Player Matchup

Geb
Geb
Drub77
Geb
Level 123
God Stats
21W - 11L
1,704 SR
Queue Stats
289W - 270L
1,625 Elo+
Party 1
Bastet
Bastet
JSharpe
Bastet
Level 97
God Stats
19W - 8L
1,940 SR
Queue Stats
281W - 266L
1,634 Elo+
Party 1
Neith
Neith
OMGitsNate
Neith
Level 141
God Stats
6W - 9L
1,465 SR
Queue Stats
28W - 34L
1,501 Elo+
Party 1
Raijin
Raijin
mounter26
Raijin
Level 160
God Stats
2W - 0L
1,837 SR
Queue Stats
76W - 62L
1,536 Elo+
Solo
Gilgamesh
Gilgamesh
samwise9400
Gilgamesh
Level 123
God Stats
41W - 50L
1,538 SR
Queue Stats
316W - 296L
1,636 Elo+
Party 1
Team Averages
Level 129
1,697 SR
1,586 Elo+

VS

Team Averages
Level 89
1,576 SR
1,577 Elo+
Thanatos
Thanatos
AlphonsoNesquik
Thanatos
Level 108
God Stats
2W - 4L
1,584 SR
Queue Stats
265W - 245L
1,611 Elo+
Party 2
Shiva
Shiva
BootyboisCEO
Shiva
Level 101
God Stats
60W - 48L
1,638 SR
Queue Stats
172W - 180L
1,592 Elo+
Party 3
Tiamat
Tiamat
Lizardcraft
Tiamat
Level 25
God Stats
32W - 32L
1,547 SR
Queue Stats
80W - 82L
1,532 Elo+
Party 3
Danzaburou
Danzaburou
Squaremet
Danzaburou
Level 89
God Stats
77W - 66L
1,612 SR
Queue Stats
257W - 227L
1,580 Elo+
Party 2
Yu Huang
Yu Huang
TheKurtlocker
Yu Huang
Level 120
God Stats
0W - 4L
1,500 SR
Queue Stats
352W - 315L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Drub77
Geb
16
2 / 1 / 12
12,030
463
8,435
19,003
24,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
JSharpe
Bastet
20
10 / 3 / 14
14,749
567
22,827
21,276
8,198
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
19
3 / 7 / 9
12,466
479
8,355
17,742
5,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
mounter26
Raijin
20
16 / 4 / 9
15,825
609
26,628
17,895
6,796
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
samwise9400
Gilgamesh
20
5 / 0 / 10
15,138
582
15,998
18,211
21,766
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
20
8 / 8 / 3
13,445
517
12,203
25,081
9,858
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 5 / 5
11,056
425
11,196
24,454
34,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
17
0 / 6 / 1
11,528
443
10,230
17,127
19,641
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Squaremet
Danzaburou
18
4 / 6 / 2
12,609
485
14,661
23,925
9,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Yu Huang
TheKurtlocker
Yu Huang
17
2 / 11 / 2
11,893
457
8,681
18,380
6,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
36
Kills
15
15
Deaths
36
54
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thanatos
8
8
3
1.19
L
1
5
5
0.7
W
Geb
Drub77
Geb
2
1
12
8
W
Bastet
JSharpe
Bastet
10
3
14
5.67
L
Tiamat
0
6
1
0.08
W
Neith
3
7
9
1.07
L
Danzaburou
Squaremet
Danzaburou
4
6
2
0.83
L
Yu Huang
TheKurtlocker
Yu Huang
2
11
2
0.27
W
Raijin
mounter26
Raijin
16
4
9
5.13
W
Gilgamesh
samwise9400
Gilgamesh
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,243
Damage
56,971
94,127
Taken
108,967
67,049
Mitigated
80,322
22,539
Healing
26,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
12,203
3,078
0
13,847
25,081
9,858
0
6,139
18,942
0
102,026
L
11,196
1,303
393
2,203
24,454
34,878
0
7,772
16,682
78
39,018
W
Geb
Drub77
Geb
8,435
679
0
2,995
19,003
24,874
253
3,185
15,818
29,685
7,839
W
Bastet
JSharpe
Bastet
22,827
4,767
0
7,070
21,276
8,198
1,142
4,058
17,218
0
111,558
L
Tiamat
10,230
725
0
2,823
17,127
19,641
603
5,682
11,445
66,886
0
W
Neith
8,355
2,555
0
6,612
17,742
5,415
1,617
1,942
15,800
0
78,812
L
Danzaburou
Squaremet
Danzaburou
14,661
3,478
0
6,011
23,925
9,195
860
8,399
15,526
0
108,353
L
Yu Huang
TheKurtlocker
Yu Huang
8,681
982
0
782
18,380
6,750
0
6,265
12,115
77,090
0
W
Raijin
mounter26
Raijin
26,628
1,546
0
3,990
17,895
6,796
2,544
2,923
14,972
125,498
0
W
Gilgamesh
samwise9400
Gilgamesh
15,998
3,254
0
1,872
18,211
21,766
140
7,192
11,019
0
117,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,208
Gold Earned
60,531
694
Minions Killed
608
0
Camps Cleared
0
2,609,981
Distance Traveled
2,449,004
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,445
517
126
5
0
541,705
2
L
Shiva
11,056
425
41
2
0
495,674
1
W
Geb
12,030
463
43
2
0
570,663
8
W
Bastet
14,749
567
144
6
0
576,521
7
L
Tiamat
11,528
443
137
5
0
449,744
2
W
Neith
12,466
479
144
6
0
453,346
1
L
Danzaburou
12,609
485
167
6
0
501,039
2
L
Yu Huang
11,893
457
137
5
0
460,842
4
W
Raijin
15,825
609
152
6
0
482,547
4
W
Gilgamesh
15,138
582
211
8
0
526,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role