Player Matchup

Mulan
Mulan
Helbroy
Mulan
Level 85
God Stats
8W - 4L
1,623 SR
Queue Stats
43W - 26L
1,647 Elo+
Party 1
Amaterasu
Amaterasu
Niktamair101
Amaterasu
Level 88
God Stats
2W - 0L
1,502 SR
Queue Stats
67W - 40L
1,646 Elo+
Party 1
Eset
Eset
SAIKE24
Eset
Level 108
God Stats
5W - 2L
1,579 SR
Queue Stats
122W - 85L
1,663 Elo+
Party 1
Team Averages
Level 94
1,568 SR
1,652 Elo+

VS

Team Averages
Level 100
1,530 SR
1,341 Elo+
Thanatos
Thanatos
 
Thanatos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Gabrahamlinc0ln
Sobek
Level 86
God Stats
5W - 7L
1,591 SR
Queue Stats
46W - 52L
1,420 Elo+
Party 2
Baron Samedi
Baron Samedi
easyzach
Baron Samedi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Helbroy
Mulan
15
9 / 2 / 10
11,266
867
13,206
15,330
9,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amaterasu
Niktamair101
Amaterasu
16
9 / 2 / 10
11,318
871
12,481
12,084
9,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eset
SAIKE24
Eset
14
7 / 6 / 11
10,731
825
16,736
10,766
3,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
8 / 9 / 1
11,098
854
11,382
17,037
5,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 5 / 7
9,310
716
7,852
21,349
24,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
easyzach
Baron Samedi
12
1 / 11 / 6
8,775
675
5,571
12,305
5,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
25
Kills
10
10
Deaths
25
31
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
9
1
0.94
L
1
5
7
0.9
W
Mulan
Helbroy
Mulan
9
2
10
7
W
Amaterasu
Niktamair101
Amaterasu
9
2
10
7
W
Eset
SAIKE24
Eset
7
6
11
2.08
L
Baron Samedi
easyzach
Baron Samedi
1
11
6
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,423
Damage
24,805
38,180
Taken
50,691
22,486
Mitigated
34,788
7,924
Healing
11,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
11,382
2,288
0
7,088
17,037
5,385
0
5,463
11,574
0
24,289
L
7,852
436
0
3,842
21,349
24,067
69
7,162
14,187
21,106
0
W
Mulan
Helbroy
Mulan
13,206
2,640
0
3,245
15,330
9,731
642
4,174
10,736
0
40,398
W
Amaterasu
Niktamair101
Amaterasu
12,481
4,802
0
2,759
12,084
9,119
1,192
5,622
6,462
0
40,996
W
Eset
SAIKE24
Eset
16,736
1,130
202
1,718
10,766
3,636
0
3,842
6,924
32,331
0
L
Baron Samedi
easyzach
Baron Samedi
5,571
1,140
551
368
12,305
5,336
105
4,323
7,982
22,517
1,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,315
Gold Earned
29,183
141
Minions Killed
80
10
Camps Cleared
1
731,835
Distance Traveled
608,258
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,098
854
25
2
0
213,946
0
L
Sobek
9,310
716
16
1
0
233,173
4
W
Mulan
11,266
867
39
3
2
247,732
3
W
Amaterasu
11,318
871
54
4
8
260,817
5
W
Eset
10,731
825
48
4
0
223,286
2
L
Baron Samedi
8,775
675
39
3
1
161,139
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role