Player Matchup

Freya
Freya
MURDAxALBEJR
Freya
Level 47
God Stats
6W - 3L
1,679 SR
Queue Stats
58W - 54L
1,496 Elo+
Solo
Chaac
Chaac
MrChumpi1512
Chaac
Level 123
God Stats
4W - 4L
1,269 SR
Queue Stats
65W - 55L
1,445 Elo+
Party 1
Geb
Geb
aPaddington
Geb
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 51L
1,354 Elo+
Party 1
Team Averages
Level 92
1,483 SR
1,432 Elo+

VS

Team Averages
Level 72
1,557 SR
1,470 Elo+
Zeus
Zeus
 
Zeus
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
G3tWr3cc3d
Medusa
Level 44
God Stats
3W - 3L
1,693 SR
Queue Stats
3W - 3L
1,553 Elo+
Solo
Tsukuyomi
Tsukuyomi
vVoidSage_
Tsukuyomi
Level 105
God Stats
109W - 112L
1,477 SR
Queue Stats
369W - 479L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 4 / 2
14,626
770
20,661
14,665
6,223
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
3 / 5 / 10
13,074
688
13,311
27,424
16,176
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 1 / 13
13,336
702
6,967
16,550
17,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
4 / 9 / 4
14,169
746
15,639
14,119
4,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
G3tWr3cc3d
Medusa
14
2 / 2 / 1
10,679
562
5,769
6,208
1,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
vVoidSage_
Tsukuyomi
18
4 / 9 / 5
13,009
685
20,505
27,436
10,256
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
10
10
Deaths
20
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
4
9
4
0.67
L
Medusa
G3tWr3cc3d
Medusa
2
2
1
1.25
W
15
4
2
4
W
3
5
10
1.6
W
2
1
13
8.5
L
Tsukuyomi
vVoidSage_
Tsukuyomi
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,939
Damage
41,913
58,639
Taken
47,763
39,802
Mitigated
16,501
17,222
Healing
8,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,639
1,866
0
250
14,119
4,264
732
6,799
7,320
51,807
0
L
Medusa
G3tWr3cc3d
Medusa
5,769
1,926
73
1,567
6,208
1,981
18
3,104
3,104
0
19,416
W
20,661
5,880
0
3,023
14,665
6,223
476
5,580
9,085
46,159
0
W
13,311
540
0
10,762
27,424
16,176
1,292
7,128
20,296
0
61,284
W
6,967
446
0
3,437
16,550
17,403
869
3,750
12,800
26,361
0
L
Tsukuyomi
vVoidSage_
Tsukuyomi
20,505
5,389
303
6,304
27,436
10,256
70
18,181
9,255
0
55,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
37,857
179
Minions Killed
161
5
Camps Cleared
7
994,474
Distance Traveled
804,520
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
14,169
746
79
4
2
266,415
2
L
Medusa
10,679
562
32
2
1
212,083
2
W
Freya
14,626
770
56
3
1
310,972
2
W
Chaac
13,074
688
86
5
3
334,924
6
W
Geb
13,336
702
37
2
1
348,578
2
L
Tsukuyomi
13,009
685
50
3
4
326,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role