Player Matchup

Merlin
Merlin
BornBassoon5097
Merlin
Level 86
God Stats
5W - 7L
1,320 SR
Queue Stats
145W - 144L
1,395 Elo+
Solo
Chaac
Chaac
FantasticxBbyPls
Chaac
Level 104
God Stats
10W - 3L
1,828 SR
Queue Stats
239W - 256L
1,362 Elo+
Party 2
Cthulhu
Cthulhu
FantasticxChigen
Cthulhu
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
182W - 204L
1,372 Elo+
Party 2
Ymir
Ymir
FantasticxZombie
Ymir
Level 102
God Stats
4W - 3L
1,050 SR
Queue Stats
39W - 40L
1,384 Elo+
Party 2
Baba Yaga
Baba Yaga
MaiMaiArie
Baba Yaga
Level 84
God Stats
2W - 1L
1,535 SR
Queue Stats
32W - 36L
1,384 Elo+
Party 2
Team Averages
Level 89
1,447 SR
1,379 Elo+

VS

Team Averages
Level 89
1,373 SR
1,362 Elo+
Osiris
Osiris
Fearlees4
Osiris
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
444W - 491L
1,394 Elo+
Party 1
Ganesha
Ganesha
KAKASHI_727
Ganesha
Level 84
God Stats
13W - 12L
1,473 SR
Queue Stats
291W - 293L
1,401 Elo+
Solo
Janus
Janus
code-daivod26-_
Janus
Level 86
God Stats
0W - 2L
1,075 SR
Queue Stats
19W - 28L
1,325 Elo+
Party 3
Hachiman
Hachiman
enzo_camargo20
Hachiman
Level 68
God Stats
1W - 5L
1,314 SR
Queue Stats
395W - 458L
1,383 Elo+
Party 1
Set
Set
raptor506sam
Set
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 50L
1,306 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 14
9,354
935
9,639
4,003
1,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
8 / 1 / 19
9,444
944
10,721
11,600
15,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 1 / 20
8,515
852
4,224
9,934
8,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

13
3 / 4 / 16
8,303
830
7,577
14,145
14,915
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
MaiMaiArie
Baba Yaga
17
14 / 1 / 14
10,671
1,067
15,268
10,504
4,778
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Fearlees4
Osiris
9
0 / 8 / 0
5,839
584
1,931
10,018
6,748
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ganesha
KAKASHI_727
Ganesha
14
0 / 5 / 4
7,501
750
6,301
11,146
11,858
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 5 / 2
7,678
768
6,558
7,825
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
2 / 8 / 4
7,603
760
8,667
11,746
5,138
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 4
8,213
821
5,018
11,314
6,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
20
32
Kills
6
7
Deaths
32
83
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
8
1
19
17.5
W
2
1
20
12
W
3
4
16
2.75
L
Osiris
Fearlees4
Osiris
0
8
0
0
L
Ganesha
KAKASHI_727
Ganesha
0
5
4
0.4
W
Baba Yaga
MaiMaiArie
Baba Yaga
14
1
14
21
L
3
5
2
0.8
L
Hachiman
2
8
4
0.5
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,429
Damage
28,475
50,186
Taken
52,049
44,414
Mitigated
33,192
23,792
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,639
641
2,440
1,314
4,003
1,494
790
997
2,973
26,761
0
W
10,721
2,716
1,095
3,799
11,600
15,146
226
3,032
8,517
0
15,153
W
4,224
332
1,368
1,338
9,934
8,081
676
1,839
8,000
9,409
0
W
7,577
1,542
2,154
3,700
14,145
14,915
548
3,587
10,490
12,604
0
L
Osiris
Fearlees4
Osiris
1,931
689
0
0
10,018
6,748
0
8,122
1,743
0
2,949
L
Ganesha
KAKASHI_727
Ganesha
6,301
640
369
1,073
11,146
11,858
0
6,535
4,358
11,990
0
W
Baba Yaga
MaiMaiArie
Baba Yaga
15,268
1,923
1,458
5,126
10,504
4,778
1,699
3,404
7,059
27,555
0
L
6,558
202
292
659
7,825
3,305
0
6,217
1,538
14,703
0
L
Hachiman
8,667
4,778
418
1,756
11,746
5,138
0
7,287
4,235
0
15,804
L
5,018
2,002
10
2,807
11,314
6,143
0
8,547
2,734
0
18,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,287
Gold Earned
36,834
90
Minions Killed
80
0
Camps Cleared
0
1,012,740
Distance Traveled
741,087
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,354
935
45
5
0
215,227
4
W
Chaac
9,444
944
8
1
0
215,322
0
W
Cthulhu
8,515
852
10
1
0
203,925
0
W
Ymir
8,303
830
4
0
0
175,426
0
L
Osiris
5,839
584
3
0
0
95,004
0
L
Ganesha
7,501
750
2
0
0
182,397
0
W
Baba Yaga
10,671
1,067
23
2
0
202,840
0
L
Janus
7,678
768
19
2
0
140,220
0
L
Hachiman
7,603
760
16
2
0
146,307
0
L
Set
8,213
821
40
4
0
177,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role