Player Matchup

Yemoja
Yemoja
Monokuma07
Yemoja
Level 108
God Stats
10W - 4L
1,893 SR
Queue Stats
203W - 203L
1,447 Elo+
Solo
Izanami
Izanami
PleaseComply
Izanami
Level 47
God Stats
35W - 33L
1,657 SR
Queue Stats
242W - 282L
1,470 Elo+
Solo
Agni
Agni
TviZ9911
Agni
Level 100
God Stats
0W - 2L
1,254 SR
Queue Stats
20W - 24L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Undaunted Crow
Morgan Le Fay
Level 118
God Stats
0W - 2L
1,264 SR
Queue Stats
27W - 60L
1,364 Elo+
Solo
Tyr
Tyr
kitty_chrys
Tyr
Level 69
God Stats
6W - 7L
1,552 SR
Queue Stats
190W - 234L
1,396 Elo+
Solo
Team Averages
Level 88
1,524 SR
1,409 Elo+

VS

Team Averages
Level 86
1,464 SR
1,412 Elo+
Skadi
Skadi
AngelsCreed6387
Skadi
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 33L
1,237 Elo+
Solo
Baron Samedi
Baron Samedi
NimbleCoyote188
Baron Samedi
Level 67
God Stats
7W - 6L
1,261 SR
Queue Stats
120W - 103L
1,447 Elo+
Solo
Zeus
Zeus
Rain 0 Death
Zeus
Level 128
God Stats
15W - 8L
1,556 SR
Queue Stats
288W - 299L
1,452 Elo+
Party 1
Chaac
Chaac
Savage Xion
Chaac
Level 127
God Stats
1W - 2L
1,503 SR
Queue Stats
18W - 20L
1,416 Elo+
Party 1
Cthulhu
Cthulhu
new-37150516
Cthulhu
Level 55
God Stats
3W - 2L
1,500 SR
Queue Stats
211W - 177L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Monokuma07
Yemoja
16
1 / 1 / 3
10,990
1,099
7,022
23,485
27,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
PleaseComply
Izanami
16
1 / 5 / 3
10,524
1,052
17,284
19,002
8,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
0 / 0 / 0
8,628
863
0
0
0
Morgan Le Fay
Undaunted Crow
Morgan Le Fay
16
3 / 9 / 2
10,920
1,092
14,886
17,243
7,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 6 / 1
9,325
933
4,995
13,433
13,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

170

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
11,604
1,160
12,062
5,379
1,238
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NimbleCoyote188
Baron Samedi
17
1 / 4 / 9
10,231
1,023
7,286
8,852
2,871
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 12
11,694
1,169
24,102
7,409
2,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
6 / 0 / 9
11,395
1,140
10,630
11,824
12,138
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
new-37150516
Cthulhu
17
3 / 1 / 11
10,902
1,090
13,089
15,490
13,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
6
Kills
21
21
Deaths
6
9
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
Yemoja
Monokuma07
Yemoja
1
1
3
2.5
W
Baron Samedi
NimbleCoyote188
Baron Samedi
1
4
9
1.38
L
Izanami
PleaseComply
Izanami
1
5
3
0.5
W
6
1
12
12
W
6
0
9
10.5
L
Agni
0
0
0
0
L
Morgan Le Fay
Undaunted Crow
Morgan Le Fay
3
9
2
0.44
L
1
6
1
0.25
W
Cthulhu
new-37150516
Cthulhu
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
67,169
73,163
Taken
48,954
56,403
Mitigated
31,620
5,186
Healing
6,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,062
5,898
0
146
5,379
1,238
0
2,708
2,513
0
24,818
L
Yemoja
Monokuma07
Yemoja
7,022
1,364
553
1,160
23,485
27,716
0
16,041
6,869
21,417
0
W
Baron Samedi
NimbleCoyote188
Baron Samedi
7,286
831
1,015
542
8,852
2,871
0
5,076
3,482
20,976
0
L
Izanami
PleaseComply
Izanami
17,284
11,485
0
1,410
19,002
8,224
0
10,584
8,247
0
53,392
W
24,102
3,621
535
587
7,409
2,251
0
3,224
4,023
42,049
0
W
10,630
1,987
255
2,847
11,824
12,138
0
3,589
7,770
858
17,896
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
Undaunted Crow
Morgan Le Fay
14,886
1,643
226
1,112
17,243
7,137
0
11,135
5,882
35,226
0
L
4,995
488
0
725
13,433
13,326
0
5,828
7,417
0
7,729
W
Cthulhu
new-37150516
Cthulhu
13,089
1,157
0
706
15,490
13,122
0
6,452
8,706
26,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,387
Gold Earned
55,826
163
Minions Killed
182
6
Camps Cleared
3
658,379
Distance Traveled
987,846
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,604
1,160
35
4
1
214,385
0
L
Yemoja
10,990
1,099
32
3
0
148,016
0
W
Baron Samedi
10,231
1,023
37
4
0
143,213
0
L
Izanami
10,524
1,052
70
7
4
179,858
0
W
Zeus
11,694
1,169
43
4
0
190,613
0
W
Chaac
11,395
1,140
21
2
2
226,795
1
L
Agni
8,628
863
0
0
0
0
0
L
Morgan Le Fay
10,920
1,092
51
5
1
187,736
3
L
Tyr
9,325
933
10
1
1
142,769
0
W
Cthulhu
10,902
1,090
46
5
0
212,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role