Player Matchup

Hercules
Hercules
 
Hercules
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Hazumjott810
Bellona
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 15L
1,270 Elo+
Solo
Thoth
Thoth
Lawyerdevil
Thoth
Level 126
God Stats
5W - 3L
1,624 SR
Queue Stats
144W - 132L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
MrNiKoTiN
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 18L
1,414 Elo+
Solo
Hun Batz
Hun Batz
lcantstop
Hun Batz
Level 138
God Stats
4W - 2L
1,511 SR
Queue Stats
141W - 138L
1,539 Elo+
Party 2
Team Averages
Level 112
1,527 SR
1,455 Elo+

VS

Team Averages
Level 93
1,577 SR
1,473 Elo+
Raijin
Raijin
Lykkelita
Raijin
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 80L
1,515 Elo+
Solo
Kuzenbo
Kuzenbo
Maty_AK88
Kuzenbo
Level 124
God Stats
4W - 2L
1,948 SR
Queue Stats
159W - 171L
1,443 Elo+
Party 1
Loki
Loki
Roy8888888888
Loki
Level 75
God Stats
5W - 6L
1,500 SR
Queue Stats
482W - 504L
1,490 Elo+
Solo
Sun Wukong
Sun Wukong
auronfenix_69
Sun Wukong
Level 109
God Stats
6W - 7L
1,437 SR
Queue Stats
152W - 156L
1,471 Elo+
Party 1
Kumbhakarna
Kumbhakarna
x1Down5Upx
Kumbhakarna
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
6 / 6 / 15
11,645
685
13,607
19,874
16,503
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Hazumjott810
Bellona
19
5 / 5 / 17
11,880
699
10,703
19,106
22,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 4 / 16
12,945
761
19,812
12,125
7,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
MrNiKoTiN
Cthulhu
20
3 / 3 / 23
11,905
700
18,934
17,577
18,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
lcantstop
Hun Batz
20
10 / 5 / 16
13,139
773
26,784
19,781
10,284
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Lykkelita
Raijin
18
3 / 7 / 8
10,914
642
11,942
14,623
6,253
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Maty_AK88
Kuzenbo
18
1 / 6 / 16
11,353
668
14,915
26,640
36,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 7 / 7
12,567
739
12,943
17,840
7,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
auronfenix_69
Sun Wukong
20
7 / 6 / 8
12,023
707
26,911
25,622
28,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
x1Down5Upx
Kumbhakarna
17
0 / 6 / 13
10,112
595
6,609
20,052
20,883
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
75
32
Kills
23
23
Deaths
32
87
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
6
15
2.25
W
Bellona
Hazumjott810
Bellona
5
5
17
2.7
W
8
4
16
4
L
Raijin
Lykkelita
Raijin
3
7
8
1
L
Kuzenbo
Maty_AK88
Kuzenbo
1
6
16
1.5
W
Cthulhu
MrNiKoTiN
Cthulhu
3
3
23
4.83
L
12
7
7
2.21
L
Sun Wukong
auronfenix_69
Sun Wukong
7
6
8
1.83
W
Hun Batz
lcantstop
Hun Batz
10
5
16
3.6
L
Kumbhakarna
x1Down5Upx
Kumbhakarna
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,840
Damage
73,320
88,463
Taken
104,777
75,433
Mitigated
99,808
33,801
Healing
25,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
13,607
3,237
2,057
6,085
19,874
16,503
1,330
7,292
12,342
0
22,607
W
Bellona
Hazumjott810
Bellona
10,703
2,597
3,628
2,472
19,106
22,572
799
6,996
11,787
0
23,170
W
19,812
1,804
3,457
1,955
12,125
7,627
939
5,328
6,502
45,345
0
L
Raijin
Lykkelita
Raijin
11,942
875
1,155
1,263
14,623
6,253
572
4,370
9,990
33,499
0
L
Kuzenbo
Maty_AK88
Kuzenbo
14,915
4,479
2,049
4,981
26,640
36,994
375
10,746
15,329
28,413
0
W
Cthulhu
MrNiKoTiN
Cthulhu
18,934
1,477
2,365
4,018
17,577
18,447
530
5,772
11,407
33,404
0
L
12,943
2,201
1,425
3,173
17,840
7,308
0
5,203
12,359
0
22,355
L
Sun Wukong
auronfenix_69
Sun Wukong
26,911
3,644
1,087
5,889
25,622
28,370
596
9,085
16,086
0
36,484
W
Hun Batz
lcantstop
Hun Batz
26,784
5,389
2,601
5,163
19,781
10,284
1,456
8,078
11,375
0
56,072
L
Kumbhakarna
x1Down5Upx
Kumbhakarna
6,609
1,040
2,522
2,399
20,052
20,883
0
7,509
12,267
17,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,514
Gold Earned
56,969
195
Minions Killed
133
0
Camps Cleared
0
1,470,651
Distance Traveled
1,467,873
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,645
685
19
1
0
265,224
0
W
Bellona
11,880
699
34
2
0
276,251
0
W
Thoth
12,945
761
56
3
0
302,470
0
L
Raijin
10,914
642
49
3
0
252,381
2
L
Kuzenbo
11,353
668
21
1
0
297,557
1
W
Cthulhu
11,905
700
38
2
0
338,732
2
L
Loki
12,567
739
9
1
0
295,715
0
L
Sun Wukong
12,023
707
31
2
0
298,644
1
W
Hun Batz
13,139
773
48
3
0
287,974
0
L
Kumbhakarna
10,112
595
23
1
0
323,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role