Player Matchup

Mercury
Mercury
BuriLee
Mercury
Level 104
God Stats
1W - 2L
1,759 SR
Queue Stats
22W - 30L
1,513 Elo+
Solo
Chang'e
Chang'e
SlickJoeyy
Chang'e
Level 127
God Stats
2W - 5L
1,536 SR
Queue Stats
56W - 48L
1,609 Elo+
Solo
Merlin
Merlin
ValmarKaii
Merlin
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Sobek
Sobek
lThwomp
Sobek
Level 96
God Stats
0W - 3L
1,305 SR
Queue Stats
28W - 26L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mustafaertrk
Ah Muzen Cab
Level 80
God Stats
10W - 13L
1,462 SR
Queue Stats
109W - 120L
1,435 Elo+
Party 1
Team Averages
Level 87
1,513 SR
1,515 Elo+

VS

Team Averages
Level 100
1,587 SR
1,518 Elo+
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
HunterSama
Susano
Level 140
God Stats
9W - 8L
1,893 SR
Queue Stats
245W - 243L
1,575 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JRSjedy
Morgan Le Fay
Level 63
God Stats
4W - 3L
1,782 SR
Queue Stats
201W - 210L
1,505 Elo+
Solo
Mercury
Mercury
JobNid
Mercury
Level 123
God Stats
13W - 14L
1,312 SR
Queue Stats
362W - 371L
1,522 Elo+
Solo
The Morrigan
The Morrigan
Vunox
The Morrigan
Level 34
God Stats
44W - 45L
1,448 SR
Queue Stats
115W - 124L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BuriLee
Mercury
20
1 / 17 / 13
12,675
1,056
7,134
23,573
6,652
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
SlickJoeyy
Chang'e
20
6 / 5 / 12
14,535
1,211
27,355
18,715
5,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
ValmarKaii
Merlin
19
4 / 12 / 13
13,180
1,098
13,864
18,137
5,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sobek
lThwomp
Sobek
19
5 / 3 / 15
14,767
1,231
14,894
25,919
25,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ah Muzen Cab
mustafaertrk
Ah Muzen Cab
20
8 / 9 / 13
14,779
1,232
20,867
18,804
6,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
0 / 2 / 26
12,996
1,083
9,143
19,475
17,140
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Susano
HunterSama
Susano
20
28 / 7 / 12
17,623
1,469
39,300
20,140
6,697
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
JRSjedy
Morgan Le Fay
20
6 / 3 / 25
15,185
1,265
24,634
18,919
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Mercury
JobNid
Mercury
19
6 / 7 / 19
13,648
1,137
13,223
20,593
6,618
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Morrigan
Vunox
The Morrigan
20
5 / 5 / 18
13,550
1,129
13,542
12,531
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
145
24
Kills
45
46
Deaths
24
66
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
26
6.5
L
Mercury
BuriLee
Mercury
1
17
13
0.44
W
Susano
HunterSama
Susano
28
7
12
4.86
W
Morgan Le Fay
JRSjedy
Morgan Le Fay
6
3
25
6.17
W
Mercury
JobNid
Mercury
6
7
19
2.21
L
Chang'e
SlickJoeyy
Chang'e
6
5
12
2.4
L
Merlin
ValmarKaii
Merlin
4
12
13
0.88
W
The Morrigan
Vunox
The Morrigan
5
5
18
2.8
L
Sobek
lThwomp
Sobek
5
3
15
4.17
L
Ah Muzen Cab
mustafaertrk
Ah Muzen Cab
8
9
13
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,114
Damage
99,842
105,148
Taken
91,658
49,363
Mitigated
41,451
16,761
Healing
12,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
9,143
4,670
4,041
4,245
19,475
17,140
0
11,910
7,565
0
25,429
L
Mercury
BuriLee
Mercury
7,134
2,218
0
104
23,573
6,652
0
7,583
15,990
0
26,431
W
Susano
HunterSama
Susano
39,300
9,495
0
320
20,140
6,697
0
13,293
6,847
0
50,477
W
Morgan Le Fay
JRSjedy
Morgan Le Fay
24,634
1,440
310
2,950
18,919
6,821
0
11,340
7,579
70,314
0
W
Mercury
JobNid
Mercury
13,223
8,987
0
450
20,593
6,618
0
11,674
8,919
0
28,229
L
Chang'e
SlickJoeyy
Chang'e
27,355
947
3,799
4,963
18,715
5,598
0
7,306
11,409
59,349
0
L
Merlin
ValmarKaii
Merlin
13,864
1,242
0
185
18,137
5,363
0
6,618
11,519
34,990
0
W
The Morrigan
Vunox
The Morrigan
13,542
707
0
11
12,531
4,175
0
7,777
4,635
28,842
416
L
Sobek
lThwomp
Sobek
14,894
1,035
0
6,201
25,919
25,673
0
10,799
15,120
31,616
0
L
Ah Muzen Cab
mustafaertrk
Ah Muzen Cab
20,867
6,345
0
1,509
18,804
6,077
0
5,594
13,210
0
49,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,936
Gold Earned
73,002
227
Minions Killed
245
8
Camps Cleared
9
1,223,367
Distance Traveled
1,215,519
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,996
1,083
42
4
0
262,014
1
L
Mercury
12,675
1,056
33
3
2
263,868
0
W
Susano
17,623
1,469
32
3
3
241,462
0
W
Morgan Le Fay
15,185
1,265
110
9
3
251,848
3
W
Mercury
13,648
1,137
26
2
3
262,744
1
L
Chang'e
14,535
1,211
72
6
4
263,277
3
L
Merlin
13,180
1,098
42
4
1
206,915
0
W
The Morrigan
13,550
1,129
35
3
0
197,451
0
L
Sobek
14,767
1,231
20
2
0
258,612
0
L
Ah Muzen Cab
14,779
1,232
60
5
1
230,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role