Player Matchup

Danzaburou
Danzaburou
Faeyo
Danzaburou
Level 26
God Stats
12W - 3L
1,759 SR
Queue Stats
117W - 55L
1,584 Elo+
Party 2
Chiron
Chiron
MISTYMARIN
Chiron
Level 27
God Stats
10W - 5L
1,882 SR
Queue Stats
117W - 56L
1,562 Elo+
Party 2
Sylvanus
Sylvanus
TurtleHurdle987
Sylvanus
Level 38
God Stats
2W - 0L
1,675 SR
Queue Stats
166W - 120L
1,535 Elo+
Party 2
Team Averages
Level 30
1,772 SR
1,561 Elo+

VS

Team Averages
Level 65
1,540 SR
1,497 Elo+
Zeus
Zeus
Hokagxs
Zeus
Level 28
God Stats
42W - 31L
1,554 SR
Queue Stats
135W - 137L
1,446 Elo+
Party 1
Loki
Loki
MAXXXoneMILLIAN
Loki
Level 81
God Stats
7W - 5L
1,655 SR
Queue Stats
418W - 451L
1,474 Elo+
Party 1
Set
Set
Mr Easterr
Set
Level 86
God Stats
5W - 5L
1,411 SR
Queue Stats
131W - 102L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Faeyo
Danzaburou
18
16 / 2 / 5
13,270
948
21,820
15,032
7,947
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
MISTYMARIN
Chiron
15
5 / 3 / 9
10,703
765
5,345
10,676
3,819
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
15
0 / 2 / 19
10,969
784
5,196
12,638
14,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Hokagxs
Zeus
14
3 / 8 / 1
9,557
683
13,760
10,131
1,547
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 3
10,375
741
9,540
13,688
9,719
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 5 / 3
9,191
657
8,629
13,523
11,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
21
Kills
7
7
Deaths
21
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Faeyo
Danzaburou
16
2
5
9.25
L
Zeus
Hokagxs
Zeus
3
8
1
0.44
L
3
8
3
0.56
W
Chiron
MISTYMARIN
Chiron
5
3
9
3.17
L
1
5
3
0.5
W
Sylvanus
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,361
Damage
31,929
38,346
Taken
37,342
26,054
Mitigated
22,765
13,769
Healing
3,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Faeyo
Danzaburou
21,820
8,136
0
4,393
15,032
7,947
1,978
3,626
11,406
0
63,918
L
Zeus
Hokagxs
Zeus
13,760
1,061
45
104
10,131
1,547
0
1,321
8,810
33,144
0
L
9,540
2,957
0
635
13,688
9,719
0
1,528
12,160
0
32,754
W
Chiron
MISTYMARIN
Chiron
5,345
3,422
896
1,703
10,676
3,819
508
6,176
4,500
0
24,309
L
8,629
3,190
0
2,604
13,523
11,499
0
2,882
10,641
0
33,419
W
Sylvanus
5,196
2,087
2,222
4,555
12,638
14,288
495
4,578
8,060
12,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,942
Gold Earned
29,123
165
Minions Killed
169
5
Camps Cleared
9
707,227
Distance Traveled
685,897
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,270
948
104
7
2
236,490
4
L
Zeus
9,557
683
54
4
0
215,677
0
L
Loki
10,375
741
57
4
3
228,398
3
W
Chiron
10,703
765
40
3
3
253,973
1
L
Set
9,191
657
58
4
6
241,822
2
W
Sylvanus
10,969
784
21
2
0
216,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role