Player Matchup

Odin
Odin
Bronze III
Vinsauce9417
Odin
Bronze III
Level 44
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 4L
1,262 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 44
1,337 SR
1,262 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 107
1,541 SR
1,133 MMR
Agni
Agni
Silver I
Finesse__God6
Agni
Silver I
Level 107
God Stats
3W - 3L
1,541 SR
Queue Stats
144W - 158L
1,133 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,413
677
2,069
8,719
7,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
BakasuraBastetSolAh Muzen CabSkadi

VS

Bans
ShivaBellonaHeraIzanamiChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 0
8,128
1,016
5,436
5,422
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,069
Damage
5,436
8,719
Taken
5,422
7,776
Mitigated
1,908
704
Healing
0
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,436
556
0
0
5,422
1,908
496
448
4,974
40,347
0
L
2,069
502
0
704
8,719
7,776
0
5,436
3,283
0
11,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,413
Gold Earned
8,128
21
Minions Killed
85
0
Camps Cleared
6
161,934
Distance Traveled
158,297
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,128
1,016
85
11
6
158,297
1
L
Odin
5,413
677
21
3
0
161,934
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role