Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
DejaVu689
Sun Wukong
Level 29
God Stats
3W - 1L
1,622 SR
Queue Stats
7W - 6L
1,360 Elo+
Party 2
Cupid
Cupid
Rapper Hansl
Cupid
Level 49
God Stats
3W - 2L
1,500 SR
Queue Stats
79W - 108L
1,320 Elo+
Solo
Team Averages
Level 62
1,541 SR
1,393 Elo+

VS

Team Averages
Level 84
1,306 SR
1,294 Elo+
Kukulkan
Kukulkan
Big_Bad_Wolfhunt
Kukulkan
Level 24
God Stats
1W - 4L
1,121 SR
Queue Stats
1W - 8L
1,103 Elo+
Party 1
Izanami
Izanami
Surfing Paladin
Izanami
Level 159
God Stats
1W - 2L
1,298 SR
Queue Stats
439W - 419L
1,503 Elo+
Solo
Sobek
Sobek
mirco19966
Sobek
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 20L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
8 / 1 / 5
9,117
829
12,287
4,939
1,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
DejaVu689
Sun Wukong
12
3 / 1 / 10
8,035
730
10,251
9,423
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 9
7,655
696
5,284
6,919
2,480
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 3
7,087
644
4,860
10,208
2,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 1
8,209
746
7,470
8,689
2,290
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
8
0 / 4 / 2
6,429
584
2,541
11,889
7,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
8
1
5
10.5
L
1
6
3
0.42
W
Sun Wukong
DejaVu689
Sun Wukong
3
1
10
8
W
3
2
9
3.75
L
3
4
1
0.88
L
Sobek
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,822
Damage
14,871
21,281
Taken
30,786
11,991
Mitigated
12,150
6,009
Healing
5,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
12,287
4,910
0
1,532
4,939
1,987
0
1,022
3,917
42,008
0
L
4,860
1,153
221
1,587
10,208
2,686
0
4,345
5,635
18,469
0
W
Sun Wukong
DejaVu689
Sun Wukong
10,251
2,357
0
1,310
9,423
7,524
84
4,124
5,299
0
19,354
W
5,284
3,158
407
2,760
6,919
2,480
275
2,502
4,417
0
21,269
L
7,470
2,859
0
629
8,689
2,290
0
4,067
4,463
0
24,710
L
Sobek
2,541
427
132
2,665
11,889
7,174
0
3,875
7,662
5,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,807
Gold Earned
21,725
113
Minions Killed
86
9
Camps Cleared
0
623,028
Distance Traveled
507,255
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,117
829
73
7
5
220,532
2
L
Kukulkan
7,087
644
35
3
0
156,795
1
W
Sun Wukong
8,035
730
12
1
1
204,073
3
W
Cupid
7,655
696
28
3
3
198,423
2
L
Izanami
8,209
746
48
4
0
182,482
2
L
Sobek
6,429
584
3
0
0
167,978
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role