God Stats
3W - 3L
1,557 SR
Queue Stats
42W - 33L
1,456 Elo+
Solo
Mulan
Mulan
MightyMango42
Mulan
Level 55
God Stats
6W - 7L
1,785 SR
Queue Stats
56W - 60L
1,439 Elo+
Party 1
Anhur
Anhur
kingofmadnes
Anhur
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
102W - 82L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
0 / 5 / 1
6,893
492
4,968
11,742
8,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
12
3 / 4 / 0
7,146
510
4,203
11,237
3,484
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
aardanis
Nu Wa
10
1 / 5 / 1
6,322
452
6,855
10,255
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
javierkons
Jormungandr
11
1 / 2 / 1
6,965
498
5,295
10,230
5,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
thekillerIV97
Hachiman
10
1 / 3 / 1
6,089
435
3,093
8,110
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 5
8,946
639
12,280
12,053
4,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 4
7,435
531
2,986
6,673
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 8
7,392
528
3,332
5,436
3,481
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
9 / 2 / 4
8,901
636
10,584
11,585
9,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 4
7,511
537
7,559
7,343
2,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
6
Kills
19
19
Deaths
6
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
5
1
0.1
W
7
1
5
9.5
W
1
1
4
3
L
Awilix
3
4
0
0.75
W
0
1
8
4
W
9
2
4
5.5
L
Nu Wa
aardanis
Nu Wa
1
5
1
0.3
L
Jormungandr
javierkons
Jormungandr
1
2
1
0.75
W
2
1
4
4
L
Hachiman
thekillerIV97
Hachiman
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,414
Damage
36,741
51,574
Taken
43,090
23,122
Mitigated
21,407
15,845
Healing
18,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
4,968
1,113
968
4,214
11,742
8,974
164
1,816
9,534
0
34,000
W
12,280
4,193
0
7,704
12,053
4,186
1,080
5,065
6,988
74,237
0
W
2,986
685
0
2,867
6,673
2,020
0
766
5,907
0
43,023
L
Awilix
4,203
1,344
272
3,280
11,237
3,484
246
2,021
9,153
0
39,039
W
3,332
400
2,171
1,327
5,436
3,481
117
1,116
4,320
18,402
3,494
W
10,584
2,232
0
2,002
11,585
9,031
0
2,174
9,411
0
44,974
L
Nu Wa
aardanis
Nu Wa
6,855
1,086
0
2,400
10,255
3,340
0
6,843
3,379
31,589
0
L
Jormungandr
javierkons
Jormungandr
5,295
959
118
1,798
10,230
5,540
0
2,784
7,332
32,498
0
W
7,559
4,654
0
2,561
7,343
2,689
704
3,029
4,314
0
58,716
L
Hachiman
thekillerIV97
Hachiman
3,093
1,798
0
2,795
8,110
1,784
0
1,922
6,152
0
24,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
40,185
322
Minions Killed
435
0
Camps Cleared
0
1,297,017
Distance Traveled
1,404,874
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,893
492
86
6
0
278,698
1
W
Sol
8,946
639
137
10
0
256,980
2
W
Loki
7,435
531
85
6
0
324,138
1
L
Awilix
7,146
510
69
5
0
299,825
0
W
Khepri
7,392
528
36
3
0
268,530
4
W
Mulan
8,901
636
74
5
0
290,404
3
L
Nu Wa
6,322
452
40
3
0
217,996
5
L
Jormungandr
6,965
498
55
4
0
269,215
4
W
Anhur
7,511
537
103
7
0
264,822
4
L
Hachiman
6,089
435
72
5
0
231,283
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role