Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
CeeK A LeeK 70
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Synnyy
Athena
Level 88
God Stats
2W - 2L
1,622 SR
Queue Stats
87W - 101L
1,528 Elo+
Solo
Fenrir
Fenrir
xKIus
Fenrir
Level 124
God Stats
1W - 2L
1,413 SR
Queue Stats
31W - 36L
1,526 Elo+
Solo
Team Averages
Level 115
1,507 SR
1,511 Elo+

VS

Team Averages
Level 117
1,632 SR
1,562 Elo+
Tyr
Tyr
DrizztDoUrrden
Tyr
Level 158
God Stats
7W - 4L
1,613 SR
Queue Stats
149W - 130L
1,654 Elo+
Solo
The Morrigan
The Morrigan
Kevinpalsson
The Morrigan
Level 28
God Stats
2W - 2L
1,325 SR
Queue Stats
18W - 20L
1,409 Elo+
Solo
Atlas
Atlas
NeowJH
Atlas
Level 157
God Stats
24W - 13L
1,750 SR
Queue Stats
250W - 279L
1,493 Elo+
Solo
Yu Huang
Yu Huang
Yoichi_Yukimura0
Yu Huang
Level 108
God Stats
1W - 0L
1,823 SR
Queue Stats
19W - 18L
1,498 Elo+
Party 1
Rama
Rama
itsdBeezy
Rama
Level 133
God Stats
1W - 0L
1,650 SR
Queue Stats
3W - 1L
1,753 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
4 / 5 / 2
9,269
772
10,077
13,934
6,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
 
Vulcan
14
1 / 1 / 2
8,199
683
7,956
4,701
1,616
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
CeeK A LeeK 70
Danzaburou
14
0 / 6 / 3
7,850
654
4,325
12,321
4,558
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Synnyy
Athena
15
1 / 2 / 4
8,616
718
5,285
14,263
12,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
xKIus
Fenrir
15
3 / 8 / 0
8,264
689
6,732
15,441
11,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 0 / 5
9,706
809
10,393
14,456
18,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Morrigan
Kevinpalsson
The Morrigan
16
1 / 3 / 9
9,345
779
9,779
7,249
3,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
NeowJH
Atlas
17
3 / 1 / 13
9,683
807
12,566
17,093
16,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
6 / 3 / 9
10,019
835
10,194
9,295
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rama
17
8 / 2 / 1
10,101
842
7,604
7,910
3,305
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
59
9
Kills
22
22
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
4
5
2
1
L
Vulcan
 
Vulcan
1
1
2
2
L
Danzaburou
CeeK A LeeK 70
Danzaburou
0
6
3
0.25
W
4
0
5
6.5
W
The Morrigan
Kevinpalsson
The Morrigan
1
3
9
1.83
W
Atlas
NeowJH
Atlas
3
1
13
9.5
L
Athena
Synnyy
Athena
1
2
4
1.5
W
6
3
9
3.5
W
Rama
8
2
1
4.25
L
Fenrir
xKIus
Fenrir
3
8
0
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,375
Damage
50,536
60,660
Taken
56,003
37,625
Mitigated
45,495
12,351
Healing
16,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
10,077
850
2,734
4,352
13,934
6,482
0
8,256
5,598
32,917
0
L
Vulcan
 
Vulcan
7,956
3,435
159
185
4,701
1,616
0
2,441
2,134
27,352
0
L
Danzaburou
CeeK A LeeK 70
Danzaburou
4,325
855
0
443
12,321
4,558
0
4,136
8,156
0
28,040
W
10,393
2,114
0
5,316
14,456
18,779
768
3,597
10,707
0
43,116
W
The Morrigan
Kevinpalsson
The Morrigan
9,779
1,893
543
2,556
7,249
3,476
1,733
2,964
4,134
31,571
3,180
W
Atlas
NeowJH
Atlas
12,566
4,122
91
5,587
17,093
16,085
233
8,927
8,142
27,990
0
L
Athena
Synnyy
Athena
5,285
1,636
384
2,230
14,263
12,979
0
8,815
5,376
11,035
0
W
10,194
908
0
1,074
9,295
3,850
746
5,410
3,799
39,472
0
W
Rama
7,604
6,142
0
1,501
7,910
3,305
2,502
2,420
5,372
0
31,698
L
Fenrir
xKIus
Fenrir
6,732
844
0
1,864
15,441
11,990
0
6,321
9,076
0
18,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,198
Gold Earned
48,854
173
Minions Killed
242
0
Camps Cleared
0
1,035,288
Distance Traveled
1,283,600
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,269
772
55
5
0
196,576
1
L
Vulcan
8,199
683
39
3
0
192,180
0
L
Danzaburou
7,850
654
44
4
0
208,330
3
W
Tyr
9,706
809
68
6
0
309,789
2
W
The Morrigan
9,345
779
61
5
0
232,031
1
W
Atlas
9,683
807
28
2
0
291,911
2
L
Athena
8,616
718
10
1
0
226,157
1
W
Yu Huang
10,019
835
48
4
0
252,339
0
W
Rama
10,101
842
37
3
0
197,530
0
L
Fenrir
8,264
689
25
2
0
212,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role