Player Matchup

Morgan Le Fay
Morgan Le Fay
AmericaPie24
Morgan Le Fay
Level 108
God Stats
15W - 7L
1,813 SR
Queue Stats
409W - 394L
1,493 Elo+
Party 2
Ao Kuang
Ao Kuang
KingOlympian808
Ao Kuang
Level 113
God Stats
12W - 22L
1,221 SR
Queue Stats
337W - 359L
1,426 Elo+
Solo
Atlas
Atlas
Krouzee101
Atlas
Level 82
God Stats
20W - 11L
1,609 SR
Queue Stats
96W - 90L
1,542 Elo+
Party 1
Nemesis
Nemesis
Socialismisgood
Nemesis
Level 106
God Stats
46W - 38L
1,616 SR
Queue Stats
305W - 295L
1,534 Elo+
Party 2
Artemis
Artemis
SumT1ngWong
Artemis
Level 140
God Stats
51W - 30L
1,674 SR
Queue Stats
525W - 526L
1,500 Elo+
Party 1
Team Averages
Level 110
1,587 SR
1,499 Elo+

VS

Team Averages
Level 114
1,413 SR
1,454 Elo+
Cliodhna
Cliodhna
Alistair70
Cliodhna
Level 145
God Stats
2W - 2L
1,540 SR
Queue Stats
38W - 39L
1,467 Elo+
Solo
Kali
Kali
ScoobyDump
Kali
Level 108
God Stats
10W - 14L
1,627 SR
Queue Stats
92W - 88L
1,477 Elo+
Solo
Apollo
Apollo
WhiteQrow98
Apollo
Level 129
God Stats
7W - 12L
1,296 SR
Queue Stats
316W - 305L
1,453 Elo+
Solo
Sylvanus
Sylvanus
darckcrit
Sylvanus
Level 103
God Stats
1W - 2L
1,285 SR
Queue Stats
254W - 249L
1,478 Elo+
Solo
Janus
Janus
ebwagg
Janus
Level 84
God Stats
7W - 15L
1,314 SR
Queue Stats
167W - 189L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmericaPie24
Morgan Le Fay
10
0 / 2 / 1
5,843
531
3,315
5,159
1,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
10
2 / 0 / 1
6,209
564
3,093
7,124
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
11
5 / 2 / 3
6,953
632
7,656
8,536
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 0
8,260
751
4,529
4,629
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
SumT1ngWong
Artemis
10
3 / 3 / 4
6,129
557
8,230
7,833
2,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Alistair70
Cliodhna
10
3 / 2 / 0
5,977
543
3,454
8,006
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 4 / 0
5,399
491
2,230
7,267
3,777
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
10
4 / 3 / 1
6,232
567
6,533
9,448
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
darckcrit
Sylvanus
9
0 / 4 / 2
5,618
511
3,080
11,493
5,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
ebwagg
Janus
10
0 / 1 / 2
5,762
524
4,326
4,944
1,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
14
Kills
7
7
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Alistair70
Cliodhna
3
2
0
1.5
W
Morgan Le Fay
AmericaPie24
Morgan Le Fay
0
2
1
0.25
W
Ao Kuang
2
0
1
2.5
W
Atlas
5
2
3
3.25
L
0
4
0
0
W
4
0
0
4
W
Artemis
SumT1ngWong
Artemis
3
3
4
1.67
L
Apollo
4
3
1
1.5
L
Sylvanus
darckcrit
Sylvanus
0
4
2
0.25
L
Janus
ebwagg
Janus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,823
Damage
19,623
33,281
Taken
41,158
14,401
Mitigated
15,704
14,690
Healing
13,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Alistair70
Cliodhna
3,454
125
0
1,242
8,006
2,580
0
3,272
4,734
0
29,924
W
Morgan Le Fay
AmericaPie24
Morgan Le Fay
3,315
950
0
1,204
5,159
1,465
144
2,433
2,726
30,429
0
W
Ao Kuang
3,093
791
0
4,339
7,124
2,120
0
2,113
5,011
25,520
1,399
W
Atlas
7,656
3,291
218
2,622
8,536
5,799
36
1,639
6,897
24,035
0
L
2,230
992
0
2,456
7,267
3,777
0
0
7,267
0
24,123
W
4,529
2,244
0
2,942
4,629
2,721
0
0
4,629
0
50,572
W
Artemis
SumT1ngWong
Artemis
8,230
4,722
0
3,365
7,833
2,296
693
1,221
6,612
0
30,061
L
Apollo
6,533
3,493
0
2,138
9,448
2,675
0
3,510
5,938
0
34,593
L
Sylvanus
darckcrit
Sylvanus
3,080
997
2,696
3,205
11,493
5,160
0
3,715
7,778
14,109
0
L
Janus
ebwagg
Janus
4,326
108
0
1,771
4,944
1,512
0
3,383
1,561
32,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,394
Gold Earned
28,988
349
Minions Killed
252
0
Camps Cleared
0
1,086,919
Distance Traveled
1,082,064
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,977
543
51
5
0
245,058
6
W
Morgan Le Fay
5,843
531
57
5
0
201,126
3
W
Ao Kuang
6,209
564
68
6
0
238,503
7
W
Atlas
6,953
632
26
2
0
228,229
6
L
Kali
5,399
491
55
5
0
189,953
0
W
Nemesis
8,260
751
131
12
0
215,091
2
W
Artemis
6,129
557
67
6
0
203,970
2
L
Apollo
6,232
567
56
5
0
232,451
2
L
Sylvanus
5,618
511
25
2
0
197,725
3
L
Janus
5,762
524
65
6
0
216,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role