Player Matchup

Nox
Nox
Deltryxz
Nox
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,335 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hannibalking7
Ah Muzen Cab
Level 124
God Stats
5W - 3L
1,270 SR
Queue Stats
292W - 307L
1,464 Elo+
Solo
Ao Kuang
Ao Kuang
SeanDenn
Ao Kuang
Level 74
God Stats
2W - 4L
1,500 SR
Queue Stats
117W - 130L
1,735 Elo+
Solo
Chernobog
Chernobog
Smitestoxic
Chernobog
Level 149
God Stats
2W - 12L
1,372 SR
Queue Stats
371W - 449L
1,534 Elo+
Solo
Olorun
Olorun
XDutchxBoyX
Olorun
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 42L
1,522 Elo+
Solo
Team Averages
Level 119
1,428 SR
1,518 Elo+

VS

Team Averages
Level 122
1,467 SR
1,526 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
GlizzKage
Sun Wukong
Level 106
God Stats
1W - 3L
1,166 SR
Queue Stats
164W - 154L
1,572 Elo+
Party 1
Set
Set
GodOdraboel
Set
Level 107
God Stats
1W - 2L
1,319 SR
Queue Stats
67W - 62L
1,528 Elo+
Solo
Kali
Kali
Seiya0037114
Kali
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 61L
1,586 Elo+
Solo
Shiva
Shiva
theRangers
Shiva
Level 124
God Stats
1W - 0L
1,849 SR
Queue Stats
48W - 48L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 8
10,273
734
13,239
6,806
2,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Hannibalking7
Ah Muzen Cab
18
1 / 3 / 4
9,634
688
12,330
10,224
4,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ao Kuang
SeanDenn
Ao Kuang
16
4 / 4 / 5
9,182
656
10,638
12,911
5,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Smitestoxic
Chernobog
14
3 / 10 / 4
9,154
654
13,211
15,767
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Olorun
16
1 / 4 / 8
8,946
639
12,867
11,626
4,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 1 / 10
10,872
777
16,534
7,484
2,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
GlizzKage
Sun Wukong
18
4 / 4 / 13
11,072
791
10,294
18,025
18,066
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
9 / 4 / 9
10,457
747
10,465
16,929
14,486
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 2 / 10
10,027
716
4,660
13,306
12,641
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
17
6 / 3 / 13
10,410
744
12,326
23,829
14,547
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
78
13
Kills
23
23
Deaths
14
29
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
10
7
L
4
2
8
4
W
Sun Wukong
GlizzKage
Sun Wukong
4
4
13
2.63
W
9
4
9
3.38
L
Ah Muzen Cab
Hannibalking7
Ah Muzen Cab
1
3
4
1
L
Ao Kuang
SeanDenn
Ao Kuang
4
4
5
1.63
W
2
2
10
3.5
L
Chernobog
Smitestoxic
Chernobog
3
10
4
0.5
L
Olorun
1
4
8
1.25
W
Shiva
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,285
Damage
54,279
57,334
Taken
79,573
22,249
Mitigated
62,682
18,681
Healing
24,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,534
350
1,048
315
7,484
2,942
929
3,662
3,822
40,417
0
L
13,239
1,328
1,028
1,732
6,806
2,869
0
1,544
5,104
22,478
0
W
Sun Wukong
GlizzKage
Sun Wukong
10,294
1,637
2,178
5,719
18,025
18,066
1,003
7,999
10,026
0
26,223
W
10,465
3,335
1,909
2,480
16,929
14,486
0
7,690
9,239
0
19,313
L
Ah Muzen Cab
Hannibalking7
Ah Muzen Cab
12,330
3,291
768
1,793
10,224
4,523
231
2,053
8,051
0
33,652
L
Ao Kuang
SeanDenn
Ao Kuang
10,638
2,339
196
3,413
12,911
5,006
0
3,386
9,379
15,708
0
W
4,660
1,753
1,669
3,317
13,306
12,641
953
5,836
7,470
0
13,285
L
Chernobog
Smitestoxic
Chernobog
13,211
7,044
117
2,283
15,767
5,552
0
4,434
11,012
0
17,967
L
Olorun
12,867
7,048
2,763
4,588
11,626
4,299
806
4,838
6,438
35,044
0
W
Shiva
12,326
3,513
1,129
5,216
23,829
14,547
441
11,557
12,272
1,530
16,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,189
Gold Earned
52,838
141
Minions Killed
168
0
Camps Cleared
0
1,170,902
Distance Traveled
1,227,634
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,872
777
63
5
0
235,966
0
L
Nox
10,273
734
37
3
0
277,922
0
W
Sun Wukong
11,072
791
39
3
0
247,894
3
W
Set
10,457
747
22
2
0
252,048
4
L
Ah Muzen Cab
9,634
688
55
4
0
232,432
3
L
Ao Kuang
9,182
656
10
1
0
243,807
1
W
Kali
10,027
716
24
2
0
232,148
0
L
Chernobog
9,154
654
10
1
0
164,650
0
L
Olorun
8,946
639
29
2
0
252,091
1
W
Shiva
10,410
744
20
1
0
259,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role