Player Matchup

Atlas
Atlas
BeansAndMash
Atlas
Level 25
God Stats
21W - 2L
2,046 SR
Queue Stats
56W - 21L
1,691 Elo+
Party 1
Chronos
Chronos
HeyItsNotSteve
Chronos
Level 40
God Stats
2W - 1L
1,541 SR
Queue Stats
6W - 4L
1,527 Elo+
Party 1
Fenrir
Fenrir
NoTouchyy
Fenrir
Level 27
God Stats
2W - 0L
1,856 SR
Queue Stats
51W - 13L
1,792 Elo+
Party 1
Zeus
Zeus
PuckyCheekClappa
Zeus
Level 17
God Stats
10W - 1L
1,648 SR
Queue Stats
11W - 1L
1,703 Elo+
Party 1
Cernunnos
Cernunnos
TheTearCollector
Cernunnos
Level 15
God Stats
2W - 1L
1,805 SR
Queue Stats
7W - 1L
1,753 Elo+
Party 1
Team Averages
Level 25
1,779 SR
1,693 Elo+

VS

Team Averages
Level 94
1,542 SR
1,565 Elo+
Kumbhakarna
Kumbhakarna
EdgarRonte05
Kumbhakarna
Level 126
God Stats
3W - 10L
1,464 SR
Queue Stats
216W - 188L
1,543 Elo+
Party 2
Mercury
Mercury
Endrich08
Mercury
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
181W - 159L
1,564 Elo+
Party 2
Shiva
Shiva
Rikard0ort17
Shiva
Level 144
God Stats
5W - 4L
1,568 SR
Queue Stats
273W - 245L
1,608 Elo+
Party 2
Nox
Nox
Trixie_Lattel
Nox
Level 34
God Stats
34W - 34L
1,480 SR
Queue Stats
282W - 303L
1,485 Elo+
Solo
Xbalanque
Xbalanque
letsplayyoo
Xbalanque
Level 40
God Stats
89W - 55L
1,698 SR
Queue Stats
543W - 517L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,183
818
8,517
9,702
8,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 2 / 5
8,545
855
8,573
8,139
2,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
NoTouchyy
Fenrir
14
1 / 2 / 6
7,675
768
7,078
9,923
6,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
0 / 3 / 7
6,846
685
7,751
4,150
1,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
16
6 / 2 / 5
8,736
874
17,867
8,196
3,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EdgarRonte05
Kumbhakarna
12
0 / 3 / 8
7,047
705
3,158
13,208
10,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Endrich08
Mercury
13
1 / 2 / 7
7,124
712
3,054
7,641
2,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 4 / 4
7,937
794
8,639
14,988
10,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 1 / 6
7,413
741
5,090
7,182
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
letsplayyoo
Xbalanque
14
5 / 4 / 4
7,859
786
9,122
13,117
6,362
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
41
14
Kills
12
12
Deaths
14
27
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Kumbhakarna
EdgarRonte05
Kumbhakarna
0
3
8
1.33
L
Mercury
Endrich08
Mercury
1
2
7
2.25
W
4
2
5
3.25
W
Fenrir
NoTouchyy
Fenrir
1
2
6
2
W
0
3
7
1.17
L
4
4
4
1.5
W
Cernunnos
6
2
5
4.25
L
2
1
6
5
L
Xbalanque
letsplayyoo
Xbalanque
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,786
Damage
29,063
40,110
Taken
56,136
22,459
Mitigated
32,166
5,126
Healing
7,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,517
2,387
214
840
9,702
8,244
0
1,771
7,750
18,133
0
L
Kumbhakarna
EdgarRonte05
Kumbhakarna
3,158
173
0
1,261
13,208
10,290
0
4,767
8,234
8,817
0
L
Mercury
Endrich08
Mercury
3,054
749
0
733
7,641
2,771
0
4,434
3,172
0
12,440
W
8,573
2,877
166
2,236
8,139
2,865
2,864
1,350
6,683
36,745
0
W
Fenrir
NoTouchyy
Fenrir
7,078
1,090
0
1,536
9,923
6,669
632
2,371
7,469
0
22,922
W
7,751
492
0
0
4,150
1,290
463
243
3,767
11,828
0
L
8,639
1,132
414
1,753
14,988
10,099
0
6,073
8,842
0
24,625
W
Cernunnos
17,867
9,724
0
134
8,196
3,391
544
2,513
5,542
0
31,632
L
5,090
520
0
303
7,182
2,644
58
3,794
3,292
17,070
0
L
Xbalanque
letsplayyoo
Xbalanque
9,122
2,022
0
3,318
13,117
6,362
0
5,773
7,206
0
24,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,985
Gold Earned
37,380
174
Minions Killed
148
0
Camps Cleared
0
1,131,920
Distance Traveled
1,058,616
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,183
818
21
2
0
233,096
1
L
Kumbhakarna
7,047
705
7
1
0
192,014
0
L
Mercury
7,124
712
23
2
0
229,396
0
W
Chronos
8,545
855
73
7
0
219,864
2
W
Fenrir
7,675
768
29
3
0
239,903
4
W
Zeus
6,846
685
9
1
0
163,464
0
L
Shiva
7,937
794
38
4
0
213,281
3
W
Cernunnos
8,736
874
42
4
0
275,593
0
L
Nox
7,413
741
40
4
0
227,353
2
L
Xbalanque
7,859
786
40
4
0
196,572
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role