Player Matchup

Sol
Sol
Ch0ppa0nMe45
Sol
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 32L
1,247 Elo+
Party 2
Neith
Neith
ChoppaOnMe45
Neith
Level 25
God Stats
33W - 44L
1,391 SR
Queue Stats
46W - 69L
1,307 Elo+
Party 2
Loki
Loki
Mike culp Jr
Loki
Level 109
God Stats
15W - 15L
1,474 SR
Queue Stats
184W - 220L
1,400 Elo+
Party 2
Mulan
Mulan
RelevantFer
Mulan
Level 66
God Stats
30W - 17L
1,629 SR
Queue Stats
118W - 133L
1,416 Elo+
Solo
Ares
Ares
gosthfangs
Ares
Level 42
God Stats
3W - 0L
1,797 SR
Queue Stats
28W - 39L
1,368 Elo+
Solo
Team Averages
Level 52
1,558 SR
1,348 Elo+

VS

Team Averages
Level 101
1,406 SR
1,441 Elo+
Poseidon
Poseidon
 
Poseidon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
MartinMc77
Yu Huang
Level 117
God Stats
0W - 5L
1,231 SR
Queue Stats
66W - 70L
1,429 Elo+
Solo
Chernobog
Chernobog
Silverback994
Chernobog
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
133W - 140L
1,482 Elo+
Solo
Mulan
Mulan
Slypher09
Mulan
Level 25
God Stats
81W - 71L
1,559 SR
Queue Stats
147W - 144L
1,442 Elo+
Party 1
Artio
Artio
yungmarco6955
Artio
Level 109
God Stats
0W - 2L
1,241 SR
Queue Stats
142W - 159L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,972
531
8,239
7,111
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 3 / 2
7,428
495
4,874
8,634
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
7 / 2 / 2
8,157
544
8,330
9,854
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 1 / 1
9,066
604
10,943
8,400
7,775
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 3
7,238
483
4,992
10,848
9,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 7 / 1
6,834
456
4,624
11,965
3,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
MartinMc77
Yu Huang
11
0 / 4 / 2
6,808
454
5,294
8,986
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Silverback994
Chernobog
14
6 / 1 / 0
8,517
568
6,587
5,016
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mulan
Slypher09
Mulan
10
1 / 3 / 1
6,487
432
5,043
11,566
7,802
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 2 / 6
7,069
471
4,352
13,971
11,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
17
Kills
7
7
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
7
1
0.07
W
2
0
5
4.5
W
1
3
2
0.67
L
Yu Huang
MartinMc77
Yu Huang
0
4
2
0.25
W
7
2
2
4
W
5
1
1
5.5
L
Chernobog
Silverback994
Chernobog
6
1
0
6
L
Mulan
Slypher09
Mulan
1
3
1
0.5
W
2
1
3
3.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,378
Damage
25,900
44,847
Taken
51,504
24,474
Mitigated
27,014
13,575
Healing
13,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,624
657
63
2,284
11,965
3,157
0
2,737
9,228
47,252
0
W
8,239
1,449
0
2,997
7,111
2,345
1,793
3,251
3,686
44,570
0
W
4,874
2,382
0
3,003
8,634
2,340
848
954
7,680
0
45,870
L
Yu Huang
MartinMc77
Yu Huang
5,294
671
0
2,380
8,986
2,865
0
3,121
5,865
33,961
0
W
8,330
1,919
0
1,458
9,854
2,952
0
3,644
6,058
0
41,226
W
10,943
1,008
0
3,871
8,400
7,775
0
1,978
6,348
0
57,498
L
Chernobog
Silverback994
Chernobog
6,587
3,318
0
1,599
5,016
1,852
30
831
4,185
0
48,851
L
Mulan
Slypher09
Mulan
5,043
611
0
2,568
11,566
7,802
0
2,043
9,523
0
24,780
W
4,992
247
0
2,246
10,848
9,062
168
3,980
6,805
18,722
0
L
4,352
813
491
3,654
13,971
11,338
0
4,499
9,472
14,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,861
Gold Earned
35,715
396
Minions Killed
317
0
Camps Cleared
0
1,407,762
Distance Traveled
1,360,500
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,834
456
88
6
0
279,825
3
W
Sol
7,972
531
77
5
0
295,603
1
W
Neith
7,428
495
100
7
0
270,618
0
L
Yu Huang
6,808
454
77
5
0
269,390
2
W
Loki
8,157
544
68
5
0
330,923
4
W
Mulan
9,066
604
130
9
0
234,800
3
L
Chernobog
8,517
568
85
6
0
284,828
2
L
Mulan
6,487
432
50
3
0
256,169
5
W
Ares
7,238
483
21
1
0
275,818
4
L
Artio
7,069
471
17
1
0
270,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role