Player Matchup

Ganesha
Ganesha
Alucard_Lyle
Ganesha
Level 129
God Stats
1W - 1L
1,419 SR
Queue Stats
167W - 153L
1,555 Elo+
Party 3
Chaac
Chaac
dawnydove
Chaac
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 28L
1,743 Elo+
Party 3
Thanatos
Thanatos
dontbanzhongkui
Thanatos
Level 29
God Stats
3W - 0L
1,844 SR
Queue Stats
64W - 33L
1,643 Elo+
Party 3
Ah Puch
Ah Puch
red-jupiter21
Ah Puch
Level 144
God Stats
3W - 0L
1,799 SR
Queue Stats
58W - 53L
1,579 Elo+
Party 3
Tyr
Tyr
äsylum
Tyr
Level 123
God Stats
2W - 1L
1,510 SR
Queue Stats
57W - 45L
1,541 Elo+
Solo
Team Averages
Level 111
1,614 SR
1,612 Elo+

VS

Team Averages
Level 47
1,503 SR
1,581 Elo+
Discordia
Discordia
CutieForTwheny
Discordia
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 111L
1,666 Elo+
Party 2
Bastet
Bastet
MissDiamond
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Cerberus
Cerberus
Pla4yer
Cerberus
Level 24
God Stats
0W - 3L
1,335 SR
Queue Stats
12W - 15L
1,414 Elo+
Party 1
Janus
Janus
SnailfromAW
Janus
Level 23
God Stats
2W - 6L
1,681 SR
Queue Stats
261W - 205L
1,606 Elo+
Solo
Susano
Susano
xCharbyx
Susano
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 108L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alucard_Lyle
Ganesha
17
0 / 3 / 22
10,477
806
7,367
14,707
18,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
dawnydove
Chaac
15
1 / 7 / 16
9,758
751
3,741
19,670
24,483
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
19
21 / 6 / 10
12,702
977
16,421
19,082
15,104
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
19
7 / 3 / 15
11,919
917
20,330
9,587
5,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
16
5 / 5 / 19
10,554
812
11,620
13,204
17,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CutieForTwheny
Discordia
18
5 / 5 / 13
10,796
830
16,019
8,705
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
17
7 / 8 / 10
10,263
789
9,418
13,151
4,682
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Pla4yer
Cerberus
16
3 / 7 / 16
9,972
767
6,520
19,575
24,380
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

17
6 / 6 / 8
10,354
796
11,577
9,944
3,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
xCharbyx
Susano
13
3 / 8 / 11
8,536
657
6,601
11,516
3,666
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
82
34
Kills
24
24
Deaths
34
82
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alucard_Lyle
Ganesha
0
3
22
3.67
L
Discordia
CutieForTwheny
Discordia
5
5
13
2.3
L
Bastet
7
8
10
1.5
L
Cerberus
Pla4yer
Cerberus
3
7
16
1.57
L
6
6
8
1.67
W
Chaac
dawnydove
Chaac
1
7
16
1.29
W
Thanatos
21
6
10
4.33
W
Ah Puch
7
3
15
4.83
L
Susano
xCharbyx
Susano
3
8
11
1.06
W
Tyr
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,479
Damage
50,135
76,250
Taken
62,891
81,375
Mitigated
39,194
25,490
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alucard_Lyle
Ganesha
7,367
61
2,280
3,287
14,707
18,987
983
6,450
8,257
21,639
0
L
Discordia
CutieForTwheny
Discordia
16,019
599
1,326
1,681
8,705
2,819
840
2,828
5,690
30,423
0
L
Bastet
9,418
2,655
257
1,522
13,151
4,682
0
5,389
7,305
0
12,168
L
Cerberus
Pla4yer
Cerberus
6,520
722
11
3,376
19,575
24,380
420
10,321
8,836
13,186
0
L
11,577
1,224
373
1,152
9,944
3,647
0
4,987
4,675
29,089
0
W
Chaac
dawnydove
Chaac
3,741
271
827
2,691
19,670
24,483
27
7,120
12,550
272
15,916
W
Thanatos
16,421
5,223
0
11,253
19,082
15,104
1,866
10,308
8,774
0
18,852
W
Ah Puch
20,330
701
22
685
9,587
5,546
3,404
4,383
5,204
48,063
0
L
Susano
xCharbyx
Susano
6,601
1,447
340
843
11,516
3,666
0
4,392
6,920
0
10,571
W
Tyr
11,620
1,006
1,966
2,479
13,204
17,255
163
5,855
7,349
65
14,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,410
Gold Earned
49,921
133
Minions Killed
119
0
Camps Cleared
0
1,226,226
Distance Traveled
1,110,789
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,477
806
1
0
0
241,829
0
L
Discordia
10,796
830
45
3
0
232,194
0
L
Bastet
10,263
789
6
0
0
203,213
0
L
Cerberus
9,972
767
15
1
0
217,956
0
L
Janus
10,354
796
46
4
0
238,487
0
W
Chaac
9,758
751
18
1
0
250,556
0
W
Thanatos
12,702
977
27
2
0
266,680
0
W
Ah Puch
11,919
917
73
6
0
233,866
0
L
Susano
8,536
657
7
1
0
218,939
0
W
Tyr
10,554
812
14
1
0
233,295
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role