Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
KazuyaGodFist
Sobek
Level 160
God Stats
7W - 9L
1,503 SR
Queue Stats
759W - 620L
1,524 Elo+
Party 1
Arachne
Arachne
TheJoVII
Arachne
Level 146
God Stats
2W - 6L
1,500 SR
Queue Stats
204W - 155L
1,460 Elo+
Party 1
Team Averages
Level 154
1,501 SR
1,495 Elo+

VS

Team Averages
Level 77
1,415 SR
1,320 Elo+
Sol
Sol
Cold Hearted785
Sol
Level 29
God Stats
25W - 33L
1,438 SR
Queue Stats
40W - 59L
1,319 Elo+
Party 2
Osiris
Osiris
TooDamGood4U
Osiris
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
352W - 526L
1,309 Elo+
Solo
Ratatoskr
Ratatoskr
Vinsauce9417
Ratatoskr
Level 44
God Stats
4W - 9L
1,307 SR
Queue Stats
50W - 73L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 0 / 8
7,429
743
9,277
6,434
4,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 1 / 10
7,614
761
4,280
10,230
10,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
TheJoVII
Arachne
13
7 / 1 / 4
8,230
823
5,002
5,951
2,226
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
6,306
631
6,615
8,071
2,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
9
0 / 3 / 2
5,993
599
3,230
7,116
5,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ratatoskr
Vinsauce9417
Ratatoskr
11
0 / 3 / 2
6,117
612
3,490
7,301
3,032
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
11
Kills
2
2
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
3
0
8
7
L
2
5
0
0.4
W
1
1
10
6
W
Arachne
TheJoVII
Arachne
7
1
4
9
L
Osiris
0
3
2
0.33
L
Ratatoskr
Vinsauce9417
Ratatoskr
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,559
Damage
13,335
22,615
Taken
22,488
17,705
Mitigated
11,151
7,577
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,277
1,066
0
1,670
6,434
4,834
126
2,210
4,188
29,044
0
L
6,615
1,652
0
1,190
8,071
2,425
0
5,883
1,976
18,936
0
W
4,280
361
0
3,311
10,230
10,645
175
2,832
7,229
13,680
0
W
Arachne
TheJoVII
Arachne
5,002
3,521
330
2,266
5,951
2,226
634
1,795
4,031
0
9,844
L
Osiris
3,230
786
0
239
7,116
5,694
168
4,135
2,665
0
16,798
L
Ratatoskr
Vinsauce9417
Ratatoskr
3,490
947
0
756
7,301
3,032
0
3,209
3,906
0
21,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,273
Gold Earned
18,416
76
Minions Killed
97
4
Camps Cleared
5
554,219
Distance Traveled
558,841
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,429
743
46
5
3
188,036
3
L
Sol
6,306
631
25
3
0
171,506
0
W
Sobek
7,614
761
16
2
0
182,704
4
W
Arachne
8,230
823
14
1
1
183,479
4
L
Osiris
5,993
599
32
3
2
175,305
0
L
Ratatoskr
6,117
612
40
4
3
212,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role