Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
FORrMAN
Thanatos
Level 86
God Stats
1W - 6L
1,374 SR
Queue Stats
126W - 138L
1,391 Elo+
Party 2
Shiva
Shiva
Jaevlaa
Shiva
Level 37
God Stats
4W - 8L
1,363 SR
Queue Stats
105W - 103L
1,391 Elo+
Party 2
Yu Huang
Yu Huang
Raycherds
Yu Huang
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 96L
1,317 Elo+
Party 2
Khepri
Khepri
gevoxx
Khepri
Level 47
God Stats
3W - 3L
1,489 SR
Queue Stats
248W - 249L
1,351 Elo+
Party 3
Team Averages
Level 45
1,445 SR
1,390 Elo+

VS

Team Averages
Level 88
1,449 SR
1,415 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Mary951
Chang'e
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,349 Elo+
Solo
Pele
Pele
Noobsou1
Pele
Level 67
God Stats
12W - 11L
1,416 SR
Queue Stats
90W - 93L
1,436 Elo+
Party 1
Erlang Shen
Erlang Shen
Pochemufoma98
Erlang Shen
Level 44
God Stats
13W - 17L
1,351 SR
Queue Stats
127W - 170L
1,388 Elo+
Party 1
Anhur
Anhur
Наигар
Anhur
Level 103
God Stats
36W - 40L
1,480 SR
Queue Stats
218W - 229L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
1 / 10 / 4
7,401
411
11,166
16,368
4,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
FORrMAN
Thanatos
14
10 / 8 / 0
9,913
551
12,759
19,198
6,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shiva
Jaevlaa
Shiva
13
1 / 6 / 3
7,571
421
8,729
15,832
13,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Raycherds
Yu Huang
12
0 / 10 / 3
7,237
402
6,358
11,374
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Khepri
gevoxx
Khepri
12
1 / 4 / 6
7,887
438
4,668
15,438
10,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
10 / 5 / 2
10,899
606
15,679
14,995
4,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Mary951
Chang'e
15
6 / 5 / 13
10,411
578
9,808
15,468
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pele
17
16 / 1 / 5
11,241
625
16,519
14,679
4,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Erlang Shen
Pochemufoma98
Erlang Shen
17
2 / 1 / 8
10,114
562
8,583
12,498
10,986
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 10
9,274
515
11,797
10,460
3,043
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
13
Kills
38
38
Deaths
13
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
1
10
4
0.3
W
Sol
 
Sol
10
5
2
2.2
L
Thanatos
FORrMAN
Thanatos
10
8
0
1.25
L
Shiva
Jaevlaa
Shiva
1
6
3
0.42
W
Chang'e
Mary951
Chang'e
6
5
13
2.5
W
Pele
16
1
5
18.5
W
Erlang Shen
Pochemufoma98
Erlang Shen
2
1
8
6
L
Yu Huang
Raycherds
Yu Huang
0
10
3
0.15
L
Khepri
gevoxx
Khepri
1
4
6
1
W
4
1
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,680
Damage
62,386
78,210
Taken
68,100
38,135
Mitigated
37,404
19,031
Healing
31,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
11,166
5,476
0
2,445
16,368
4,074
0
4,592
11,776
0
43,173
W
Sol
 
Sol
15,679
6,212
0
5,313
14,995
4,356
3,606
3,202
11,715
75,330
0
L
Thanatos
FORrMAN
Thanatos
12,759
5,791
0
10,087
19,198
6,579
0
2,832
16,366
0
37,211
L
Shiva
Jaevlaa
Shiva
8,729
2,176
181
3,477
15,832
13,984
448
3,806
12,026
0
31,223
W
Chang'e
Mary951
Chang'e
9,808
1,928
1,882
6,481
15,468
14,123
608
2,521
12,873
35,175
0
W
Pele
16,519
3,614
0
9,390
14,679
4,896
400
2,089
12,481
0
70,340
W
Erlang Shen
Pochemufoma98
Erlang Shen
8,583
4,754
0
5,119
12,498
10,986
0
1,782
10,103
0
58,372
L
Yu Huang
Raycherds
Yu Huang
6,358
550
0
459
11,374
3,343
0
5,676
5,698
32,386
0
L
Khepri
gevoxx
Khepri
4,668
622
0
2,382
15,438
10,155
0
8,581
6,857
24,346
0
W
11,797
5,929
0
3,285
10,460
3,043
534
1,432
9,028
0
58,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,009
Gold Earned
51,939
281
Minions Killed
483
0
Camps Cleared
0
1,555,890
Distance Traveled
1,701,315
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
7,401
411
64
4
0
306,522
0
W
Sol
10,899
606
129
7
0
301,001
2
L
Thanatos
9,913
551
61
3
0
289,717
2
L
Shiva
7,571
421
61
3
0
316,488
5
W
Chang'e
10,411
578
46
3
0
318,503
1
W
Pele
11,241
625
113
6
0
412,569
0
W
Erlang Shen
10,114
562
106
6
0
354,133
5
L
Yu Huang
7,237
402
59
3
0
294,815
3
L
Khepri
7,887
438
36
2
0
348,348
1
W
Anhur
9,274
515
89
5
0
315,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role