Player Matchup

Fenrir
Fenrir
Diamond I
 
Fenrir
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
 
Artemis
Platinum V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold I
NeGRoCCuDDa
Ganesha
Gold I
Level 158
God Stats
3W - 5L
1,083 SR
Queue Stats
118W - 108L
1,696 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Nekrorised
Cu Chulainn
Platinum V
Level 158
God Stats
11W - 16L
1,365 SR
Queue Stats
768W - 767L
1,651 MMR
Solo
Sol
Sol
Platinum III
lDazl
Sol
Platinum III
Level 129
God Stats
1W - 2L
1,356 SR
Queue Stats
55W - 57L
1,895 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,361 SR
1,648 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,631 SR
1,745 MMR
Hou Yi
Hou Yi
Diamond V
 
Hou Yi
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
CycloneSpirro
Bellona
Platinum V
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 52L
1,810 MMR
Solo
Susano
Susano
Platinum V
LetMeAdcc
Susano
Platinum V
Level 128
God Stats
16W - 17L
1,772 SR
Queue Stats
481W - 476L
1,630 MMR
Solo
Tyr
Tyr
Platinum IV
MatiasWEDD
Tyr
Platinum IV
Level 129
God Stats
1W - 2L
1,539 SR
Queue Stats
80W - 75L
1,662 MMR
Solo
Poseidon
Poseidon
Diamond IV
spielmeister
Poseidon
Diamond IV
Level 160
God Stats
32W - 17L
1,842 SR
Queue Stats
438W - 443L
2,122 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
4 / 1 / 2
3,929
786
2,548
3,644
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
 
Artemis
6
0 / 0 / 0
3,137
627
1,846
2,278
341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ganesha
NeGRoCCuDDa
Ganesha
5
0 / 1 / 2
3,342
668
368
2,256
749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cu Chulainn
Nekrorised
Cu Chulainn
5
0 / 2 / 0
2,998
600
1,227
3,853
1,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Sol
lDazl
Sol
7
2 / 0 / 3
3,986
797
2,599
3,110
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetUllrShiva

VS

Bans
CliodhnaOdinThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
6
1 / 0 / 0
3,507
701
2,094
1,948
294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
7
2 / 0 / 0
3,925
785
2,359
3,283
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Susano
LetMeAdcc
Susano
3
0 / 2 / 1
2,995
599
1,483
2,218
598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 1
3,395
679
1,073
3,408
1,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
spielmeister
Poseidon
5
1 / 3 / 0
3,591
718
1,327
2,869
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
4
4
Deaths
6
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
4
1
2
5
W
Artemis
 
Artemis
0
0
0
0
L
Hou Yi
 
Hou Yi
1
0
0
1
L
Bellona
2
0
0
2
L
Susano
LetMeAdcc
Susano
0
2
1
0.25
L
0
1
1
0.5
W
Ganesha
NeGRoCCuDDa
Ganesha
0
1
2
1
W
Cu Chulainn
Nekrorised
Cu Chulainn
0
2
0
0
W
Sol
lDazl
Sol
2
0
3
3.5
L
Poseidon
spielmeister
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,588
Damage
8,336
15,141
Taken
13,726
3,826
Mitigated
4,703
6,558
Healing
6,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
2,548
917
0
955
3,644
1,104
0
943
2,701
0
13,148
W
Artemis
 
Artemis
1,846
730
0
1,054
2,278
341
0
0
2,278
0
12,563
L
Hou Yi
 
Hou Yi
2,094
1,238
0
1,337
1,948
294
0
154
1,794
0
17,319
L
Bellona
2,359
1,344
0
2,406
3,283
1,963
0
0
3,283
0
18,931
L
Susano
LetMeAdcc
Susano
1,483
701
0
662
2,218
598
0
939
1,279
0
5,352
L
1,073
170
0
1,518
3,408
1,240
0
902
2,506
0
6,984
W
Ganesha
NeGRoCCuDDa
Ganesha
368
80
469
784
2,256
749
0
36
2,220
4,501
0
W
Cu Chulainn
Nekrorised
Cu Chulainn
1,227
521
0
1,610
3,853
1,079
0
0
3,853
0
10,203
W
Sol
lDazl
Sol
2,599
956
0
1,686
3,110
553
0
348
2,762
21,468
0
L
Poseidon
spielmeister
Poseidon
1,327
329
0
861
2,869
608
0
972
1,897
15,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,392
Gold Earned
17,413
117
Minions Killed
134
0
Camps Cleared
0
509,788
Distance Traveled
446,114
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,929
786
27
5
0
115,462
0
W
Artemis
3,137
627
28
6
0
86,272
1
L
Hou Yi
3,507
701
34
7
0
90,853
1
L
Bellona
3,925
785
41
8
0
106,544
1
L
Susano
2,995
599
13
3
0
61,256
0
L
Tyr
3,395
679
17
3
0
100,568
1
W
Ganesha
3,342
668
1
0
0
103,615
1
W
Cu Chulainn
2,998
600
12
2
0
92,871
1
W
Sol
3,986
797
49
10
0
111,568
0
L
Poseidon
3,591
718
29
6
0
86,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role