Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Blastermain4154
Ne Zha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 13L
1,656 Elo+
Party 2
Cthulhu
Cthulhu
Pluto2936
Cthulhu
Level 28
God Stats
25W - 4L
1,922 SR
Queue Stats
257W - 62L
1,816 Elo+
Party 2
Danzaburou
Danzaburou
Visssionary
Danzaburou
Level 88
God Stats
174W - 104L
1,681 SR
Queue Stats
358W - 242L
1,645 Elo+
Party 2
Yu Huang
Yu Huang
wildthings20
Yu Huang
Level 99
God Stats
12W - 12L
1,602 SR
Queue Stats
130W - 96L
1,539 Elo+
Party 2
Team Averages
Level 92
1,641 SR
1,631 Elo+

VS

Team Averages
Level 53
1,424 SR
1,475 Elo+
Athena
Athena
Hiper_BR
Athena
Level 109
God Stats
0W - 1L
1,506 SR
Queue Stats
65W - 64L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
InfinitySmite
Gilgamesh
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,688 Elo+
Party 1
Thoth
Thoth
Justsumbunny
Thoth
Level 49
God Stats
1W - 1L
1,711 SR
Queue Stats
9W - 10L
1,420 Elo+
Solo
Yu Huang
Yu Huang
Two Literz
Yu Huang
Level 61
God Stats
19W - 21L
1,110 SR
Queue Stats
250W - 295L
1,425 Elo+
Solo
Ne Zha
Ne Zha
xRosePxtal
Ne Zha
Level 35
God Stats
0W - 2L
1,290 SR
Queue Stats
47W - 57L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
16 / 1 / 17
13,342
1,334
36,301
7,149
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
11 / 2 / 14
12,894
1,289
13,535
9,043
4,581
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Pluto2936
Cthulhu
18
6 / 3 / 19
10,987
1,099
14,960
15,576
13,987
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Visssionary
Danzaburou
18
8 / 2 / 22
12,442
1,244
16,339
10,479
3,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
wildthings20
Yu Huang
18
2 / 1 / 29
11,363
1,136
13,415
7,794
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Team 1 Tickets

303

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Hiper_BR
Athena
15
2 / 10 / 4
10,382
1,038
6,186
24,878
26,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
InfinitySmite
Gilgamesh
15
1 / 9 / 6
9,891
989
10,933
25,503
14,461
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
2 / 6 / 3
9,630
963
8,682
13,737
3,596
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Two Literz
Yu Huang
15
1 / 9 / 3
9,239
924
9,283
18,971
6,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ne Zha
xRosePxtal
Ne Zha
15
3 / 9 / 3
10,427
1,043
5,072
20,005
6,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
28
43
Kills
9
9
Deaths
43
101
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
16
1
17
24.5
W
11
2
14
9
L
Athena
Hiper_BR
Athena
2
10
4
0.4
L
Gilgamesh
InfinitySmite
Gilgamesh
1
9
6
0.44
L
2
6
3
0.58
W
Cthulhu
Pluto2936
Cthulhu
6
3
19
5.17
L
Yu Huang
Two Literz
Yu Huang
1
9
3
0.28
W
Danzaburou
Visssionary
Danzaburou
8
2
22
9.5
W
Yu Huang
wildthings20
Yu Huang
2
1
29
16.5
L
Ne Zha
xRosePxtal
Ne Zha
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,550
Damage
40,156
50,041
Taken
103,094
27,282
Mitigated
57,305
6,839
Healing
3,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
36,301
4,478
0
1,944
7,149
2,321
0
2,909
4,170
54,972
0
W
13,535
4,862
0
1,552
9,043
4,581
0
3,667
5,305
0
32,802
L
Athena
Hiper_BR
Athena
6,186
1,445
0
2,079
24,878
26,585
0
14,165
10,009
28,070
0
L
Gilgamesh
InfinitySmite
Gilgamesh
10,933
2,753
0
146
25,503
14,461
0
16,224
8,613
322
20,856
L
8,682
470
0
83
13,737
3,596
0
8,737
4,648
17,852
0
W
Cthulhu
Pluto2936
Cthulhu
14,960
1,298
22
0
15,576
13,987
0
7,057
8,277
30,719
0
L
Yu Huang
Two Literz
Yu Huang
9,283
1,071
50
174
18,971
6,132
0
9,857
8,690
26,473
0
W
Danzaburou
Visssionary
Danzaburou
16,339
5,595
0
2,097
10,479
3,707
0
5,805
4,498
0
27,975
W
Yu Huang
wildthings20
Yu Huang
13,415
1,650
47
1,177
7,794
2,686
0
4,317
3,402
23,756
0
L
Ne Zha
xRosePxtal
Ne Zha
5,072
1,310
0
589
20,005
6,531
0
13,159
6,458
0
15,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,028
Gold Earned
49,569
190
Minions Killed
138
12
Camps Cleared
3
956,454
Distance Traveled
829,901
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,342
1,334
53
5
1
175,152
0
W
Ne Zha
12,894
1,289
47
5
4
200,051
0
L
Athena
10,382
1,038
39
4
1
159,722
1
L
Gilgamesh
9,891
989
26
3
1
176,753
0
L
Thoth
9,630
963
16
2
0
183,340
0
W
Cthulhu
10,987
1,099
37
4
1
184,508
0
L
Yu Huang
9,239
924
37
4
0
145,875
3
W
Danzaburou
12,442
1,244
22
2
4
196,251
1
W
Yu Huang
11,363
1,136
31
3
2
200,492
1
L
Ne Zha
10,427
1,043
20
2
1
164,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role