Player Matchup

Khepri
Khepri
Ferno2000
Khepri
Level 69
God Stats
12W - 19L
1,452 SR
Queue Stats
385W - 379L
1,459 Elo+
Party 1
Artemis
Artemis
IpsychicturtleI
Artemis
Level 48
God Stats
17W - 20L
1,671 SR
Queue Stats
527W - 500L
1,474 Elo+
Party 1
Bellona
Bellona
Lauxer5883
Bellona
Level 31
God Stats
6W - 15L
1,500 SR
Queue Stats
55W - 80L
1,448 Elo+
Solo
Sol
Sol
Uotunn
Sol
Level 47
God Stats
5W - 5L
1,404 SR
Queue Stats
530W - 508L
1,524 Elo+
Solo
Pele
Pele
whiteMamba4238
Pele
Level 36
God Stats
1W - 4L
1,364 SR
Queue Stats
6W - 22L
1,307 Elo+
Solo
Team Averages
Level 46
1,478 SR
1,442 Elo+

VS

Team Averages
Level 108
1,497 SR
1,522 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
FoxYuu_
Arachne
Level 160
God Stats
1W - 2L
1,270 SR
Queue Stats
31W - 33L
1,526 Elo+
Party 2
Artio
Artio
Twisty1848
Artio
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 107L
1,411 Elo+
Solo
Jing Wei
Jing Wei
Yuukimuura
Jing Wei
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
441W - 438L
1,598 Elo+
Party 2
Cu Chulainn
Cu Chulainn
antonionetogame
Cu Chulainn
Level 24
God Stats
2W - 0L
1,714 SR
Queue Stats
28W - 23L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ferno2000
Khepri
10
1 / 3 / 7
7,218
451
4,495
16,468
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
5 / 4 / 0
7,862
491
9,282
9,062
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Lauxer5883
Bellona
12
1 / 3 / 0
7,313
457
6,869
11,163
9,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sol
Uotunn
Sol
14
4 / 6 / 0
8,344
522
7,583
12,492
4,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 6 / 3
7,714
482
8,035
13,000
4,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
9 / 2 / 7
10,268
642
16,468
12,683
5,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
FoxYuu_
Arachne
17
5 / 3 / 5
9,781
611
7,801
14,825
7,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artio
13
2 / 3 / 8
8,347
522
7,051
17,839
16,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Yuukimuura
Jing Wei
14
4 / 3 / 7
8,596
537
9,403
13,349
4,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
antonionetogame
Cu Chulainn
13
2 / 2 / 3
8,385
524
6,648
12,588
10,172
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
13
Kills
22
22
Deaths
13
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
9
2
7
6.25
L
Khepri
Ferno2000
Khepri
1
3
7
1.5
W
Arachne
FoxYuu_
Arachne
5
3
5
2.5
L
5
4
0
1.25
L
Bellona
Lauxer5883
Bellona
1
3
0
0.33
W
Artio
2
3
8
2
L
Sol
Uotunn
Sol
4
6
0
0.67
W
Jing Wei
Yuukimuura
Jing Wei
4
3
7
2.5
W
Cu Chulainn
antonionetogame
Cu Chulainn
2
2
3
1.75
L
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,264
Damage
47,371
62,185
Taken
71,284
29,468
Mitigated
44,376
16,665
Healing
29,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
16,468
1,120
3,377
5,585
12,683
5,964
1,084
3,935
8,748
61,489
0
L
Khepri
Ferno2000
Khepri
4,495
508
0
4,880
16,468
9,481
0
7,860
8,491
21,446
0
W
Arachne
FoxYuu_
Arachne
7,801
4,081
1
6,444
14,825
7,186
137
671
14,154
0
71,874
L
9,282
4,168
0
2,762
9,062
2,664
537
4,632
4,325
0
40,685
L
Bellona
Lauxer5883
Bellona
6,869
2,018
0
2,854
11,163
9,135
378
1,164
9,894
0
43,119
W
Artio
7,051
1,427
1,564
5,286
17,839
16,818
367
3,371
14,468
19,571
0
L
Sol
Uotunn
Sol
7,583
3,206
0
4,368
12,492
4,015
956
6,351
5,725
48,258
0
W
Jing Wei
Yuukimuura
Jing Wei
9,403
7,603
0
4,626
13,349
4,236
1,186
2,487
10,862
0
59,756
W
Cu Chulainn
antonionetogame
Cu Chulainn
6,648
848
470
2,580
12,588
10,172
1,324
1,614
10,974
4,975
40,961
L
8,035
1,665
0
1,801
13,000
4,173
0
3,522
9,330
0
52,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,451
Gold Earned
45,377
372
Minions Killed
427
0
Camps Cleared
0
1,462,864
Distance Traveled
1,544,564
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,268
642
112
7
0
291,556
5
L
Khepri
7,218
451
29
2
0
305,988
6
W
Arachne
9,781
611
111
7
0
357,078
4
L
Artemis
7,862
491
76
5
0
266,228
3
L
Bellona
7,313
457
91
6
0
307,789
5
W
Artio
8,347
522
33
2
0
267,853
2
L
Sol
8,344
522
91
6
0
268,331
0
W
Jing Wei
8,596
537
75
5
0
294,098
4
W
Cu Chulainn
8,385
524
96
6
0
333,979
5
L
Pele
7,714
482
85
5
0
314,528
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role