Player Matchup

Ymir
Ymir
BlacKenite
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,939 Elo+
Party 2
Gilgamesh
Gilgamesh
BlacKnife332
Gilgamesh
Level 152
God Stats
6W - 4L
1,491 SR
Queue Stats
329W - 229L
1,469 Elo+
Party 2
Medusa
Medusa
KarmaFZ
Medusa
Level 9
God Stats
2W - 0L
1,757 SR
Queue Stats
16W - 7L
1,670 Elo+
Party 2
Yu Huang
Yu Huang
Lichiekunst
Yu Huang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 93L
1,498 Elo+
Party 2
Camazotz
Camazotz
Mezcaℓ
Camazotz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 2L
2,008 Elo+
Party 2
Team Averages
Level 52
1,550 SR
1,716 Elo+

VS

Team Averages
Level 51
1,397 SR
1,374 Elo+
Ne Zha
Ne Zha
AmosTimmyBurton
Ne Zha
Level 48
God Stats
7W - 17L
1,459 SR
Queue Stats
311W - 336L
1,542 Elo+
Solo
Fenrir
Fenrir
Avaleyon
Fenrir
Level 24
God Stats
3W - 8L
1,257 SR
Queue Stats
185W - 205L
1,401 Elo+
Party 1
Neith
Neith
Hexolan
Neith
Level 25
God Stats
16W - 26L
1,122 SR
Queue Stats
165W - 198L
1,233 Elo+
Party 1
Janus
Janus
SHINING1063
Janus
Level 29
God Stats
4W - 10L
1,488 SR
Queue Stats
57W - 75L
1,214 Elo+
Party 1
Ymir
Ymir
haarek666
Ymir
Level 129
God Stats
5W - 5L
1,658 SR
Queue Stats
128W - 155L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 6
6,301
630
3,771
7,011
3,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
BlacKnife332
Gilgamesh
11
9 / 1 / 4
6,876
688
6,400
7,089
4,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
KarmaFZ
Medusa
11
4 / 0 / 0
6,566
657
6,295
4,288
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Lichiekunst
Yu Huang
11
1 / 0 / 3
6,151
615
1,260
3,900
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
Mezcaℓ
Camazotz
11
3 / 1 / 1
6,419
642
4,391
7,720
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,061
506
3,270
7,867
4,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Fenrir
Avaleyon
Fenrir
9
0 / 3 / 0
4,934
493
782
6,152
1,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Hexolan
Neith
8
0 / 3 / 0
4,454
445
1,921
5,511
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 6 / 0
5,513
551
3,253
5,692
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
0 / 2 / 0
4,589
459
1,825
6,584
3,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
18
Kills
2
2
Deaths
18
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Fenrir
Avaleyon
Fenrir
0
3
0
0
W
1
0
6
4
W
Gilgamesh
BlacKnife332
Gilgamesh
9
1
4
11
L
Neith
Hexolan
Neith
0
3
0
0
W
Medusa
KarmaFZ
Medusa
4
0
0
4
W
Yu Huang
Lichiekunst
Yu Huang
1
0
3
2.5
W
Camazotz
Mezcaℓ
Camazotz
3
1
1
3.5
L
2
6
0
0.33
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,117
Damage
11,051
30,008
Taken
31,806
12,822
Mitigated
12,049
13,034
Healing
6,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,270
675
0
2,426
7,867
4,092
0
70
7,797
0
23,100
L
Fenrir
Avaleyon
Fenrir
782
416
0
546
6,152
1,817
0
784
5,368
0
26,405
W
3,771
866
1,371
2,012
7,011
3,747
0
2,100
4,911
14,494
5,574
W
Gilgamesh
BlacKnife332
Gilgamesh
6,400
3,103
0
2,385
7,089
4,149
0
1,085
6,004
0
27,311
L
Neith
Hexolan
Neith
1,921
1,146
0
1,395
5,511
1,116
0
841
4,670
0
21,407
W
Medusa
KarmaFZ
Medusa
6,295
2,653
0
2,378
4,288
1,331
0
371
3,917
0
44,241
W
Yu Huang
Lichiekunst
Yu Huang
1,260
77
0
500
3,900
1,260
668
1,238
2,662
31,987
0
W
Camazotz
Mezcaℓ
Camazotz
4,391
1,121
0
4,388
7,720
2,335
0
284
7,436
0
32,857
L
3,253
0
14
519
5,692
1,228
0
1,611
4,081
25,694
0
L
Ymir
1,825
196
157
1,814
6,584
3,796
0
1,231
5,353
14,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,313
Gold Earned
24,551
311
Minions Killed
214
0
Camps Cleared
0
992,889
Distance Traveled
977,327
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,061
506
42
4
0
199,148
5
L
Fenrir
4,934
493
54
5
0
211,215
3
W
Ymir
6,301
630
31
3
0
182,189
3
W
Gilgamesh
6,876
688
52
5
0
214,439
1
L
Neith
4,454
445
43
4
0
197,539
2
W
Medusa
6,566
657
85
9
0
209,833
3
W
Yu Huang
6,151
615
74
7
0
181,953
0
W
Camazotz
6,419
642
69
7
0
204,475
3
L
Janus
5,513
551
48
5
0
183,992
4
L
Ymir
4,589
459
27
3
0
185,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role