Player Matchup

Chronos
Chronos
TotodokiKun
Chronos
Level 37
God Stats
3W - 4L
1,400 SR
Queue Stats
26W - 37L
1,528 Elo+
Solo
Medusa
Medusa
UniSoL
Medusa
Level 146
God Stats
9W - 6L
1,447 SR
Queue Stats
62W - 40L
1,605 Elo+
Solo
King Arthur
King Arthur
noitescura
King Arthur
Level 149
God Stats
2W - 1L
1,265 SR
Queue Stats
114W - 119L
1,589 Elo+
Solo
Team Averages
Level 111
1,371 SR
1,574 Elo+

VS

Team Averages
Level 104
1,743 SR
1,739 Elo+
Atlas
Atlas
Kampfunky
Atlas
Level 121
God Stats
8W - 2L
1,824 SR
Queue Stats
59W - 37L
1,695 Elo+
Party 1
Izanami
Izanami
Oshykio
Izanami
Level 37
God Stats
1W - 1L
1,904 SR
Queue Stats
48W - 12L
1,789 Elo+
Solo
Yu Huang
Yu Huang
Parasympathicus
Yu Huang
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
278W - 184L
1,732 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
TotodokiKun
Chronos
18
3 / 4 / 7
13,103
690
13,622
16,952
5,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Medusa
UniSoL
Medusa
20
8 / 1 / 5
14,243
750
17,874
12,754
4,315
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
noitescura
King Arthur
18
6 / 3 / 10
13,274
699
16,572
26,707
30,580
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Kampfunky
Atlas
17
3 / 6 / 5
12,309
648
11,375
23,456
34,616
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
Oshykio
Izanami
16
3 / 8 / 3
11,657
614
13,119
17,295
7,204
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
17
2 / 3 / 6
11,855
624
18,644
13,855
6,605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
22
17
Kills
8
8
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
Kampfunky
Atlas
3
6
5
0.92
L
Izanami
Oshykio
Izanami
3
8
3
0.56
L
Yu Huang
2
3
6
1.67
W
Chronos
TotodokiKun
Chronos
3
4
7
1.63
W
Medusa
UniSoL
Medusa
8
1
5
10.5
W
King Arthur
noitescura
King Arthur
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
43,138
56,413
Taken
54,606
40,287
Mitigated
48,425
9,617
Healing
4,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Kampfunky
Atlas
11,375
4,277
0
0
23,456
34,616
410
6,392
17,064
28,348
0
L
Izanami
Oshykio
Izanami
13,119
9,501
0
2,610
17,295
7,204
640
4,405
12,890
0
42,962
L
Yu Huang
18,644
493
0
1,398
13,855
6,605
201
2,324
11,531
61,703
0
W
Chronos
TotodokiKun
Chronos
13,622
4,316
0
1,710
16,952
5,392
1,772
9,133
7,452
66,332
3,682
W
Medusa
UniSoL
Medusa
17,874
8,093
0
4,881
12,754
4,315
1,302
8,350
4,152
0
70,996
W
King Arthur
noitescura
King Arthur
16,572
1,560
0
3,026
26,707
30,580
0
11,333
14,655
0
35,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,620
Gold Earned
35,821
233
Minions Killed
193
11
Camps Cleared
4
1,107,046
Distance Traveled
908,613
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
12,309
648
25
1
0
287,346
6
L
Izanami
11,657
614
69
4
2
279,386
5
L
Yu Huang
11,855
624
99
5
2
341,881
2
W
Chronos
13,103
690
101
5
6
364,997
6
W
Medusa
14,243
750
100
5
5
392,990
4
W
King Arthur
13,274
699
32
2
0
349,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role