Player Matchup

Nemesis
Nemesis
Kzz_YRN
Nemesis
Level 58
God Stats
2W - 2L
1,737 SR
Queue Stats
270W - 281L
1,421 Elo+
Solo
Heimdallr
Heimdallr
Lolo320c
Heimdallr
Level 122
God Stats
0W - 1L
1,829 SR
Queue Stats
73W - 79L
1,359 Elo+
Solo
Gilgamesh
Gilgamesh
Pr1meSh0t
Gilgamesh
Level 59
God Stats
17W - 21L
1,639 SR
Queue Stats
157W - 163L
1,469 Elo+
Solo
Yu Huang
Yu Huang
clemski
Yu Huang
Level 65
God Stats
2W - 7L
1,263 SR
Queue Stats
221W - 223L
1,398 Elo+
Solo
Thor
Thor
playalexx2002
Thor
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 101L
1,488 Elo+
Solo
Team Averages
Level 74
1,594 SR
1,427 Elo+

VS

Team Averages
Level 81
1,558 SR
1,457 Elo+
Baron Samedi
Baron Samedi
DeadBrownBread
Baron Samedi
Level 143
God Stats
9W - 8L
1,754 SR
Queue Stats
202W - 219L
1,453 Elo+
Solo
Danzaburou
Danzaburou
MarioIvanov
Danzaburou
Level 43
God Stats
5W - 6L
1,370 SR
Queue Stats
61W - 84L
1,390 Elo+
Solo
Vamana
Vamana
Sailes1988
Vamana
Level 65
God Stats
5W - 0L
1,500 SR
Queue Stats
146W - 135L
1,485 Elo+
Solo
Yu Huang
Yu Huang
T0x1qu3-
Yu Huang
Level 66
God Stats
3W - 2L
1,317 SR
Queue Stats
82W - 85L
1,438 Elo+
Solo
Loki
Loki
ozone921
Loki
Level 88
God Stats
2W - 0L
1,850 SR
Queue Stats
204W - 214L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kzz_YRN
Nemesis
10
0 / 6 / 0
7,667
333
3,203
8,375
2,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
Lolo320c
Heimdallr
15
1 / 10 / 3
10,108
439
10,454
18,491
4,845
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Pr1meSh0t
Gilgamesh
19
1 / 3 / 2
11,478
499
7,808
20,494
13,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
clemski
Yu Huang
17
1 / 1 / 1
10,808
470
7,299
11,514
3,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
8 / 8 / 1
11,399
496
13,019
22,372
7,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadBrownBread
Baron Samedi
17
5 / 3 / 11
12,134
528
9,596
17,838
21,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MarioIvanov
Danzaburou
19
9 / 2 / 7
13,228
575
12,348
15,569
5,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
Sailes1988
Vamana
20
5 / 0 / 2
12,794
556
10,446
14,257
11,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yu Huang
T0x1qu3-
Yu Huang
20
4 / 4 / 4
12,487
543
7,070
12,386
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
20
5 / 2 / 8
12,575
547
16,518
19,348
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
60
11
Kills
28
28
Deaths
11
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DeadBrownBread
Baron Samedi
5
3
11
3.5
L
Nemesis
Kzz_YRN
Nemesis
0
6
0
0
L
Heimdallr
Lolo320c
Heimdallr
1
10
3
0.25
W
Danzaburou
MarioIvanov
Danzaburou
9
2
7
6.25
L
Gilgamesh
Pr1meSh0t
Gilgamesh
1
3
2
0.67
W
Vamana
Sailes1988
Vamana
5
0
2
6
W
Yu Huang
T0x1qu3-
Yu Huang
4
4
4
1.5
L
Yu Huang
clemski
Yu Huang
1
1
1
1.5
W
Loki
5
2
8
4.5
L
8
8
1
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,783
Damage
55,978
81,246
Taken
79,398
32,016
Mitigated
49,928
15,829
Healing
32,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DeadBrownBread
Baron Samedi
9,596
1,024
1,378
5,804
17,838
21,283
1,390
2,425
15,413
40,398
0
L
Nemesis
Kzz_YRN
Nemesis
3,203
375
0
1,208
8,375
2,431
0
574
7,801
0
26,305
L
Heimdallr
Lolo320c
Heimdallr
10,454
3,535
44
2,985
18,491
4,845
2,029
4,173
14,238
0
58,214
W
Danzaburou
MarioIvanov
Danzaburou
12,348
6,112
0
5,914
15,569
5,084
1,881
1,971
13,551
0
85,399
L
Gilgamesh
Pr1meSh0t
Gilgamesh
7,808
1,649
132
6,875
20,494
13,171
782
1,143
19,299
0
75,506
W
Vamana
Sailes1988
Vamana
10,446
5,714
0
5,984
14,257
11,341
664
1,764
12,087
0
82,207
W
Yu Huang
T0x1qu3-
Yu Huang
7,070
531
739
2,521
12,386
4,613
772
3,007
9,379
86,407
0
L
Yu Huang
clemski
Yu Huang
7,299
69
0
976
11,514
3,751
0
4,036
7,310
74,226
0
W
Loki
16,518
5,402
0
10,015
19,348
7,607
1,423
1,307
17,849
0
102,144
L
13,019
4,240
0
3,609
22,372
7,818
0
6,266
15,932
0
65,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,460
Gold Earned
63,218
542
Minions Killed
643
0
Camps Cleared
0
1,897,198
Distance Traveled
2,371,794
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,134
528
56
2
0
464,484
5
L
Nemesis
7,667
333
45
2
0
244,389
3
L
Heimdallr
10,108
439
101
4
0
363,218
1
W
Danzaburou
13,228
575
145
6
0
440,674
3
L
Gilgamesh
11,478
499
146
6
0
448,560
1
W
Vamana
12,794
556
144
6
0
526,327
2
W
Yu Huang
12,487
543
159
7
0
426,026
1
L
Yu Huang
10,808
470
150
7
0
401,754
8
W
Loki
12,575
547
139
6
0
514,283
5
L
Thor
11,399
496
100
4
0
439,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role