Player Matchup

Ullr
Ullr
 
Ullr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
CentralPiano28
Yu Huang
Level 160
God Stats
7W - 8L
1,420 SR
Queue Stats
132W - 125L
1,592 Elo+
Party 2
Cthulhu
Cthulhu
ElGríngo
Cthulhu
Level 124
God Stats
0W - 1L
1,684 SR
Queue Stats
3W - 5L
1,277 Elo+
Party 2
Awilix
Awilix
Sainei
Awilix
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 62L
1,281 Elo+
Party 2
Chang'e
Chang'e
Shiro6773
Chang'e
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,158 Elo+
Solo
Team Averages
Level 116
1,521 SR
1,362 Elo+

VS

Team Averages
Level 89
1,634 SR
1,541 Elo+
Achilles
Achilles
Landeau_x
Achilles
Level 128
God Stats
22W - 28L
1,542 SR
Queue Stats
132W - 135L
1,518 Elo+
Party 1
Shiva
Shiva
SmooveMoves_1000
Shiva
Level 115
God Stats
3W - 3L
1,765 SR
Queue Stats
102W - 102L
1,582 Elo+
Party 1
Nu Wa
Nu Wa
WavyBliZzz
Nu Wa
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 127L
1,463 Elo+
Party 1
Bakasura
Bakasura
Wh1teThundr
Bakasura
Level 50
God Stats
15W - 2L
1,865 SR
Queue Stats
319W - 174L
1,677 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
zahpz
Ah Muzen Cab
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
344W - 326L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
6 / 3 / 3
9,268
545
5,324
11,740
3,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
10
1 / 4 / 2
6,707
395
5,128
7,867
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ElGríngo
Cthulhu
11
4 / 3 / 5
7,767
457
7,688
13,302
10,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Sainei
Awilix
13
3 / 6 / 4
7,928
466
5,015
12,492
4,073
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Shiro6773
Chang'e
11
0 / 4 / 1
6,976
410
4,047
10,707
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Landeau_x
Achilles
12
0 / 4 / 5
7,503
441
6,067
13,224
12,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 5
9,904
583
6,503
10,296
5,570
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Nu Wa
16
2 / 2 / 4
9,814
577
8,075
7,776
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Wh1teThundr
Bakasura
20
13 / 1 / 3
12,344
726
11,875
12,407
5,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Muzen Cab
zahpz
Ah Muzen Cab
15
3 / 7 / 4
9,515
560
9,676
10,479
3,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
41
14
Kills
20
20
Deaths
15
15
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
3
3
2.5
L
Yu Huang
1
4
2
0.5
L
Cthulhu
ElGríngo
Cthulhu
4
3
5
2.17
W
Achilles
Landeau_x
Achilles
0
4
5
0.63
L
Awilix
Sainei
Awilix
3
6
4
0.83
L
Chang'e
Shiro6773
Chang'e
0
4
1
0.13
W
2
1
5
4.5
W
Nu Wa
2
2
4
2
W
Bakasura
Wh1teThundr
Bakasura
13
1
3
14.5
W
Ah Muzen Cab
zahpz
Ah Muzen Cab
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,202
Damage
42,196
56,108
Taken
54,182
25,950
Mitigated
29,870
14,323
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,324
3,005
0
2,349
11,740
3,325
0
508
10,894
0
54,313
L
Yu Huang
5,128
123
0
802
7,867
1,944
0
3,160
4,423
34,122
0
L
Cthulhu
ElGríngo
Cthulhu
7,688
715
383
2,882
13,302
10,075
0
1,723
11,083
25,371
0
W
Achilles
Landeau_x
Achilles
6,067
1,790
0
506
13,224
12,802
0
4,102
9,122
0
21,027
L
Awilix
Sainei
Awilix
5,015
1,894
0
2,602
12,492
4,073
0
1,253
10,688
0
33,556
L
Chang'e
Shiro6773
Chang'e
4,047
165
1,683
3,622
10,707
6,533
0
1,431
8,557
36,043
0
W
6,503
755
343
1,549
10,296
5,570
1,861
3,661
6,635
0
57,586
W
Nu Wa
8,075
1,322
0
2,473
7,776
2,377
1,294
4,427
3,349
63,368
0
W
Bakasura
Wh1teThundr
Bakasura
11,875
7,272
0
5,642
12,407
5,755
886
3,361
9,046
0
97,722
W
Ah Muzen Cab
zahpz
Ah Muzen Cab
9,676
3,653
0
2,467
10,479
3,366
2,493
1,312
9,167
0
63,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,646
Gold Earned
49,080
359
Minions Killed
561
0
Camps Cleared
0
1,572,382
Distance Traveled
1,784,710
26
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,268
545
132
8
0
331,387
6
L
Yu Huang
6,707
395
54
3
0
262,801
1
L
Cthulhu
7,767
457
31
2
0
342,238
5
W
Achilles
7,503
441
31
2
0
347,357
4
L
Awilix
7,928
466
63
4
0
337,118
5
L
Chang'e
6,976
410
79
5
0
298,838
9
W
Shiva
9,904
583
109
6
0
361,697
8
W
Nu Wa
9,814
577
122
7
0
310,605
4
W
Bakasura
12,344
726
191
11
0
448,399
3
W
Ah Muzen Cab
9,515
560
108
6
0
316,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role