Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Daretti
Janus
Level 117
God Stats
12W - 3L
1,923 SR
Queue Stats
56W - 22L
1,758 Elo+
Party 1
Skadi
Skadi
Draco2Goofy
Skadi
Level 108
God Stats
4W - 1L
1,642 SR
Queue Stats
32W - 24L
1,528 Elo+
Solo
Yu Huang
Yu Huang
Gunman427
Yu Huang
Level 39
God Stats
10W - 2L
1,981 SR
Queue Stats
130W - 69L
1,714 Elo+
Party 1
Loki
Loki
ZookNamfoodle
Loki
Level 95
God Stats
1W - 3L
1,500 SR
Queue Stats
215W - 146L
1,688 Elo+
Party 1
Team Averages
Level 81
1,709 SR
1,637 Elo+

VS

Team Averages
Level 100
1,518 SR
1,473 Elo+
Olorun
Olorun
ItsKingKiy
Olorun
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,425 Elo+
Party 3
Hel
Hel
KELION91
Hel
Level 21
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 3L
1,516 Elo+
Party 2
Odin
Odin
LeonidasDrago
Odin
Level 127
God Stats
3W - 10L
1,399 SR
Queue Stats
163W - 153L
1,471 Elo+
Solo
Yu Huang
Yu Huang
ObsidianJulian
Yu Huang
Level 106
God Stats
0W - 2L
1,184 SR
Queue Stats
5W - 9L
1,516 Elo+
Party 2
Danzaburou
Danzaburou
djrocuall
Danzaburou
Level 145
God Stats
1W - 1L
1,799 SR
Queue Stats
38W - 37L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
6 / 2 / 14
9,148
762
12,754
11,282
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Daretti
Janus
16
3 / 2 / 14
8,961
747
11,218
7,786
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
4 / 1 / 8
9,111
759
5,184
8,997
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Gunman427
Yu Huang
18
9 / 0 / 10
10,452
871
13,939
8,395
3,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
6 / 1 / 13
9,889
824
10,527
9,349
3,774
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ItsKingKiy
Olorun
15
2 / 4 / 1
8,462
705
10,887
11,267
3,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 7 / 1
7,326
611
3,271
11,476
3,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 4 / 4
8,476
706
7,123
16,651
13,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
14
0 / 6 / 3
7,657
638
3,525
9,495
6,353
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
djrocuall
Danzaburou
15
3 / 7 / 1
9,477
790
8,561
12,108
3,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
28
Kills
6
6
Deaths
28
59
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
2
14
6.5
W
Janus
Daretti
Janus
3
2
14
5
W
4
1
8
8
W
Yu Huang
Gunman427
Yu Huang
9
0
10
14
L
Olorun
ItsKingKiy
Olorun
2
4
1
0.63
L
0
7
1
0.07
L
1
4
4
0.75
L
Yu Huang
0
6
3
0.25
W
6
1
13
12.5
L
Danzaburou
djrocuall
Danzaburou
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,622
Damage
33,367
45,809
Taken
60,997
20,125
Mitigated
31,728
8,013
Healing
15,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,754
3,228
0
1,408
11,282
6,514
126
6,645
4,531
0
20,073
W
Janus
Daretti
Janus
11,218
677
0
112
7,786
2,863
236
2,774
4,924
29,978
0
W
5,184
2,372
0
2,856
8,997
3,619
1,069
1,530
7,407
0
21,380
W
Yu Huang
Gunman427
Yu Huang
13,939
3,280
0
1,808
8,395
3,355
0
3,556
4,679
48,116
0
L
Olorun
ItsKingKiy
Olorun
10,887
5,603
463
2,624
11,267
3,993
0
4,722
6,239
34,747
0
L
3,271
47
3,675
3,379
11,476
3,885
61
5,872
5,180
7,918
0
L
7,123
470
0
3,126
16,651
13,744
0
6,884
9,238
0
13,017
L
Yu Huang
3,525
277
196
446
9,495
6,353
0
3,016
6,190
16,766
0
W
10,527
2,361
0
1,829
9,349
3,774
221
2,715
6,585
0
42,586
L
Danzaburou
djrocuall
Danzaburou
8,561
2,822
0
1,466
12,108
3,753
0
3,717
8,106
0
37,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,561
Gold Earned
41,398
258
Minions Killed
171
0
Camps Cleared
0
1,319,181
Distance Traveled
1,169,958
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,148
762
22
2
0
274,159
0
W
Janus
8,961
747
59
5
0
274,777
1
W
Skadi
9,111
759
28
2
0
234,559
5
W
Yu Huang
10,452
871
85
7
0
258,048
0
L
Olorun
8,462
705
58
5
0
235,948
0
L
Hel
7,326
611
12
1
0
244,693
0
L
Odin
8,476
706
21
2
0
251,094
1
L
Yu Huang
7,657
638
24
2
0
224,331
4
W
Loki
9,889
824
64
5
0
277,638
3
L
Danzaburou
9,477
790
56
5
0
213,892
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role