Player Matchup

Scylla
Scylla
Doo4life
Scylla
Level 40
God Stats
0W - 1L
1,788 SR
Queue Stats
17W - 24L
1,320 Elo+
Party 1
Skadi
Skadi
Strawberry24
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,311 Elo+
Party 1
Pele
Pele
VlunderX
Pele
Level 95
God Stats
0W - 2L
1,688 SR
Queue Stats
33W - 29L
1,311 Elo+
Party 1
Team Averages
Level 47
1,659 SR
1,314 Elo+

VS

Team Averages
Level 157
1,500 SR
1,500 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Doo4life
Scylla
9
2 / 4 / 1
5,439
777
2,260
4,560
1,307
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 5 / 2
4,609
658
1,276
4,621
1,282
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
8
1 / 1 / 2
5,073
725
2,232
4,089
1,319
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
8 / 2 / 2
7,162
1,023
6,765
4,948
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Atlas
 
Atlas
10
2 / 1 / 8
6,543
935
3,277
5,909
4,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
 
Kuzenbo
9
0 / 0 / 10
5,957
851
2,080
6,106
6,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
3
Kills
10
10
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
2
2
4.5
W
Atlas
 
Atlas
2
1
8
6
W
Kuzenbo
 
Kuzenbo
0
0
10
5
L
Scylla
Doo4life
Scylla
2
4
1
0.63
L
0
5
2
0.2
L
Pele
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,768
Damage
12,122
13,270
Taken
16,963
3,908
Mitigated
12,835
16
Healing
4,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,765
3,071
0
886
4,948
1,869
1,997
881
4,067
0
33,664
W
Atlas
 
Atlas
3,277
1,033
0
2,428
5,909
4,792
509
790
5,119
12,706
0
W
Kuzenbo
 
Kuzenbo
2,080
695
0
1,332
6,106
6,174
251
1,175
4,931
7,068
0
L
Scylla
Doo4life
Scylla
2,260
231
0
0
4,560
1,307
0
1,502
3,058
16,087
0
L
1,276
555
0
0
4,621
1,282
0
1,949
2,672
0
5,107
L
Pele
2,232
270
0
16
4,089
1,319
0
2,146
1,943
0
7,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,121
Gold Earned
19,662
52
Minions Killed
75
2
Camps Cleared
3
343,089
Distance Traveled
388,858
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,162
1,023
54
8
2
118,250
1
W
Atlas
6,543
935
16
2
0
125,048
2
W
Kuzenbo
5,957
851
5
1
1
145,560
1
L
Scylla
5,439
777
28
4
0
110,433
2
L
Skadi
4,609
658
9
1
0
108,032
0
L
Pele
5,073
725
15
2
2
124,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role