Player Matchup

Ra
Ra
Silver III
AlexDreamsTTV
Ra
Silver III
Level 104
God Stats
5W - 2L
1,552 SR
Queue Stats
116W - 121L
928 MMR
Solo
Xing Tian
Xing Tian
Silver III
MCkSharkis
Xing Tian
Silver III
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 139L
1,028 MMR
Solo
Kali
Kali
Silver IV
VxBanxV
Kali
Silver IV
Level 99
God Stats
4W - 2L
1,500 SR
Queue Stats
229W - 226L
797 MMR
Solo
Khepri
Khepri
Silver II
mimallo
Khepri
Silver II
Level 84
God Stats
2W - 1L
1,491 SR
Queue Stats
50W - 68L
907 MMR
Solo
Hachiman
Hachiman
Silver IV
rzn110
Hachiman
Silver IV
Level 86
God Stats
11W - 9L
1,511 SR
Queue Stats
442W - 448L
770 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 106
1,511 SR
886 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 128
1,463 SR
1,225 MMR
Cerberus
Cerberus
Silver IV
 
Cerberus
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Silver V
 
Discordia
Silver V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Silver II
Only1DragonRage
Tiamat
Silver II
Level 141
God Stats
2W - 6L
1,348 SR
Queue Stats
171W - 205L
1,049 MMR
Party 1
Cliodhna
Cliodhna
Silver V
cofitheking1
Cliodhna
Silver V
Level 62
God Stats
3W - 1L
1,716 SR
Queue Stats
15W - 30L
1,088 MMR
Solo
Ullr
Ullr
Silver II
СМЕХУЁЧЕК
Ullr
Silver II
Level 154
God Stats
7W - 13L
1,252 SR
Queue Stats
372W - 386L
987 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 3
6,702
670
3,915
4,160
1,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
MCkSharkis
Xing Tian
11
1 / 1 / 0
6,231
623
3,934
8,211
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
VxBanxV
Kali
11
5 / 0 / 4
6,650
665
6,709
5,942
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
mimallo
Khepri
8
2 / 0 / 4
5,813
581
1,092
4,308
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
rzn110
Hachiman
10
1 / 2 / 7
6,308
631
3,974
5,074
1,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AtlasDa JiShivaThoth

VS

Bans
HorusArachneBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 1
5,670
567
798
8,003
3,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
 
Discordia
8
1 / 3 / 0
4,986
499
2,633
5,059
1,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 2
5,215
522
3,316
6,121
4,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
cofitheking1
Cliodhna
8
1 / 3 / 2
5,065
507
5,104
7,733
2,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 3 / 1
5,214
521
3,086
6,047
1,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
3
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
L
Discordia
 
Discordia
1
3
0
0.33
W
4
0
3
5.5
W
Xing Tian
MCkSharkis
Xing Tian
1
1
0
1
L
1
2
2
1
W
Kali
VxBanxV
Kali
5
0
4
7
L
Cliodhna
cofitheking1
Cliodhna
1
3
2
0.67
W
Khepri
mimallo
Khepri
2
0
4
4
W
Hachiman
rzn110
Hachiman
1
2
7
2.25
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,624
Damage
14,937
27,695
Taken
32,963
13,482
Mitigated
12,647
6,918
Healing
9,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
798
89
412
1,015
8,003
3,116
0
2,974
4,891
28,275
0
L
Discordia
 
Discordia
2,633
0
0
1,935
5,059
1,267
0
830
4,229
22,613
0
W
3,915
762
567
1,479
4,160
1,382
378
2,017
2,143
37,024
0
W
Xing Tian
MCkSharkis
Xing Tian
3,934
821
0
1,582
8,211
5,309
558
1,480
6,731
34,300
0
L
3,316
1,006
104
3,339
6,121
4,849
0
1,402
4,604
14,339
2,043
W
Kali
VxBanxV
Kali
6,709
3,129
0
1,404
5,942
2,217
0
1,101
4,841
0
34,745
L
Cliodhna
cofitheking1
Cliodhna
5,104
1,519
0
1,511
7,733
2,069
0
1,734
5,904
0
21,859
W
Khepri
mimallo
Khepri
1,092
265
0
1,440
4,308
3,241
171
493
3,815
10,548
0
W
Hachiman
rzn110
Hachiman
3,974
2,495
0
446
5,074
1,333
1,239
1,180
3,894
0
30,678
L
3,086
1,061
0
730
6,047
1,346
0
1,653
4,394
0
23,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,704
Gold Earned
26,150
309
Minions Killed
239
0
Camps Cleared
0
1,076,771
Distance Traveled
1,043,374
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,670
567
60
6
0
198,569
2
L
Discordia
4,986
499
45
5
0
212,960
2
W
Ra
6,702
670
85
9
0
215,154
2
W
Xing Tian
6,231
623
78
8
0
200,238
4
L
Tiamat
5,215
522
34
3
0
204,104
0
W
Kali
6,650
665
62
6
0
244,481
2
L
Cliodhna
5,065
507
43
4
0
230,598
3
W
Khepri
5,813
581
10
1
0
224,428
5
W
Hachiman
6,308
631
74
7
0
192,470
4
L
Ullr
5,214
521
57
6
0
197,143
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role