Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
DIVINE00
Pele
Level 155
God Stats
3W - 6L
1,402 SR
Queue Stats
62W - 58L
1,546 Elo+
Party 1
Medusa
Medusa
JimyMasy
Medusa
Level 158
God Stats
6W - 7L
1,547 SR
Queue Stats
489W - 332L
1,587 Elo+
Party 1
Bellona
Bellona
Kazutekii
Bellona
Level 129
God Stats
11W - 6L
1,536 SR
Queue Stats
35W - 27L
1,571 Elo+
Party 1
Janus
Janus
Sïïan
Janus
Level 157
God Stats
27W - 23L
1,460 SR
Queue Stats
87W - 74L
1,539 Elo+
Solo
Team Averages
Level 147
1,489 SR
1,549 Elo+

VS

Team Averages
Level 141
1,538 SR
1,619 Elo+
Artemis
Artemis
AlmightyBambi
Artemis
Level 140
God Stats
10W - 7L
1,531 SR
Queue Stats
143W - 142L
1,634 Elo+
Party 2
Terra
Terra
Heseltine
Terra
Level 148
God Stats
1W - 1L
1,746 SR
Queue Stats
94W - 96L
1,684 Elo+
Party 2
Thanatos
Thanatos
Master MC95
Thanatos
Level 156
God Stats
0W - 1L
1,476 SR
Queue Stats
132W - 118L
1,628 Elo+
Party 2
Agni
Agni
Sadibou
Agni
Level 145
God Stats
1W - 2L
1,749 SR
Queue Stats
130W - 101L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
topbox92
Gilgamesh
Level 118
God Stats
0W - 4L
1,188 SR
Queue Stats
37W - 38L
1,517 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
3 / 0 / 4
6,111
556
1,774
4,879
3,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
11
0 / 0 / 5
6,326
575
3,095
4,883
1,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
JimyMasy
Medusa
12
2 / 1 / 2
7,039
640
3,149
5,956
1,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Kazutekii
Bellona
12
4 / 2 / 0
7,450
677
4,426
6,826
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Sïïan
Janus
12
6 / 2 / 2
7,188
653
7,254
4,784
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
9
1 / 2 / 1
5,669
515
3,962
4,428
1,065
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Terra
Heseltine
Terra
7
0 / 5 / 2
4,973
452
1,443
8,210
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thanatos
Master MC95
Thanatos
10
1 / 3 / 3
6,060
551
2,364
6,997
2,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Sadibou
Agni
10
3 / 3 / 0
5,971
543
4,023
4,415
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
topbox92
Gilgamesh
9
0 / 2 / 1
5,482
498
2,160
6,055
3,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
15
Kills
5
5
Deaths
15
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
0
4
5
L
Artemis
1
2
1
0.75
W
Pele
0
0
5
2.5
L
Terra
Heseltine
Terra
0
5
2
0.2
W
Medusa
JimyMasy
Medusa
2
1
2
3
W
Bellona
Kazutekii
Bellona
4
2
0
2
L
Thanatos
Master MC95
Thanatos
1
3
3
0.83
L
Agni
Sadibou
Agni
3
3
0
1
W
Janus
Sïïan
Janus
6
2
2
3.5
L
Gilgamesh
topbox92
Gilgamesh
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,698
Damage
13,952
27,328
Taken
30,105
13,011
Mitigated
13,593
11,504
Healing
12,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
1,774
717
477
1,057
4,879
3,133
0
1,220
3,487
14,124
6,543
L
Artemis
3,962
2,071
0
1,599
4,428
1,065
0
144
4,284
0
28,646
W
Pele
3,095
867
0
2,739
4,883
1,328
0
356
4,515
0
36,842
L
Terra
Heseltine
Terra
1,443
501
345
1,979
8,210
5,236
0
3,683
4,367
9,335
0
W
Medusa
JimyMasy
Medusa
3,149
946
0
3,585
5,956
1,670
556
126
5,830
0
46,937
W
Bellona
Kazutekii
Bellona
4,426
1,819
0
2,896
6,826
5,756
0
1,020
5,637
0
46,473
L
Thanatos
Master MC95
Thanatos
2,364
402
0
5,859
6,997
2,146
0
949
5,944
0
28,225
L
Agni
Sadibou
Agni
4,023
60
0
621
4,415
1,460
0
2,910
1,263
26,561
0
W
Janus
Sïïan
Janus
7,254
453
0
750
4,784
1,124
0
2,283
2,229
40,115
0
L
Gilgamesh
topbox92
Gilgamesh
2,160
712
0
2,020
6,055
3,686
0
371
5,664
0
21,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
28,155
392
Minions Killed
276
0
Camps Cleared
0
1,162,019
Distance Traveled
1,096,142
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,111
556
38
3
0
212,101
3
L
Artemis
5,669
515
73
7
0
198,528
2
W
Pele
6,326
575
77
7
0
255,524
5
L
Terra
4,973
452
14
1
0
211,285
2
W
Medusa
7,039
640
83
8
0
213,491
6
W
Bellona
7,450
677
102
9
0
246,131
4
L
Thanatos
6,060
551
63
6
0
243,579
0
L
Agni
5,971
543
63
6
0
217,269
4
W
Janus
7,188
653
92
8
0
234,772
3
L
Gilgamesh
5,482
498
63
6
0
225,481
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role