Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BigDanGill
Cu Chulainn
Level 68
God Stats
29W - 37L
1,423 SR
Queue Stats
400W - 438L
1,396 Elo+
Solo
Danzaburou
Danzaburou
GreenSven
Danzaburou
Level 103
God Stats
2W - 4L
1,386 SR
Queue Stats
40W - 66L
1,344 Elo+
Solo
Yu Huang
Yu Huang
Northern_Undead
Yu Huang
Level 68
God Stats
3W - 3L
1,261 SR
Queue Stats
209W - 242L
1,410 Elo+
Party 1
Thanatos
Thanatos
base-barrage
Thanatos
Level 18
God Stats
8W - 7L
1,268 SR
Queue Stats
20W - 32L
1,198 Elo+
Party 1
Team Averages
Level 61
1,368 SR
1,370 Elo+

VS

Team Averages
Level 70
1,534 SR
1,391 Elo+
Yu Huang
Yu Huang
Escanor989240
Yu Huang
Level 109
God Stats
23W - 28L
1,500 SR
Queue Stats
421W - 467L
1,394 Elo+
Solo
Cerberus
Cerberus
THEOWEN993
Cerberus
Level 66
God Stats
34W - 25L
1,512 SR
Queue Stats
242W - 291L
1,420 Elo+
Party 2
Cupid
Cupid
iiTHAMERR
Cupid
Level 128
God Stats
14W - 3L
1,684 SR
Queue Stats
232W - 251L
1,429 Elo+
Solo
Nemesis
Nemesis
postmandan
Nemesis
Level 29
God Stats
5W - 3L
1,485 SR
Queue Stats
130W - 164L
1,415 Elo+
Party 2
Chaac
Chaac
theo993
Chaac
Level 17
God Stats
3W - 2L
1,489 SR
Queue Stats
26W - 39L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
2
0 / 1 / 0
4,905
307
121
1,238
309
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
BigDanGill
Cu Chulainn
11
0 / 5 / 2
7,190
449
8,813
14,865
9,263
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
GreenSven
Danzaburou
14
0 / 1 / 0
8,098
506
5,820
8,353
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
13
4 / 6 / 1
8,165
510
10,811
12,699
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
base-barrage
Thanatos
12
1 / 7 / 2
7,431
464
4,915
12,158
4,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Escanor989240
Yu Huang
13
4 / 4 / 7
8,180
511
10,337
9,968
3,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
THEOWEN993
Cerberus
13
5 / 0 / 10
9,255
578
8,674
12,993
13,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
iiTHAMERR
Cupid
16
4 / 0 / 3
9,311
582
6,588
8,042
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
postmandan
Nemesis
15
4 / 1 / 5
8,517
532
5,496
9,505
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
theo993
Chaac
13
3 / 0 / 4
7,740
484
6,585
9,494
5,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
20
20
Deaths
5
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Cu Chulainn
BigDanGill
Cu Chulainn
0
5
2
0.2
W
Yu Huang
Escanor989240
Yu Huang
4
4
7
1.88
L
Danzaburou
GreenSven
Danzaburou
0
1
0
0
L
Yu Huang
4
6
1
0.75
W
Cerberus
THEOWEN993
Cerberus
5
0
10
10
L
Thanatos
base-barrage
Thanatos
1
7
2
0.29
W
Cupid
iiTHAMERR
Cupid
4
0
3
5.5
W
Nemesis
postmandan
Nemesis
4
1
5
6.5
W
Chaac
theo993
Chaac
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,480
Damage
37,680
49,313
Taken
50,002
20,236
Mitigated
29,529
14,395
Healing
19,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
121
90
0
197
1,238
309
0
272
966
955
0
L
Cu Chulainn
BigDanGill
Cu Chulainn
8,813
1,515
0
562
14,865
9,263
0
4,048
10,817
5,464
31,976
W
Yu Huang
Escanor989240
Yu Huang
10,337
926
296
2,434
9,968
3,630
432
5,109
4,473
39,585
0
L
Danzaburou
GreenSven
Danzaburou
5,820
1,910
0
3,898
8,353
2,291
280
2,676
5,677
0
54,101
L
Yu Huang
10,811
1,386
141
3,510
12,699
4,254
0
5,662
7,037
43,542
0
W
Cerberus
THEOWEN993
Cerberus
8,674
1,017
0
3,986
12,993
13,160
0
2,391
10,458
26,866
4,130
L
Thanatos
base-barrage
Thanatos
4,915
1,542
131
5,956
12,158
4,119
0
5,685
6,473
0
31,397
W
Cupid
iiTHAMERR
Cupid
6,588
4,695
231
5,548
8,042
3,070
982
201
7,841
0
62,127
W
Nemesis
postmandan
Nemesis
5,496
930
0
4,082
9,505
4,076
270
2,448
6,921
0
52,139
W
Chaac
theo993
Chaac
6,585
1,412
0
2,961
9,494
5,593
273
1,715
7,725
0
30,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
43,003
336
Minions Killed
380
0
Camps Cleared
0
1,187,311
Distance Traveled
1,667,591
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,905
307
3
0
0
19,746
0
L
Cu Chulainn
7,190
449
75
5
0
281,658
3
W
Yu Huang
8,180
511
66
4
0
304,680
3
L
Danzaburou
8,098
506
111
7
0
296,493
6
L
Yu Huang
8,165
510
84
5
0
281,616
2
W
Cerberus
9,255
578
48
3
0
321,613
1
L
Thanatos
7,431
464
63
4
0
307,798
0
W
Cupid
9,311
582
125
8
0
300,060
3
W
Nemesis
8,517
532
86
5
0
387,057
0
W
Chaac
7,740
484
55
3
0
354,181
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role