Player Matchup

Vamana
Vamana
Arlice
Vamana
Level 120
God Stats
5W - 1L
1,642 SR
Queue Stats
208W - 199L
1,453 Elo+
Solo
Medusa
Medusa
Celaena123
Medusa
Level 62
God Stats
10W - 11L
1,584 SR
Queue Stats
31W - 29L
1,439 Elo+
Solo
Yemoja
Yemoja
Litaholic Qc
Yemoja
Level 134
God Stats
48W - 77L
1,386 SR
Queue Stats
321W - 367L
1,362 Elo+
Solo
Mercury
Mercury
RahMighty
Mercury
Level 121
God Stats
18W - 8L
1,603 SR
Queue Stats
77W - 88L
1,383 Elo+
Solo
Yu Huang
Yu Huang
TiberiussX
Yu Huang
Level 47
God Stats
5W - 11L
1,120 SR
Queue Stats
129W - 147L
1,390 Elo+
Solo
Team Averages
Level 97
1,467 SR
1,405 Elo+

VS

Team Averages
Level 62
1,471 SR
1,408 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Balloy1339142
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,199 Elo+
Solo
Serqet
Serqet
Oscarin17008
Serqet
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 235L
1,529 Elo+
Solo
Bastet
Bastet
illinz
Bastet
Level 123
God Stats
32W - 17L
1,613 SR
Queue Stats
87W - 60L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
leron1000
Kuzenbo
Level 32
God Stats
1W - 2L
1,242 SR
Queue Stats
17W - 18L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Arlice
Vamana
19
3 / 1 / 11
12,355
686
15,393
22,763
21,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
Celaena123
Medusa
19
5 / 4 / 9
12,095
672
17,747
17,024
6,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
19
2 / 0 / 9
11,938
663
6,458
9,763
10,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mercury
RahMighty
Mercury
20
8 / 4 / 5
14,637
813
15,676
17,726
7,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
TiberiussX
Yu Huang
20
4 / 1 / 13
12,608
700
15,859
9,723
4,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
20
3 / 1 / 4
13,069
726
14,584
13,115
6,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
16
0 / 9 / 3
10,259
570
4,353
23,775
13,288
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
17
2 / 4 / 2
10,608
589
4,439
13,882
7,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
illinz
Bastet
18
2 / 7 / 3
11,159
620
16,384
17,716
6,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
leron1000
Kuzenbo
19
3 / 1 / 1
11,828
657
15,166
15,674
16,439
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
22
Kills
10
10
Deaths
22
47
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
1
4
5
W
Vamana
Arlice
Vamana
3
1
11
8.5
L
Guan Yu
0
9
3
0.17
W
Medusa
Celaena123
Medusa
5
4
9
2.38
W
Yemoja
2
0
9
6.5
L
Serqet
2
4
2
0.75
W
Mercury
RahMighty
Mercury
8
4
5
2.63
W
Yu Huang
TiberiussX
Yu Huang
4
1
13
10.5
L
Bastet
illinz
Bastet
2
7
3
0.5
L
Kuzenbo
leron1000
Kuzenbo
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,133
Damage
54,926
76,999
Taken
84,162
51,039
Mitigated
51,020
31,243
Healing
17,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
14,584
5,611
0
3,184
13,115
6,707
0
3,048
9,941
0
69,663
W
Vamana
Arlice
Vamana
15,393
7,475
0
6,176
22,763
21,123
1,222
3,909
18,387
0
30,425
L
Guan Yu
4,353
230
1,720
4,178
23,775
13,288
0
6,293
17,092
0
18,000
W
Medusa
Celaena123
Medusa
17,747
10,780
682
2,813
17,024
6,976
1,639
3,305
13,144
0
46,276
W
Yemoja
6,458
957
11,662
3,002
9,763
10,984
1,612
2,969
6,794
30,156
0
L
Serqet
4,439
661
432
3,116
13,882
7,966
0
3,444
10,218
0
13,925
W
Mercury
RahMighty
Mercury
15,676
7,459
0
4,196
17,726
7,452
1,025
1,021
16,475
0
87,880
W
Yu Huang
TiberiussX
Yu Huang
15,859
2,797
1,584
1,128
9,723
4,504
1,692
3,962
5,761
45,989
0
L
Bastet
illinz
Bastet
16,384
4,055
0
5,341
17,716
6,620
16
4,574
12,751
0
37,157
L
Kuzenbo
leron1000
Kuzenbo
15,166
3,704
0
0
15,674
16,439
0
4,958
10,482
52,214
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,633
Gold Earned
56,923
387
Minions Killed
285
0
Camps Cleared
0
1,720,092
Distance Traveled
1,781,115
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,069
726
127
7
0
364,191
3
W
Vamana
12,355
686
43
2
0
369,442
1
L
Guan Yu
10,259
570
32
2
0
320,627
5
W
Medusa
12,095
672
72
4
0
335,333
0
W
Yemoja
11,938
663
56
3
0
268,570
3
L
Serqet
10,608
589
25
1
0
381,909
0
W
Mercury
14,637
813
146
8
0
416,778
0
W
Yu Huang
12,608
700
70
4
0
329,969
1
L
Bastet
11,159
620
34
2
0
346,729
1
L
Kuzenbo
11,828
657
67
4
0
367,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role