Player Matchup

Athena
Athena
Pengzzy
Athena
Level 124
God Stats
6W - 4L
1,553 SR
Queue Stats
330W - 344L
1,548 Elo+
Solo
Xbalanque
Xbalanque
Radovan88
Xbalanque
Level 128
God Stats
21W - 7L
1,619 SR
Queue Stats
192W - 184L
1,509 Elo+
Solo
King Arthur
King Arthur
SimplyANoodle
King Arthur
Level 69
God Stats
11W - 27L
1,312 SR
Queue Stats
342W - 346L
1,551 Elo+
Solo
Janus
Janus
Sïïan
Janus
Level 157
God Stats
27W - 23L
1,495 SR
Queue Stats
87W - 74L
1,531 Elo+
Solo
Hercules
Hercules
rehabilitation
Hercules
Level 106
God Stats
7W - 7L
1,485 SR
Queue Stats
150W - 155L
1,453 Elo+
Solo
Team Averages
Level 117
1,493 SR
1,518 Elo+

VS

Team Averages
Level 129
1,586 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
 
Terra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
ELLOBLAZERS
Cernunnos
Level 155
God Stats
1W - 4L
1,549 SR
Queue Stats
262W - 234L
1,543 Elo+
Party 1
Bacchus
Bacchus
Windychan
Bacchus
Level 126
God Stats
4W - 1L
1,882 SR
Queue Stats
319W - 301L
1,575 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Pengzzy
Athena
18
6 / 1 / 7
11,458
546
8,685
14,884
12,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
Radovan88
Xbalanque
20
9 / 4 / 7
12,730
606
17,571
18,510
8,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
SimplyANoodle
King Arthur
19
1 / 0 / 4
12,072
575
14,631
17,542
18,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
Sïïan
Janus
17
6 / 2 / 11
11,257
536
20,882
12,879
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
16
3 / 2 / 12
10,532
502
10,006
21,747
16,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
0 / 2 / 2
10,720
510
8,727
16,989
16,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Terra
 
Terra
13
2 / 8 / 1
8,578
408
10,202
22,237
14,974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
 
Aphrodite
13
0 / 4 / 2
7,950
379
8,561
11,379
4,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
ELLOBLAZERS
Cernunnos
18
6 / 5 / 1
11,577
551
13,565
18,258
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Windychan
Bacchus
12
1 / 6 / 5
8,781
418
8,380
21,527
20,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
25
Kills
9
9
Deaths
25
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
2
0.5
L
Terra
 
Terra
2
8
1
0.31
L
Aphrodite
 
Aphrodite
0
4
2
0.25
L
Cernunnos
ELLOBLAZERS
Cernunnos
6
5
1
1.3
W
Athena
Pengzzy
Athena
6
1
7
9.5
W
Xbalanque
Radovan88
Xbalanque
9
4
7
3.13
W
King Arthur
SimplyANoodle
King Arthur
1
0
4
3
W
Janus
Sïïan
Janus
6
2
11
5.75
L
Bacchus
Windychan
Bacchus
1
6
5
0.58
W
Hercules
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,775
Damage
49,435
85,562
Taken
90,390
59,923
Mitigated
62,307
17,740
Healing
27,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,727
3,480
0
5,899
16,989
16,049
120
3,158
13,831
0
83,519
L
Terra
 
Terra
10,202
1,975
1,336
1,880
22,237
14,974
0
9,118
13,119
60,319
0
L
Aphrodite
 
Aphrodite
8,561
1,024
2,554
4,040
11,379
4,444
0
5,261
6,118
39,202
0
L
Cernunnos
ELLOBLAZERS
Cernunnos
13,565
5,859
0
8,174
18,258
6,499
2,484
2,521
15,737
0
86,826
W
Athena
Pengzzy
Athena
8,685
2,153
0
500
14,884
12,589
29
3,206
11,678
80,378
0
W
Xbalanque
Radovan88
Xbalanque
17,571
10,936
0
7,814
18,510
8,102
2,442
2,260
16,250
0
108,673
W
King Arthur
SimplyANoodle
King Arthur
14,631
1,143
0
3,598
17,542
18,114
0
3,701
13,841
0
97,702
W
Janus
Sïïan
Janus
20,882
1,402
177
2,196
12,879
4,692
0
8,682
4,197
84,901
0
L
Bacchus
Windychan
Bacchus
8,380
1,220
320
3,126
21,527
20,341
0
9,509
12,018
27,987
0
W
Hercules
10,006
2,640
0
3,455
21,747
16,426
527
9,294
12,453
0
44,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,049
Gold Earned
47,606
651
Minions Killed
514
0
Camps Cleared
0
2,173,505
Distance Traveled
1,831,089
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,720
510
172
8
0
378,413
5
L
Terra
8,578
408
78
4
0
374,549
1
L
Aphrodite
7,950
379
79
4
0
344,742
1
L
Cernunnos
11,577
551
153
7
0
357,385
3
W
Athena
11,458
546
140
7
0
492,137
5
W
Xbalanque
12,730
606
147
7
0
360,369
7
W
King Arthur
12,072
575
186
9
0
431,933
5
W
Janus
11,257
536
128
6
0
451,873
5
L
Bacchus
8,781
418
32
2
0
376,000
10
W
Hercules
10,532
502
50
2
0
437,193
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role