Player Matchup

Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cliodhna
Cliodhna
Masters
 
Cliodhna
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Diamond I
Kartvelian
Merlin
Diamond I
Level 160
God Stats
3W - 5L
1,500 SR
Queue Stats
132W - 121L
2,419 MMR
Solo
Erlang Shen
Erlang Shen
Diamond I
Shadert
Erlang Shen
Diamond I
Level 89
God Stats
7W - 8L
1,728 SR
Queue Stats
103W - 75L
2,528 MMR
Party 1
Bacchus
Bacchus
Diamond I
blastrogame
Bacchus
Diamond I
Level 126
God Stats
12W - 6L
1,783 SR
Queue Stats
117W - 103L
2,443 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 135
1,602 SR
2,078 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,608 SR
2,106 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Masters
 
Ah Muzen Cab
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Masters
MireTheMoisty
Kuzenbo
Masters
Level 154
God Stats
2W - 0L
1,738 SR
Queue Stats
277W - 307L
2,621 MMR
Solo
Rama
Rama
Platinum II
SirBertalot
Rama
Platinum II
Level 160
God Stats
5W - 2L
1,682 SR
Queue Stats
60W - 36L
2,154 MMR
Solo
Scylla
Scylla
Masters
iCreeDx
Scylla
Masters
Level 149
God Stats
4W - 3L
1,620 SR
Queue Stats
305W - 248L
2,754 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
4 / 4 / 1
11,075
583
16,700
16,071
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

Cliodhna
 
Cliodhna
17
4 / 5 / 3
10,475
551
12,083
17,187
6,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Kartvelian
Merlin
15
1 / 7 / 2
9,457
498
8,320
11,134
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Shadert
Erlang Shen
14
2 / 7 / 2
9,243
486
9,829
23,793
20,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
blastrogame
Bacchus
13
1 / 6 / 2
8,226
433
5,833
17,624
18,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetFenrirThoth

VS

Bans
ChaacAgniSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
20
12 / 2 / 7
13,079
688
14,537
19,792
8,430
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Muzen Cab
 
Ah Muzen Cab
19
8 / 3 / 8
12,271
646
16,787
14,358
6,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Kuzenbo
17
4 / 1 / 13
11,907
627
6,840
21,608
29,822
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
1 / 3 / 5
11,643
613
11,132
17,743
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
iCreeDx
Scylla
20
3 / 3 / 6
12,268
646
13,474
14,281
7,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
12
Kills
28
29
Deaths
12
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
1
1.13
L
Cliodhna
 
Cliodhna
4
5
3
1.1
W
Camazotz
 
Camazotz
12
2
7
7.75
W
Ah Muzen Cab
 
Ah Muzen Cab
8
3
8
4
L
Merlin
Kartvelian
Merlin
1
7
2
0.29
W
Kuzenbo
4
1
13
10.5
L
Erlang Shen
Shadert
Erlang Shen
2
7
2
0.43
W
1
3
5
1.17
L
Bacchus
blastrogame
Bacchus
1
6
2
0.33
W
Scylla
iCreeDx
Scylla
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
62,770
85,809
Taken
87,782
54,706
Mitigated
55,637
27,083
Healing
37,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
16,700
8,402
0
7,038
16,071
5,855
837
822
15,249
0
91,672
L
Cliodhna
 
Cliodhna
12,083
1,165
0
8,378
17,187
6,357
0
4,118
13,069
0
84,314
W
Camazotz
 
Camazotz
14,537
4,899
0
10,658
19,792
8,430
930
3,759
16,033
0
98,397
W
Ah Muzen Cab
 
Ah Muzen Cab
16,787
6,864
0
3,865
14,358
6,001
4,046
6,346
8,012
0
107,455
L
Merlin
Kartvelian
Merlin
8,320
428
0
708
11,134
3,521
0
1,429
9,705
80,598
0
W
Kuzenbo
6,840
2,597
2,509
5,272
21,608
29,822
25
4,362
17,246
37,085
4,931
L
Erlang Shen
Shadert
Erlang Shen
9,829
4,783
0
8,791
23,793
20,375
31
9,759
14,034
0
48,781
W
11,132
8,047
0
8,584
17,743
4,272
1,355
898
16,845
0
92,154
L
Bacchus
blastrogame
Bacchus
5,833
516
0
2,168
17,624
18,598
0
3,924
13,700
21,508
0
W
Scylla
iCreeDx
Scylla
13,474
2,950
0
6,826
14,281
7,112
44
566
13,715
87,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,476
Gold Earned
61,168
610
Minions Killed
677
0
Camps Cleared
0
1,770,423
Distance Traveled
1,930,247
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,075
583
168
9
0
342,296
7
L
Cliodhna
10,475
551
154
8
0
400,424
4
W
Camazotz
13,079
688
135
7
0
436,836
4
W
Ah Muzen Cab
12,271
646
163
9
0
388,366
0
L
Merlin
9,457
498
158
8
0
326,501
4
W
Kuzenbo
11,907
627
40
2
0
400,223
4
L
Erlang Shen
9,243
486
88
5
0
350,924
2
W
Rama
11,643
613
177
9
0
336,792
7
L
Bacchus
8,226
433
42
2
0
350,278
8
W
Scylla
12,268
646
162
9
0
368,030
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role