Player Matchup

Ares
Ares
Galleguitem
Ares
Level 120
God Stats
6W - 7L
1,523 SR
Queue Stats
272W - 316L
1,370 Elo+
Solo
Cthulhu
Cthulhu
Itsandrewxd
Cthulhu
Level 101
God Stats
5W - 2L
1,647 SR
Queue Stats
109W - 66L
1,620 Elo+
Party 2
Scylla
Scylla
Samzillard
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 7L
1,661 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Tr1st0n
Tsukuyomi
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 26L
1,425 Elo+
Party 3
Janus
Janus
houndchicken
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 23L
1,376 Elo+
Party 3
Team Averages
Level 73
1,534 SR
1,490 Elo+

VS

Team Averages
Level 75
1,418 SR
1,431 Elo+
Ganesha
Ganesha
NotSoBigPro
Ganesha
Level 38
God Stats
1W - 0L
1,231 SR
Queue Stats
38W - 49L
1,402 Elo+
Party 1
Nu Wa
Nu Wa
Skacid16
Nu Wa
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
370W - 353L
1,417 Elo+
Party 1
Fenrir
Fenrir
betterrun7
Fenrir
Level 87
God Stats
4W - 8L
1,347 SR
Queue Stats
120W - 119L
1,461 Elo+
Party 4
Neith
Neith
juss_ryan
Neith
Level 27
God Stats
3W - 1L
1,660 SR
Queue Stats
89W - 102L
1,440 Elo+
Party 4
Achilles
Achilles
thearchangelgio
Achilles
Level 117
God Stats
1W - 2L
1,354 SR
Queue Stats
90W - 99L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 9 / 9
9,028
694
8,387
19,597
18,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
Itsandrewxd
Cthulhu
19
8 / 4 / 9
11,756
904
13,880
21,334
15,800
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Scylla
Samzillard
Scylla
14
1 / 8 / 5
8,224
633
5,119
9,805
2,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Tr1st0n
Tsukuyomi
17
5 / 6 / 4
10,100
777
11,633
12,338
4,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 7 / 4
9,805
754
6,947
10,822
2,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
NotSoBigPro
Ganesha
17
0 / 3 / 30
10,886
837
9,506
16,018
20,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nu Wa
Skacid16
Nu Wa
17
5 / 6 / 18
10,690
822
20,021
10,218
4,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
betterrun7
Fenrir
18
18 / 3 / 8
12,226
940
12,656
9,154
4,815
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
juss_ryan
Neith
16
3 / 4 / 13
10,103
777
11,973
10,424
5,167
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
18
8 / 3 / 11
11,651
896
11,738
13,274
17,465
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
114
18
Kills
34
34
Deaths
19
31
Assists
80
Player
Kills
Deaths
Assists
KDA
L
2
9
9
0.72
L
Cthulhu
Itsandrewxd
Cthulhu
8
4
9
3.13
W
Ganesha
NotSoBigPro
Ganesha
0
3
30
5
L
Scylla
Samzillard
Scylla
1
8
5
0.44
W
Nu Wa
Skacid16
Nu Wa
5
6
18
2.33
L
Tsukuyomi
Tr1st0n
Tsukuyomi
5
6
4
1.17
W
Fenrir
betterrun7
Fenrir
18
3
8
7.33
L
2
7
4
0.57
W
Neith
juss_ryan
Neith
3
4
13
2.38
W
Achilles
8
3
11
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,966
Damage
65,894
73,896
Taken
59,088
43,407
Mitigated
52,773
14,908
Healing
20,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,387
67
798
519
19,597
18,291
0
7,539
11,772
18,382
0
L
Cthulhu
Itsandrewxd
Cthulhu
13,880
1,062
1,130
7,124
21,334
15,800
0
7,210
13,721
39,500
0
W
Ganesha
NotSoBigPro
Ganesha
9,506
921
1,469
3,552
16,018
20,468
313
8,238
7,780
19,833
0
L
Scylla
Samzillard
Scylla
5,119
987
505
237
9,805
2,271
0
3,783
5,824
10,863
0
W
Nu Wa
Skacid16
Nu Wa
20,021
6,075
698
1,255
10,218
4,858
2,190
6,519
3,699
31,697
0
L
Tsukuyomi
Tr1st0n
Tsukuyomi
11,633
3,830
307
2,548
12,338
4,127
0
4,987
7,167
0
24,058
W
Fenrir
betterrun7
Fenrir
12,656
3,204
1,653
2,643
9,154
4,815
0
4,844
4,310
0
17,938
L
6,947
610
630
1,110
10,822
2,918
18
4,692
5,885
30,566
0
W
Neith
juss_ryan
Neith
11,973
4,996
930
2,812
10,424
5,167
1,788
8,135
2,289
0
26,776
W
Achilles
11,738
2,488
1,730
3,510
13,274
17,465
26
6,597
6,677
0
22,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,913
Gold Earned
55,556
128
Minions Killed
120
0
Camps Cleared
0
1,122,244
Distance Traveled
1,237,946
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,028
694
13
1
0
199,820
3
L
Cthulhu
11,756
904
38
3
0
251,722
0
W
Ganesha
10,886
837
0
0
0
251,734
0
L
Scylla
8,224
633
11
1
0
184,771
0
W
Nu Wa
10,690
822
36
3
0
185,208
0
L
Tsukuyomi
10,100
777
25
2
0
274,395
0
W
Fenrir
12,226
940
15
1
0
312,910
1
L
Janus
9,805
754
41
3
0
211,536
0
W
Neith
10,103
777
44
3
0
216,184
0
W
Achilles
11,651
896
25
2
0
271,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role