Player Matchup

Merlin
Merlin
DeathDoktur
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 34L
1,184 Elo+
Solo
Bakasura
Bakasura
Lobain64
Bakasura
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
335W - 340L
1,335 Elo+
Solo
Neith
Neith
markus5yh
Neith
Level 63
God Stats
9W - 7L
1,442 SR
Queue Stats
59W - 67L
1,287 Elo+
Party 1
Cthulhu
Cthulhu
noname_Zay
Cthulhu
Level 25
God Stats
2W - 13L
1,207 SR
Queue Stats
14W - 34L
1,142 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
yagura_sanbi2250
Morgan Le Fay
Level 67
God Stats
14W - 20L
1,382 SR
Queue Stats
494W - 511L
1,364 Elo+
Solo
Team Averages
Level 62
1,406 SR
1,262 Elo+

VS

Team Averages
Level 93
1,469 SR
1,389 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
AgentStash
Sobek
Level 57
God Stats
4W - 5L
1,260 SR
Queue Stats
238W - 313L
1,371 Elo+
Solo
Chiron
Chiron
DirtyBranden
Chiron
Level 88
God Stats
2W - 0L
1,660 SR
Queue Stats
7W - 5L
1,430 Elo+
Solo
Yu Huang
Yu Huang
Twerk4Ya
Yu Huang
Level 148
God Stats
18W - 30L
1,373 SR
Queue Stats
263W - 300L
1,331 Elo+
Solo
Zhong Kui
Zhong Kui
XxPonyGagoxX
Zhong Kui
Level 66
God Stats
54W - 27L
1,549 SR
Queue Stats
353W - 364L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
6
0 / 3 / 0
5,181
370
1,470
4,010
1,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Lobain64
Bakasura
13
8 / 6 / 1
8,190
585
9,371
12,776
5,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
markus5yh
Neith
11
2 / 2 / 1
6,666
476
8,173
10,013
2,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
noname_Zay
Cthulhu
10
0 / 3 / 1
6,025
430
2,879
10,424
5,614
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
yagura_sanbi2250
Morgan Le Fay
11
0 / 5 / 6
6,789
485
4,759
9,795
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
7 / 2 / 3
8,305
593
7,090
9,393
2,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
11
0 / 2 / 6
7,017
501
3,221
13,154
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
13
4 / 1 / 1
7,493
535
8,872
7,509
2,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Yu Huang
Twerk4Ya
Yu Huang
13
4 / 6 / 3
8,027
573
4,422
7,493
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
XxPonyGagoxX
Zhong Kui
13
3 / 1 / 2
7,827
559
7,025
9,703
5,582
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
10
Kills
18
19
Deaths
12
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
2
3
4.25
W
Sobek
0
2
6
1.5
L
Merlin
0
3
0
0
W
Chiron
4
1
1
4.5
L
Bakasura
Lobain64
Bakasura
8
6
1
1.42
W
Yu Huang
Twerk4Ya
Yu Huang
4
6
3
0.92
W
Zhong Kui
XxPonyGagoxX
Zhong Kui
3
1
2
4
L
Neith
markus5yh
Neith
2
2
1
1.25
L
Cthulhu
noname_Zay
Cthulhu
0
3
1
0.17
L
Morgan Le Fay
yagura_sanbi2250
Morgan Le Fay
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,652
Damage
30,630
47,018
Taken
47,252
17,115
Mitigated
24,026
11,393
Healing
15,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,090
1,191
0
2,831
9,393
2,565
1,092
2,022
6,854
0
34,501
W
Sobek
3,221
330
212
3,186
13,154
11,811
362
1,907
11,247
14,134
0
L
Merlin
1,470
173
0
1,240
4,010
1,001
617
2,730
1,280
14,299
0
W
Chiron
8,872
4,147
990
2,327
7,509
2,267
1,732
762
6,707
0
57,210
L
Bakasura
Lobain64
Bakasura
9,371
6,769
0
2,096
12,776
5,139
237
3,214
9,334
0
37,641
W
Yu Huang
Twerk4Ya
Yu Huang
4,422
207
0
1,130
7,493
1,801
914
1,961
5,068
29,045
0
W
Zhong Kui
XxPonyGagoxX
Zhong Kui
7,025
1,041
0
4,343
9,703
5,582
1,377
2,456
6,913
41,616
0
L
Neith
markus5yh
Neith
8,173
4,035
0
3,126
10,013
2,463
0
2,444
7,569
0
31,046
L
Cthulhu
noname_Zay
Cthulhu
2,879
284
44
1,431
10,424
5,614
0
2,247
8,177
17,126
0
L
Morgan Le Fay
yagura_sanbi2250
Morgan Le Fay
4,759
534
40
3,416
9,795
2,898
529
3,497
5,990
34,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,851
Gold Earned
38,669
244
Minions Killed
313
0
Camps Cleared
0
1,125,534
Distance Traveled
1,230,162
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,305
593
54
4
0
288,670
1
W
Sobek
7,017
501
19
1
0
248,137
4
L
Merlin
5,181
370
24
2
0
120,731
0
W
Chiron
7,493
535
100
7
0
230,050
3
L
Bakasura
8,190
585
84
6
0
264,277
0
W
Yu Huang
8,027
573
60
4
0
196,556
1
W
Zhong Kui
7,827
559
80
6
0
266,749
0
L
Neith
6,666
476
58
4
0
246,697
0
L
Cthulhu
6,025
430
22
2
0
258,371
1
L
Morgan Le Fay
6,789
485
56
4
0
235,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role