Player Matchup

Thor
Thor
CoCoByte
Thor
Level 36
God Stats
15W - 19L
1,564 SR
Queue Stats
179W - 188L
1,467 Elo+
Solo
Ra
Ra
HeyItsNotSteve
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 11L
1,806 Elo+
Party 2
Kuzenbo
Kuzenbo
Hit2018
Kuzenbo
Level 113
God Stats
7W - 7L
1,962 SR
Queue Stats
294W - 332L
1,568 Elo+
Solo
Zeus
Zeus
PuckyCheekClappa
Zeus
Level 18
God Stats
25W - 8L
1,734 SR
Queue Stats
25W - 8L
1,624 Elo+
Party 2
Cernunnos
Cernunnos
TheTearCollector
Cernunnos
Level 17
God Stats
10W - 0L
1,896 SR
Queue Stats
10W - 0L
1,959 Elo+
Party 2
Team Averages
Level 45
1,731 SR
1,685 Elo+

VS

Team Averages
Level 92
1,609 SR
1,690 Elo+
Sun Wukong
Sun Wukong
Jackelhide
Sun Wukong
Level 146
God Stats
18W - 19L
1,603 SR
Queue Stats
804W - 805L
1,615 Elo+
Party 1
Awilix
Awilix
Rylude
Awilix
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 13L
1,742 Elo+
Party 1
Ullr
Ullr
TraplordTrev
Ullr
Level 124
God Stats
9W - 6L
1,683 SR
Queue Stats
186W - 131L
1,687 Elo+
Party 1
Geb
Geb
Vasheenomed
Geb
Level 57
God Stats
17W - 11L
1,757 SR
Queue Stats
88W - 44L
1,747 Elo+
Party 1
Thoth
Thoth
zVohli
Thoth
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 46L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
5 / 5 / 16
11,522
1,152
10,109
11,545
7,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
5 / 3 / 12
12,199
1,220
14,479
8,735
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
Hit2018
Kuzenbo
17
1 / 1 / 14
10,422
1,042
8,160
7,817
6,988
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
9 / 1 / 9
11,650
1,165
14,110
2,713
877
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
17
10 / 3 / 16
12,826
1,283
28,952
16,333
7,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

246

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jackelhide
Sun Wukong
16
5 / 9 / 6
11,236
1,124
12,571
23,410
22,227
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
Rylude
Awilix
15
0 / 7 / 10
9,495
950
6,852
13,348
4,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
7 / 3 / 4
11,956
1,196
11,120
15,266
4,669
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 5 / 9
10,313
1,031
6,255
17,324
18,129
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thoth
zVohli
Thoth
16
1 / 6 / 5
10,461
1,046
5,189
12,817
4,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
30
Kills
13
13
Deaths
30
67
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Thor
5
5
16
2.6
W
5
3
12
3.67
W
Kuzenbo
Hit2018
Kuzenbo
1
1
14
8
L
Sun Wukong
Jackelhide
Sun Wukong
5
9
6
0.89
W
9
1
9
13.5
L
Awilix
Rylude
Awilix
0
7
10
0.71
W
Cernunnos
10
3
16
6
L
7
3
4
3
L
0
5
9
0.9
L
Thoth
zVohli
Thoth
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,810
Damage
41,987
47,143
Taken
82,165
25,888
Mitigated
53,895
8,452
Healing
2,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
10,109
3,313
0
1,941
11,545
7,073
0
1,853
9,692
0
27,682
W
14,479
383
1,987
2,812
8,735
3,560
0
2,951
5,784
50,312
0
W
Kuzenbo
Hit2018
Kuzenbo
8,160
3,387
0
949
7,817
6,988
0
1,980
5,730
18,252
0
L
Sun Wukong
Jackelhide
Sun Wukong
12,571
1,383
0
1,144
23,410
22,227
0
8,556
14,854
208
27,904
W
14,110
354
0
0
2,713
877
0
153
2,560
26,371
0
L
Awilix
Rylude
Awilix
6,852
2,925
0
526
13,348
4,725
0
5,459
7,889
0
12,890
W
Cernunnos
28,952
16,695
0
763
16,333
7,390
0
4,715
11,618
0
44,707
L
11,120
3,265
0
176
15,266
4,669
0
9,521
5,745
0
33,551
L
6,255
74
0
721
17,324
18,129
0
6,990
10,334
16,508
0
L
Thoth
zVohli
Thoth
5,189
528
0
0
12,817
4,145
0
6,223
6,594
37,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,619
Gold Earned
53,461
204
Minions Killed
179
12
Camps Cleared
2
1,089,449
Distance Traveled
959,634
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,522
1,152
39
4
4
181,998
1
W
Ra
12,199
1,220
87
9
3
223,742
2
W
Kuzenbo
10,422
1,042
13
1
2
216,793
1
L
Sun Wukong
11,236
1,124
23
2
0
188,594
2
W
Zeus
11,650
1,165
29
3
1
220,323
1
L
Awilix
9,495
950
18
2
0
176,781
0
W
Cernunnos
12,826
1,283
36
4
2
246,593
0
L
Ullr
11,956
1,196
44
4
2
215,536
1
L
Geb
10,313
1,031
22
2
0
198,702
0
L
Thoth
10,461
1,046
72
7
0
180,021
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role