Player Matchup

Neith
Neith
RyanXLVI
Neith
Level 24
God Stats
1W - 4L
1,364 SR
Queue Stats
23W - 44L
1,229 Elo+
Party 3
Nu Wa
Nu Wa
ThugBox1759
Nu Wa
Level 105
God Stats
2W - 3L
1,833 SR
Queue Stats
112W - 101L
1,677 Elo+
Party 4
King Arthur
King Arthur
rangersheir
King Arthur
Level 29
God Stats
22W - 23L
1,594 SR
Queue Stats
183W - 166L
1,624 Elo+
Party 4
Hel
Hel
sanityOptional
Hel
Level 30
God Stats
8W - 26L
1,500 SR
Queue Stats
27W - 51L
1,195 Elo+
Party 3
Arachne
Arachne
xcupcakexlo
Arachne
Level 129
God Stats
14W - 14L
1,414 SR
Queue Stats
358W - 333L
1,566 Elo+
Party 4
Team Averages
Level 63
1,541 SR
1,458 Elo+

VS

Team Averages
Level 69
1,456 SR
1,508 Elo+
Kali
Kali
BeanDipUrDad
Kali
Level 44
God Stats
4W - 6L
1,114 SR
Queue Stats
72W - 84L
1,489 Elo+
Party 1
Medusa
Medusa
Blapit
Medusa
Level 68
God Stats
12W - 12L
1,537 SR
Queue Stats
271W - 251L
1,553 Elo+
Party 2
Shiva
Shiva
GunGoBrr
Shiva
Level 38
God Stats
20W - 16L
1,582 SR
Queue Stats
194W - 170L
1,561 Elo+
Party 2
Yu Huang
Yu Huang
MrMcfinkle
Yu Huang
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 54L
1,459 Elo+
Party 1
Bellona
Bellona
xXxParagon69XxX
Bellona
Level 126
God Stats
3W - 2L
1,549 SR
Queue Stats
142W - 150L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
RyanXLVI
Neith
8
0 / 3 / 0
4,460
446
2,503
5,403
1,184
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 1 / 0
5,580
558
3,100
2,065
646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
rangersheir
King Arthur
10
0 / 1 / 0
5,277
528
4,187
7,961
5,729
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 0
4,676
468
746
4,961
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arachne
xcupcakexlo
Arachne
8
0 / 2 / 1
4,841
484
2,616
6,596
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,496
650
2,406
6,702
2,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
Blapit
Medusa
10
4 / 0 / 1
6,236
624
5,048
3,325
947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
GunGoBrr
Shiva
10
1 / 0 / 4
5,311
531
3,163
6,102
4,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
MrMcfinkle
Yu Huang
9
0 / 1 / 2
5,294
529
1,528
3,463
1,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 2
6,202
620
5,518
6,380
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
0
4
W
Medusa
Blapit
Medusa
4
0
1
4.5
W
Shiva
GunGoBrr
Shiva
1
0
4
3
W
Yu Huang
MrMcfinkle
Yu Huang
0
1
2
1
L
Neith
RyanXLVI
Neith
0
3
0
0
L
1
1
0
1
L
King Arthur
rangersheir
King Arthur
0
1
0
0
L
0
2
0
0
W
0
0
2
1
L
Arachne
xcupcakexlo
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,152
Damage
17,663
26,986
Taken
25,972
12,417
Mitigated
13,118
7,657
Healing
9,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,406
1,198
0
2,213
6,702
2,291
0
823
5,879
0
38,858
W
Medusa
Blapit
Medusa
5,048
1,472
0
1,718
3,325
947
0
590
2,735
0
39,125
W
Shiva
GunGoBrr
Shiva
3,163
519
232
1,368
6,102
4,184
22
783
5,319
0
18,549
W
Yu Huang
MrMcfinkle
Yu Huang
1,528
204
0
330
3,463
1,032
0
1,200
2,263
29,392
0
L
Neith
RyanXLVI
Neith
2,503
713
0
692
5,403
1,184
0
0
5,403
0
20,608
L
3,100
795
0
605
2,065
646
39
456
1,609
33,991
2,197
L
King Arthur
rangersheir
King Arthur
4,187
644
0
1,888
7,961
5,729
0
0
7,961
0
32,008
L
746
29
910
2,571
4,961
2,988
0
0
4,961
13,570
0
W
5,518
2,029
0
3,221
6,380
4,664
0
354
6,026
0
37,238
L
Arachne
xcupcakexlo
Arachne
2,616
1,870
0
991
6,596
1,870
0
1,072
5,524
0
24,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,834
Gold Earned
29,539
258
Minions Killed
362
0
Camps Cleared
0
945,391
Distance Traveled
1,037,880
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,496
650
90
9
0
237,112
1
W
Medusa
6,236
624
80
8
0
201,581
2
W
Shiva
5,311
531
34
3
0
211,537
2
W
Yu Huang
5,294
529
64
6
0
175,934
2
L
Neith
4,460
446
45
5
0
165,747
2
L
Nu Wa
5,580
558
62
6
0
175,446
3
L
King Arthur
5,277
528
64
6
0
193,047
4
L
Hel
4,676
468
37
4
0
184,652
4
W
Bellona
6,202
620
94
9
0
211,716
4
L
Arachne
4,841
484
50
5
0
226,499
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role