Player Matchup

Osiris
Osiris
Dixuz
Osiris
Level 158
God Stats
4W - 5L
1,615 SR
Queue Stats
287W - 289L
1,511 Elo+
Party 2
Bacchus
Bacchus
EdsonCloak
Bacchus
Level 66
God Stats
1W - 1L
1,717 SR
Queue Stats
49W - 37L
1,566 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MINALIES2706
Tsukuyomi
Level 158
God Stats
5W - 1L
1,821 SR
Queue Stats
137W - 125L
1,483 Elo+
Party 2
Yu Huang
Yu Huang
mohodo
Yu Huang
Level 156
God Stats
20W - 19L
1,461 SR
Queue Stats
472W - 443L
1,587 Elo+
Solo
Anhur
Anhur
威武不能屈
Anhur
Level 116
God Stats
12W - 26L
1,323 SR
Queue Stats
246W - 274L
1,416 Elo+
Solo
Team Averages
Level 131
1,588 SR
1,513 Elo+

VS

Team Averages
Level 96
1,481 SR
1,513 Elo+
Anhur
Anhur
Cobalt2001
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,659 Elo+
Party 1
Yu Huang
Yu Huang
ProxyAgony
Yu Huang
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,706 Elo+
Party 1
Gilgamesh
Gilgamesh
Villegas207194
Gilgamesh
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 372L
1,506 Elo+
Solo
Ra
Ra
joesea
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Sylvanus
Sylvanus
wistyrian
Sylvanus
Level 107
God Stats
0W - 1L
1,407 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dixuz
Osiris
18
4 / 3 / 8
10,879
777
8,437
9,925
7,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
EdsonCloak
Bacchus
18
10 / 1 / 15
12,190
871
13,422
16,836
19,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
MINALIES2706
Tsukuyomi
19
8 / 2 / 10
11,833
845
16,007
10,831
4,215
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
mohodo
Yu Huang
20
8 / 0 / 13
11,963
855
17,990
8,307
3,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 5 / 7
11,413
815
7,855
12,906
4,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
7 / 6 / 3
10,910
779
11,210
15,615
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
ProxyAgony
Yu Huang
16
2 / 7 / 3
9,614
687
9,172
14,953
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
Villegas207194
Gilgamesh
15
0 / 5 / 3
9,065
648
5,190
16,890
10,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ra
15
1 / 11 / 2
8,878
634
5,301
13,261
4,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sylvanus
wistyrian
Sylvanus
16
1 / 4 / 4
9,864
705
5,370
16,569
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
33
Kills
11
11
Deaths
33
53
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
7
6
3
1.42
W
Osiris
Dixuz
Osiris
4
3
8
2.67
W
Bacchus
EdsonCloak
Bacchus
10
1
15
17.5
W
Tsukuyomi
MINALIES2706
Tsukuyomi
8
2
10
6.5
L
Yu Huang
ProxyAgony
Yu Huang
2
7
3
0.5
L
Gilgamesh
Villegas207194
Gilgamesh
0
5
3
0.3
L
Ra
1
11
2
0.18
W
Yu Huang
mohodo
Yu Huang
8
0
13
14.5
L
Sylvanus
wistyrian
Sylvanus
1
4
4
0.75
W
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,711
Damage
36,243
58,805
Taken
77,288
39,731
Mitigated
41,296
9,668
Healing
10,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
11,210
4,050
0
1,297
15,615
4,922
344
7,409
6,630
0
41,596
W
Osiris
Dixuz
Osiris
8,437
2,600
0
1,376
9,925
7,751
285
4,896
4,879
0
28,154
W
Bacchus
EdsonCloak
Bacchus
13,422
1,799
0
4,187
16,836
19,918
391
5,804
10,866
20,572
0
W
Tsukuyomi
MINALIES2706
Tsukuyomi
16,007
3,362
0
2,998
10,831
4,215
2,210
3,740
6,944
0
45,560
L
Yu Huang
ProxyAgony
Yu Huang
9,172
728
0
1,074
14,953
5,323
147
6,555
7,966
29,588
0
L
Gilgamesh
Villegas207194
Gilgamesh
5,190
380
0
1,654
16,890
10,363
0
4,570
11,877
0
26,011
L
Ra
5,301
1,169
407
521
13,261
4,905
92
6,685
6,214
20,861
0
W
Yu Huang
mohodo
Yu Huang
17,990
1,130
0
0
8,307
3,394
155
3,616
4,654
50,819
0
L
Sylvanus
wistyrian
Sylvanus
5,370
730
2,195
3,261
16,569
15,783
419
5,141
11,112
18,907
0
W
7,855
3,812
0
1,107
12,906
4,453
3,115
1,787
10,924
0
47,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,278
Gold Earned
48,331
305
Minions Killed
213
0
Camps Cleared
0
1,474,532
Distance Traveled
1,156,891
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,910
779
58
4
0
246,303
1
W
Osiris
10,879
777
48
3
0
285,365
0
W
Bacchus
12,190
871
16
1
0
311,760
2
W
Tsukuyomi
11,833
845
59
4
0
315,453
3
L
Yu Huang
9,614
687
49
4
0
228,834
2
L
Gilgamesh
9,065
648
45
3
0
274,880
4
L
Ra
8,878
634
28
2
0
191,950
0
W
Yu Huang
11,963
855
87
6
0
297,329
3
L
Sylvanus
9,864
705
33
2
0
214,924
0
W
Anhur
11,413
815
95
7
0
264,625
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role