Player Matchup

Mercury
Mercury
Gold III
 
Mercury
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Gold IV
Arkkat
King Arthur
Gold IV
Level 160
God Stats
19W - 13L
1,695 SR
Queue Stats
103W - 90L
1,443 MMR
Solo
Ymir
Ymir
Gold III
CardinalLeaf
Ymir
Gold III
Level 142
God Stats
1W - 1L
1,300 SR
Queue Stats
119W - 122L
1,488 MMR
Solo
Discordia
Discordia
Gold II
Philbenr
Discordia
Gold II
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 117L
1,496 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Yellvis
Xbalanque
Gold IV
Level 127
God Stats
9W - 3L
1,500 SR
Queue Stats
75W - 70L
1,498 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,499 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,556 SR
1,504 MMR
Tyr
Tyr
Gold III
B0LT16
Tyr
Gold III
Level 141
God Stats
18W - 17L
1,670 SR
Queue Stats
223W - 218L
1,474 MMR
Solo
Ganesha
Ganesha
Gold IV
BigChungus8998
Ganesha
Gold IV
Level 100
God Stats
26W - 30L
1,508 SR
Queue Stats
114W - 120L
1,372 MMR
Solo
Nemesis
Nemesis
Gold III
DevlogStream
Nemesis
Gold III
Level 157
God Stats
3W - 6L
1,487 SR
Queue Stats
98W - 96L
1,483 MMR
Solo
Neith
Neith
Gold III
RenatoCunejus
Neith
Gold III
Level 89
God Stats
25W - 19L
1,613 SR
Queue Stats
86W - 92L
1,597 MMR
Solo
Scylla
Scylla
Silver I
neptoon24
Scylla
Silver I
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,593 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
9 / 1 / 7
15,950
613
15,863
21,145
12,525
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
Arkkat
King Arthur
20
4 / 2 / 11
14,423
555
20,333
19,707
24,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
0 / 1 / 15
13,022
501
7,636
23,795
21,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
Philbenr
Discordia
20
7 / 2 / 7
14,849
571
19,414
13,535
5,185
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
Yellvis
Xbalanque
20
4 / 0 / 9
16,152
621
16,309
17,440
6,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
ThothCliodhnaShivaAtlas

VS

Bans
ArtioBastetHou YiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
B0LT16
Tyr
17
4 / 6 / 0
11,925
459
12,800
27,976
35,136
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 3
10,320
397
4,470
22,730
29,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
DevlogStream
Nemesis
20
1 / 2 / 5
12,462
479
15,645
21,410
14,348
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 3 / 1
13,440
517
13,448
16,224
9,447
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
neptoon24
Scylla
17
0 / 10 / 1
10,771
414
5,639
16,773
6,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
16
24
Kills
6
6
Deaths
24
49
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
9
1
7
12.5
W
King Arthur
Arkkat
King Arthur
4
2
11
4.75
L
Tyr
B0LT16
Tyr
4
6
0
0.67
L
0
3
3
0.5
W
0
1
15
7.5
L
Nemesis
DevlogStream
Nemesis
1
2
5
1.75
W
Discordia
Philbenr
Discordia
7
2
7
5.25
L
1
3
1
0.5
W
Xbalanque
Yellvis
Xbalanque
4
0
9
8.5
L
Scylla
neptoon24
Scylla
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,555
Damage
52,002
95,622
Taken
105,113
70,508
Mitigated
94,364
29,194
Healing
27,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
15,863
8,201
0
2,856
21,145
12,525
7,222
1,884
19,261
0
145,163
W
King Arthur
Arkkat
King Arthur
20,333
4,817
0
3,734
19,707
24,023
446
1,594
17,938
0
83,142
L
Tyr
B0LT16
Tyr
12,800
1,430
0
8,325
27,976
35,136
0
3,887
24,089
0
76,233
L
4,470
155
396
3,239
22,730
29,053
0
8,752
13,978
27,766
0
W
7,636
1,734
4,677
6,273
23,795
21,799
381
2,278
21,517
22,716
0
L
Nemesis
DevlogStream
Nemesis
15,645
6,038
0
7,703
21,410
14,348
0
4,639
16,771
0
115,339
W
Discordia
Philbenr
Discordia
19,414
1,853
0
1,422
13,535
5,185
1,032
3,905
9,630
115,404
180
L
13,448
3,309
0
4,620
16,224
9,447
96
3,912
12,312
0
119,164
W
Xbalanque
Yellvis
Xbalanque
16,309
9,937
0
10,232
17,440
6,976
8,235
1,545
15,895
0
159,932
L
Scylla
neptoon24
Scylla
5,639
317
0
3,678
16,773
6,380
0
8,722
8,051
88,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,396
Gold Earned
58,918
765
Minions Killed
729
0
Camps Cleared
0
2,785,622
Distance Traveled
2,528,496
35
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,950
613
188
7
0
645,615
6
W
King Arthur
14,423
555
137
5
0
543,520
13
L
Tyr
11,925
459
162
6
0
517,027
8
L
Ganesha
10,320
397
8
0
0
534,255
12
W
Ymir
13,022
501
23
1
0
549,452
9
L
Nemesis
12,462
479
155
6
0
588,736
6
W
Discordia
14,849
571
173
7
0
523,825
1
L
Neith
13,440
517
235
9
0
459,670
6
W
Xbalanque
16,152
621
244
9
0
523,210
6
L
Scylla
10,771
414
169
7
0
428,808
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role