Player Matchup

Osiris
Osiris
Beavis679
Osiris
Level 89
God Stats
3W - 1L
1,471 SR
Queue Stats
51W - 41L
1,499 Elo+
Party 1
Athena
Athena
JROD4751
Athena
Level 114
God Stats
1W - 1L
1,248 SR
Queue Stats
59W - 49L
1,444 Elo+
Party 1
Yu Huang
Yu Huang
JackDennn98
Yu Huang
Level 102
God Stats
1W - 1L
1,257 SR
Queue Stats
75W - 54L
1,473 Elo+
Party 1
Izanami
Izanami
hubster007
Izanami
Level 99
God Stats
2W - 1L
1,600 SR
Queue Stats
41W - 28L
1,728 Elo+
Party 1
Cthulhu
Cthulhu
turksonturk
Cthulhu
Level 29
God Stats
21W - 11L
1,597 SR
Queue Stats
43W - 24L
1,594 Elo+
Party 1
Team Averages
Level 87
1,434 SR
1,548 Elo+

VS

Team Averages
Level 43
1,464 SR
1,362 Elo+
Sobek
Sobek
 
Sobek
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Avinxyaa
Skadi
Level 102
God Stats
3W - 1L
1,765 SR
Queue Stats
191W - 204L
1,368 Elo+
Party 3
Gilgamesh
Gilgamesh
Frxga1
Gilgamesh
Level 27
God Stats
10W - 13L
1,353 SR
Queue Stats
906W - 925L
1,329 Elo+
Party 3
Zhong Kui
Zhong Kui
MarioIvanov
Zhong Kui
Level 43
God Stats
1W - 8L
1,204 SR
Queue Stats
61W - 84L
1,402 Elo+
Solo
Thor
Thor
iLovia0
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Beavis679
Osiris
17
6 / 1 / 8
10,534
554
8,541
12,006
10,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Athena
JROD4751
Athena
15
2 / 1 / 17
10,259
540
9,888
15,041
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Yu Huang
JackDennn98
Yu Huang
18
11 / 1 / 7
11,823
622
20,823
8,284
3,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
hubster007
Izanami
16
4 / 2 / 4
10,302
542
13,547
10,658
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
turksonturk
Cthulhu
17
2 / 0 / 6
10,361
545
6,360
9,326
8,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
1 / 3 / 2
8,039
423
3,332
21,965
16,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
Avinxyaa
Skadi
13
2 / 6 / 1
8,422
443
7,099
12,631
2,698
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
Frxga1
Gilgamesh
15
0 / 5 / 0
8,754
461
6,559
15,945
9,869
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Zhong Kui
MarioIvanov
Zhong Kui
13
0 / 5 / 3
7,836
412
6,259
16,057
8,377
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
iLovia0
Thor
13
2 / 6 / 3
8,400
442
3,860
15,004
5,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
25
Kills
5
5
Deaths
25
42
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
3
2
0.67
L
Skadi
Avinxyaa
Skadi
2
6
1
0.42
W
Osiris
Beavis679
Osiris
6
1
8
10
L
Gilgamesh
Frxga1
Gilgamesh
0
5
0
0
W
Athena
JROD4751
Athena
2
1
17
10.5
W
Yu Huang
JackDennn98
Yu Huang
11
1
7
14.5
L
Zhong Kui
MarioIvanov
Zhong Kui
0
5
3
0.3
W
Izanami
hubster007
Izanami
4
2
4
3
L
Thor
iLovia0
Thor
2
6
3
0.58
W
Cthulhu
turksonturk
Cthulhu
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,159
Damage
27,109
55,315
Taken
81,602
45,247
Mitigated
42,861
18,293
Healing
20,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,332
238
484
8,207
21,965
16,645
260
8,247
13,477
17,307
0
L
Skadi
Avinxyaa
Skadi
7,099
3,688
0
2,539
12,631
2,698
630
4,787
7,721
0
56,811
W
Osiris
Beavis679
Osiris
8,541
3,005
686
4,244
12,006
10,609
0
2,707
9,299
0
56,572
L
Gilgamesh
Frxga1
Gilgamesh
6,559
1,438
0
986
15,945
9,869
294
8,620
6,778
0
56,357
W
Athena
JROD4751
Athena
9,888
2,088
520
4,297
15,041
17,044
0
3,871
11,170
32,686
0
W
Yu Huang
JackDennn98
Yu Huang
20,823
3,108
0
2,794
8,284
3,979
313
1,890
6,394
89,615
0
L
Zhong Kui
MarioIvanov
Zhong Kui
6,259
955
242
3,939
16,057
8,377
138
7,634
8,093
40,747
0
W
Izanami
hubster007
Izanami
13,547
8,051
0
3,267
10,658
5,168
3,166
876
9,782
0
75,600
L
Thor
iLovia0
Thor
3,860
613
0
3,823
15,004
5,272
0
6,344
8,462
0
38,323
W
Cthulhu
turksonturk
Cthulhu
6,360
362
154
2,331
9,326
8,447
1,051
247
9,079
56,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,279
Gold Earned
41,451
531
Minions Killed
360
0
Camps Cleared
0
1,950,347
Distance Traveled
1,721,995
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,039
423
26
1
0
371,238
0
L
Skadi
8,422
443
92
5
0
328,987
6
W
Osiris
10,534
554
90
5
0
457,587
3
L
Gilgamesh
8,754
461
105
6
0
359,999
0
W
Athena
10,259
540
41
2
0
405,400
2
W
Yu Huang
11,823
622
146
8
0
396,482
3
L
Zhong Kui
7,836
412
71
4
0
334,724
5
W
Izanami
10,302
542
140
7
0
352,039
3
L
Thor
8,400
442
66
3
0
327,047
0
W
Cthulhu
10,361
545
114
6
0
338,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role