Player Matchup

Khepri
Khepri
Lumiies
Khepri
Level 111
God Stats
39W - 14L
1,890 SR
Queue Stats
214W - 110L
1,704 Elo+
Party 1
Sol
Sol
Myuva
Sol
Level 85
God Stats
8W - 4L
1,660 SR
Queue Stats
95W - 50L
1,672 Elo+
Party 1
Cabrakan
Cabrakan
Nyaathan
Cabrakan
Level 128
God Stats
19W - 6L
1,670 SR
Queue Stats
113W - 52L
1,644 Elo+
Party 1
Mercury
Mercury
PAINQ_O
Mercury
Level 146
God Stats
8W - 10L
1,590 SR
Queue Stats
753W - 783L
1,544 Elo+
Solo
Medusa
Medusa
akbar187
Medusa
Level 65
God Stats
8W - 5L
1,697 SR
Queue Stats
277W - 184L
1,562 Elo+
Party 1
Team Averages
Level 107
1,702 SR
1,625 Elo+

VS

Team Averages
Level 147
1,597 SR
1,556 Elo+
Yu Huang
Yu Huang
ChillSquishster
Yu Huang
Level 127
God Stats
2W - 5L
1,500 SR
Queue Stats
203W - 230L
1,533 Elo+
Solo
Janus
Janus
OIF VET200106
Janus
Level 154
God Stats
4W - 9L
1,465 SR
Queue Stats
61W - 83L
1,519 Elo+
Solo
Neith
Neith
Raththordan
Neith
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
96W - 67L
1,613 Elo+
Solo
Shiva
Shiva
captain_wild495
Shiva
Level 158
God Stats
16W - 10L
1,787 SR
Queue Stats
575W - 618L
1,523 Elo+
Solo
Kali
Kali
goleomjianne
Kali
Level 148
God Stats
0W - 2L
1,731 SR
Queue Stats
359W - 373L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Lumiies
Khepri
17
0 / 0 / 8
11,451
1,041
5,332
10,288
15,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
Myuva
Sol
16
3 / 1 / 6
10,783
980
6,540
5,974
2,643
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Nyaathan
Cabrakan
16
3 / 1 / 4
10,780
980
8,364
9,258
7,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
PAINQ_O
Mercury
16
1 / 1 / 6
10,252
932
9,409
11,645
8,563
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
akbar187
Medusa
16
3 / 1 / 5
11,237
1,022
9,423
8,942
4,162
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

249

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 1 / 2
10,637
967
11,301
6,715
2,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 1 / 3
10,574
961
9,515
5,740
1,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 2
9,835
894
7,031
3,904
1,311
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 3 / 2
9,827
893
6,990
14,420
16,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 5 / 3
10,902
991
8,852
11,049
5,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
10
Kills
4
4
Deaths
10
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
1
2
3
W
Khepri
Lumiies
Khepri
0
0
8
4
W
Sol
Myuva
Sol
3
1
6
6
W
Cabrakan
Nyaathan
Cabrakan
3
1
4
5
L
1
1
3
2.5
W
Mercury
PAINQ_O
Mercury
1
1
6
4
L
0
0
2
1
W
Medusa
akbar187
Medusa
3
1
5
5.5
L
0
3
2
0.33
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,068
Damage
43,689
46,107
Taken
41,828
39,220
Mitigated
26,791
4,980
Healing
7,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
11,301
765
0
1,463
6,715
2,297
0
3,436
3,279
30,285
0
W
Khepri
Lumiies
Khepri
5,332
385
585
1,259
10,288
15,900
0
4,720
5,568
24,401
0
W
Sol
Myuva
Sol
6,540
2,040
489
1,624
5,974
2,643
0
2,864
3,110
26,973
0
W
Cabrakan
Nyaathan
Cabrakan
8,364
835
0
104
9,258
7,952
0
4,152
5,106
13,124
0
L
9,515
309
0
1,167
5,740
1,592
0
3,277
2,463
40,501
0
W
Mercury
PAINQ_O
Mercury
9,409
2,398
0
0
11,645
8,563
0
4,454
7,191
0
14,490
L
7,031
2,339
0
468
3,904
1,311
0
1,620
2,284
0
24,862
W
Medusa
akbar187
Medusa
9,423
4,006
0
919
8,942
4,162
0
4,626
4,316
0
45,407
L
6,990
488
497
1,307
14,420
16,171
0
7,025
7,395
0
13,305
L
8,852
3,883
38
2,528
11,049
5,420
0
4,878
6,171
0
36,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,503
Gold Earned
51,775
220
Minions Killed
227
5
Camps Cleared
13
1,072,829
Distance Traveled
1,008,032
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,637
967
51
5
0
211,616
0
W
Khepri
11,451
1,041
46
4
0
197,253
0
W
Sol
10,783
980
52
5
2
194,476
0
W
Cabrakan
10,780
980
14
1
0
230,545
0
L
Janus
10,574
961
74
7
0
216,717
0
W
Mercury
10,252
932
20
2
2
245,085
0
L
Neith
9,835
894
48
4
2
189,611
4
W
Medusa
11,237
1,022
88
8
1
205,470
0
L
Shiva
9,827
893
6
1
2
170,524
0
L
Kali
10,902
991
48
4
9
219,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role