Player Matchup

Yu Huang
Yu Huang
DonTheGrizzly
Yu Huang
Level 120
God Stats
16W - 26L
1,371 SR
Queue Stats
425W - 391L
1,536 Elo+
Solo
Shiva
Shiva
Liquitronix
Shiva
Level 46
God Stats
23W - 14L
1,704 SR
Queue Stats
121W - 104L
1,483 Elo+
Party 1
Nemesis
Nemesis
Shiro6773
Nemesis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,179 Elo+
Solo
Danzaburou
Danzaburou
Unloved Orph4n
Danzaburou
Level 112
God Stats
13W - 8L
1,706 SR
Queue Stats
368W - 300L
1,603 Elo+
Party 1
Eset
Eset
oTHECHINCHILLAo
Eset
Level 149
God Stats
3W - 6L
1,566 SR
Queue Stats
314W - 261L
1,519 Elo+
Party 1
Team Averages
Level 91
1,569 SR
1,464 Elo+

VS

Team Averages
Level 71
1,584 SR
1,580 Elo+
Yu Huang
Yu Huang
Aigokeiros
Yu Huang
Level 126
God Stats
1W - 0L
1,873 SR
Queue Stats
287W - 254L
1,573 Elo+
Solo
Cthulhu
Cthulhu
SoulMountian
Cthulhu
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 26L
1,615 Elo+
Party 2
Jormungandr
Jormungandr
Wh1teThundr
Jormungandr
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
319W - 174L
1,665 Elo+
Solo
Achilles
Achilles
YubNubNChill
Achilles
Level 38
God Stats
1W - 0L
1,297 SR
Queue Stats
17W - 9L
1,568 Elo+
Party 2
Neith
Neith
heymeere
Neith
Level 85
God Stats
2W - 1L
1,748 SR
Queue Stats
33W - 27L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
DonTheGrizzly
Yu Huang
10
1 / 3 / 0
5,773
481
4,708
7,487
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 1
6,217
518
2,069
8,209
4,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Shiro6773
Nemesis
11
1 / 2 / 1
6,444
537
4,411
9,533
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Unloved Orph4n
Danzaburou
12
3 / 1 / 2
7,186
599
5,997
6,311
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
5,731
478
4,401
7,077
4,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Aigokeiros
Yu Huang
11
0 / 2 / 4
6,495
541
3,365
5,849
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
SoulMountian
Cthulhu
11
1 / 2 / 5
6,634
553
4,951
8,428
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
Wh1teThundr
Jormungandr
14
6 / 0 / 2
8,849
737
8,440
6,423
6,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Achilles
YubNubNChill
Achilles
13
5 / 2 / 4
7,683
640
6,316
10,456
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
heymeere
Neith
12
0 / 2 / 1
6,817
568
2,944
5,808
1,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
7
Kills
12
12
Deaths
8
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Aigokeiros
Yu Huang
0
2
4
1
L
Yu Huang
DonTheGrizzly
Yu Huang
1
3
0
0.33
L
0
4
1
0.13
L
Nemesis
Shiro6773
Nemesis
1
2
1
0.75
W
Cthulhu
SoulMountian
Cthulhu
1
2
5
1.75
L
Danzaburou
Unloved Orph4n
Danzaburou
3
1
2
4
W
Jormungandr
Wh1teThundr
Jormungandr
6
0
2
7
W
Achilles
YubNubNChill
Achilles
5
2
4
3.5
W
Neith
heymeere
Neith
0
2
1
0.25
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
26,016
38,617
Taken
36,964
16,559
Mitigated
18,999
9,726
Healing
9,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Aigokeiros
Yu Huang
3,365
0
0
1,317
5,849
1,666
477
2,811
2,995
25,836
0
L
Yu Huang
DonTheGrizzly
Yu Huang
4,708
93
0
828
7,487
2,521
0
3,992
3,495
26,808
0
L
2,069
431
360
1,077
8,209
4,053
0
4,206
4,003
0
35,052
L
Nemesis
Shiro6773
Nemesis
4,411
747
0
3,168
9,533
3,481
0
3,459
6,074
0
30,366
W
Cthulhu
SoulMountian
Cthulhu
4,951
237
166
1,344
8,428
5,586
0
2,598
5,476
19,576
4,285
L
Danzaburou
Unloved Orph4n
Danzaburou
5,997
1,985
0
2,982
6,311
2,047
937
2,532
3,779
0
51,898
W
Jormungandr
Wh1teThundr
Jormungandr
8,440
3,100
0
2,520
6,423
6,259
500
571
5,846
57,259
0
W
Achilles
YubNubNChill
Achilles
6,316
1,266
0
2,834
10,456
3,980
0
1,103
9,349
0
44,522
W
Neith
heymeere
Neith
2,944
512
0
1,681
5,808
1,508
958
1,367
4,189
0
48,464
L
4,401
442
217
1,094
7,077
4,457
233
2,148
4,929
14,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
36,478
332
Minions Killed
413
0
Camps Cleared
0
1,140,105
Distance Traveled
1,213,054
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,495
541
52
4
0
220,459
3
L
Yu Huang
5,773
481
50
4
0
237,364
2
L
Shiva
6,217
518
75
6
0
218,100
3
L
Nemesis
6,444
537
66
6
0
253,508
3
W
Cthulhu
6,634
553
36
3
0
257,181
2
L
Danzaburou
7,186
599
106
9
0
218,742
3
W
Jormungandr
8,849
737
136
11
0
231,088
3
W
Achilles
7,683
640
83
7
0
279,897
4
W
Neith
6,817
568
106
9
0
224,429
2
L
Eset
5,731
478
35
3
0
212,391
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role