Player Matchup

Cupid
Cupid
DiegooP3
Cupid
Level 96
God Stats
2W - 3L
1,271 SR
Queue Stats
116W - 139L
1,390 Elo+
Solo
Zeus
Zeus
LSK_Gamer_King
Zeus
Level 59
God Stats
0W - 1L
1,718 SR
Queue Stats
2W - 4L
1,493 Elo+
Party 2
Bastet
Bastet
PenguinSiksin06-
Bastet
Level 18
God Stats
0W - 3L
1,423 SR
Queue Stats
1W - 3L
1,332 Elo+
Party 2
Ymir
Ymir
ThyroX22
Ymir
Level 128
God Stats
1W - 1L
1,661 SR
Queue Stats
59W - 56L
1,516 Elo+
Party 2
Yu Huang
Yu Huang
gante3000
Yu Huang
Level 126
God Stats
0W - 1L
1,744 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 85
1,564 SR
1,446 Elo+

VS

Team Averages
Level 86
1,389 SR
1,535 Elo+
Arachne
Arachne
 
Arachne
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
HyperBeastFoxy
Sun Wukong
Level 159
God Stats
3W - 1L
1,223 SR
Queue Stats
68W - 53L
1,729 Elo+
Party 3
Jing Wei
Jing Wei
PiLu111456
Jing Wei
Level 28
God Stats
3W - 1L
1,396 SR
Queue Stats
54W - 70L
1,380 Elo+
Party 1
Chang'e
Chang'e
akoDrakeJunior
Chang'e
Level 74
God Stats
1W - 0L
1,325 SR
Queue Stats
57W - 80L
1,374 Elo+
Party 1
Yu Huang
Yu Huang
tyndegzuz
Yu Huang
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 17L
1,695 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DiegooP3
Cupid
13
1 / 7 / 2
6,948
695
5,724
9,706
3,026
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 5 / 3
6,844
684
7,276
7,279
1,997
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 4
7,339
734
2,627
3,442
1,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
13
0 / 4 / 6
7,315
732
5,067
9,494
8,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Yu Huang
gante3000
Yu Huang
14
4 / 4 / 2
7,722
772
7,644
7,632
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 1 / 6
7,902
790
3,836
8,258
2,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
HyperBeastFoxy
Sun Wukong
17
7 / 0 / 6
9,043
904
11,086
7,598
3,151
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
PiLu111456
Jing Wei
15
3 / 1 / 5
7,865
787
4,697
6,599
2,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 3 / 6
7,225
723
4,080
8,991
2,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Yu Huang
tyndegzuz
Yu Huang
14
4 / 2 / 6
7,772
777
7,078
6,299
2,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
7
Kills
21
21
Deaths
7
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
1
6
7
L
Cupid
DiegooP3
Cupid
1
7
2
0.29
W
Sun Wukong
HyperBeastFoxy
Sun Wukong
7
0
6
10
L
1
5
3
0.5
L
1
1
4
3
W
Jing Wei
PiLu111456
Jing Wei
3
1
5
5.5
L
Ymir
0
4
6
0.75
W
3
3
6
2
L
Yu Huang
gante3000
Yu Huang
4
4
2
1.25
W
Yu Huang
tyndegzuz
Yu Huang
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,338
Damage
30,777
37,553
Taken
37,745
17,129
Mitigated
12,936
4,004
Healing
7,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,836
2,684
0
1,342
8,258
2,933
0
4,984
3,274
0
17,676
L
Cupid
DiegooP3
Cupid
5,724
2,558
102
1,214
9,706
3,026
0
4,030
5,676
0
22,023
W
Sun Wukong
HyperBeastFoxy
Sun Wukong
11,086
1,999
0
1,219
7,598
3,151
612
3,725
3,873
0
37,935
L
7,276
578
0
407
7,279
1,997
0
2,014
5,265
18,792
0
L
2,627
823
0
367
3,442
1,278
491
523
2,919
0
17,446
W
Jing Wei
PiLu111456
Jing Wei
4,697
3,698
0
216
6,599
2,274
397
2,151
4,448
0
23,003
L
Ymir
5,067
692
0
1,414
9,494
8,542
0
2,740
6,754
18,617
0
W
4,080
557
1,469
2,634
8,991
2,464
150
5,934
3,057
12,058
0
L
Yu Huang
gante3000
Yu Huang
7,644
217
0
500
7,632
2,286
0
1,851
5,781
29,742
0
W
Yu Huang
tyndegzuz
Yu Huang
7,078
451
0
395
6,299
2,114
611
3,193
3,106
26,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,168
Gold Earned
39,807
200
Minions Killed
202
0
Camps Cleared
0
929,048
Distance Traveled
1,064,643
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,902
790
30
3
0
207,904
0
L
Cupid
6,948
695
36
4
0
173,797
0
W
Sun Wukong
9,043
904
69
7
0
229,700
0
L
Zeus
6,844
684
31
3
0
176,751
3
L
Bastet
7,339
734
33
3
0
187,078
5
W
Jing Wei
7,865
787
51
5
0
215,162
1
L
Ymir
7,315
732
37
4
0
195,941
2
W
Chang'e
7,225
723
20
2
0
204,971
0
L
Yu Huang
7,722
772
63
6
0
195,481
0
W
Yu Huang
7,772
777
32
3
0
206,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role