Player Matchup

Ymir
Ymir
 
Ymir
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
DJADJAVITJA
Mercury
Level 108
God Stats
5W - 6L
1,725 SR
Queue Stats
98W - 97L
1,413 Elo+
Solo
Charybdis
Charybdis
Elmairay
Charybdis
Level 56
God Stats
0W - 1L
1,291 SR
Queue Stats
0W - 2L
1,187 Elo+
Party 2
Yu Huang
Yu Huang
Splashyie
Yu Huang
Level 84
God Stats
0W - 3L
1,500 SR
Queue Stats
120W - 160L
1,394 Elo+
Solo
Fenrir
Fenrir
WereWolf001
Fenrir
Level 14
God Stats
0W - 2L
1,004 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 53
1,404 SR
1,399 Elo+

VS

Team Averages
Level 47
1,490 SR
1,349 Elo+
Kuzenbo
Kuzenbo
ChanChanBing
Kuzenbo
Level 67
God Stats
3W - 1L
1,428 SR
Queue Stats
138W - 114L
1,381 Elo+
Party 1
Cliodhna
Cliodhna
GRODAIM
Cliodhna
Level 64
God Stats
22W - 10L
1,815 SR
Queue Stats
132W - 130L
1,441 Elo+
Solo
Kukulkan
Kukulkan
GearyGuy16
Kukulkan
Level 29
God Stats
3W - 4L
1,326 SR
Queue Stats
53W - 39L
1,266 Elo+
Party 1
Freya
Freya
Karloval
Freya
Level 67
God Stats
6W - 7L
1,379 SR
Queue Stats
173W - 180L
1,409 Elo+
Solo
Artemis
Artemis
Mo0rBy
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,249 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 6 / 0
4,290
429
968
7,822
3,381
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mercury
DJADJAVITJA
Mercury
12
2 / 0 / 0
6,559
656
891
4,725
1,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Elmairay
Charybdis
6
0 / 5 / 0
4,247
425
2,536
6,585
1,789
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Yu Huang
Splashyie
Yu Huang
8
1 / 3 / 0
4,796
480
1,296
4,753
1,428
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
6
0 / 9 / 1
4,222
422
3,071
7,899
2,451
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChanChanBing
Kuzenbo
9
3 / 0 / 5
5,960
596
3,105
5,035
4,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
GRODAIM
Cliodhna
10
6 / 3 / 0
6,175
618
4,235
6,928
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
GearyGuy16
Kukulkan
11
1 / 0 / 4
6,163
616
3,601
2,883
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Freya
Karloval
Freya
11
7 / 1 / 0
7,075
708
4,103
6,952
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Mo0rBy
Artemis
10
6 / 0 / 4
6,244
624
5,980
4,014
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
3
Kills
23
23
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
6
0
0
W
Kuzenbo
ChanChanBing
Kuzenbo
3
0
5
5.5
L
Mercury
DJADJAVITJA
Mercury
2
0
0
2
L
Charybdis
Elmairay
Charybdis
0
5
0
0
W
Cliodhna
GRODAIM
Cliodhna
6
3
0
2
W
Kukulkan
GearyGuy16
Kukulkan
1
0
4
3
W
Freya
Karloval
Freya
7
1
0
7
W
Artemis
Mo0rBy
Artemis
6
0
4
8
L
Yu Huang
Splashyie
Yu Huang
1
3
0
0.33
L
Fenrir
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,762
Damage
21,024
31,784
Taken
25,812
10,376
Mitigated
10,980
2,998
Healing
10,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
968
255
0
74
7,822
3,381
189
1,404
6,418
12,636
0
W
Kuzenbo
ChanChanBing
Kuzenbo
3,105
1,673
0
2,011
5,035
4,246
135
658
4,377
12,567
0
L
Mercury
DJADJAVITJA
Mercury
891
0
0
727
4,725
1,327
0
0
4,725
0
42,319
L
Charybdis
Elmairay
Charybdis
2,536
1,808
0
1,067
6,585
1,789
0
2,695
3,890
0
16,940
W
Cliodhna
GRODAIM
Cliodhna
4,235
523
0
1,285
6,928
2,373
140
898
5,989
0
29,757
W
Kukulkan
GearyGuy16
Kukulkan
3,601
215
0
250
2,883
1,041
680
398
2,485
36,928
0
W
Freya
Karloval
Freya
4,103
1,909
0
3,658
6,952
2,217
1,091
0
6,787
33,251
0
W
Artemis
Mo0rBy
Artemis
5,980
3,866
0
3,040
4,014
1,103
501
279
3,704
0
31,204
L
Yu Huang
Splashyie
Yu Huang
1,296
247
0
985
4,753
1,428
0
2,073
2,680
13,265
0
L
Fenrir
3,071
985
0
145
7,899
2,451
0
4,637
3,262
0
7,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,114
Gold Earned
31,617
177
Minions Killed
296
0
Camps Cleared
0
869,842
Distance Traveled
979,724
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,290
429
17
2
0
146,910
0
W
Kuzenbo
5,960
596
21
2
0
177,765
2
L
Mercury
6,559
656
100
10
0
252,703
2
L
Charybdis
4,247
425
30
3
0
138,184
1
W
Cliodhna
6,175
618
67
7
0
215,915
2
W
Kukulkan
6,163
616
70
7
0
204,668
6
W
Freya
7,075
708
78
8
0
189,766
2
W
Artemis
6,244
624
60
6
0
191,610
1
L
Yu Huang
4,796
480
22
2
0
158,740
1
L
Fenrir
4,222
422
8
1
0
173,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role