Player Matchup

Gilgamesh
Gilgamesh
FaIIen AngeI 97
Gilgamesh
Level 29
God Stats
26W - 19L
1,546 SR
Queue Stats
296W - 248L
1,492 Elo+
Party 1
Merlin
Merlin
Vann-vader
Merlin
Level 83
God Stats
0W - 4L
1,322 SR
Queue Stats
390W - 320L
1,515 Elo+
Party 1
Ullr
Ullr
maWesley1
Ullr
Level 66
God Stats
0W - 3L
1,312 SR
Queue Stats
141W - 180L
1,437 Elo+
Solo
Team Averages
Level 59
1,393 SR
1,481 Elo+

VS

Team Averages
Level 86
1,470 SR
1,450 Elo+
The Morrigan
The Morrigan
SEABEE_BRUSKI_
The Morrigan
Level 128
God Stats
5W - 2L
1,451 SR
Queue Stats
88W - 131L
1,308 Elo+
Solo
Rama
Rama
SNIPxAWOLxF
Rama
Level 22
God Stats
2W - 0L
1,316 SR
Queue Stats
8W - 4L
1,577 Elo+
Party 2
Vamana
Vamana
clique23skelly
Vamana
Level 108
God Stats
7W - 4L
1,642 SR
Queue Stats
339W - 424L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FaIIen AngeI 97
Gilgamesh
17
1 / 5 / 2
12,584
629
13,280
25,575
18,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
Vann-vader
Merlin
19
4 / 4 / 0
13,925
696
16,999
15,616
7,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
17
0 / 4 / 2
11,671
584
8,913
13,677
6,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SEABEE_BRUSKI_
The Morrigan
3
0 / 0 / 0
9,354
468
0
0
0
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 3 / 5
15,205
760
26,748
20,709
8,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
6 / 2 / 5
14,695
735
17,384
26,732
30,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
13
13
Deaths
5
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
FaIIen AngeI 97
Gilgamesh
1
5
2
0.4
W
The Morrigan
SEABEE_BRUSKI_
The Morrigan
0
0
0
0
W
7
3
5
3.17
L
Merlin
Vann-vader
Merlin
4
4
0
1
W
6
2
5
4.25
L
Ullr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,192
Damage
44,132
54,868
Taken
47,441
32,467
Mitigated
39,246
13,114
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
FaIIen AngeI 97
Gilgamesh
13,280
2,653
0
5,694
25,575
18,755
106
319
24,391
0
38,894
W
The Morrigan
SEABEE_BRUSKI_
The Morrigan
0
0
0
0
0
0
0
0
0
0
0
W
26,748
14,611
0
5,015
20,709
8,363
2,135
9,163
11,255
0
91,466
L
Merlin
Vann-vader
Merlin
16,999
196
183
3,987
15,616
7,375
0
367
14,862
70,211
0
W
17,384
5,381
0
8,862
26,732
30,883
664
8,392
17,364
0
56,525
L
Ullr
8,913
1,728
43
3,207
13,677
6,337
1,330
81
13,179
0
40,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,180
Gold Earned
39,254
233
Minions Killed
210
9
Camps Cleared
6
1,030,536
Distance Traveled
741,955
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,584
629
48
2
1
344,856
3
W
The Morrigan
9,354
468
0
0
0
9,036
0
W
Rama
15,205
760
130
7
3
304,892
2
L
Merlin
13,925
696
110
6
3
344,460
1
W
Vamana
14,695
735
80
4
3
428,027
1
L
Ullr
11,671
584
75
4
5
341,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role