Player Matchup

Erlang Shen
Erlang Shen
Ajgor1
Erlang Shen
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 63L
1,539 Elo+
Solo
Xbalanque
Xbalanque
DanTheMad
Xbalanque
Level 89
God Stats
2W - 1L
1,712 SR
Queue Stats
22W - 38L
1,389 Elo+
Solo
Tiamat
Tiamat
Kelki
Tiamat
Level 103
God Stats
1W - 0L
1,289 SR
Queue Stats
2W - 1L
1,468 Elo+
Solo
Eset
Eset
Leitnor
Eset
Level 144
God Stats
3W - 0L
1,999 SR
Queue Stats
13W - 5L
1,964 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kangrg
Morgan Le Fay
Level 29
God Stats
2W - 2L
1,445 SR
Queue Stats
4W - 5L
1,619 Elo+
Solo
Team Averages
Level 86
1,589 SR
1,596 Elo+

VS

Team Averages
Level 116
1,640 SR
1,559 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Avilio
King Arthur
Level 155
God Stats
2W - 4L
1,508 SR
Queue Stats
152W - 113L
1,596 Elo+
Party 1
Yu Huang
Yu Huang
Solvius
Yu Huang
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
95W - 100L
1,548 Elo+
Solo
Ymir
Ymir
UrFatheRR100
Ymir
Level 16
God Stats
7W - 3L
1,736 SR
Queue Stats
39W - 16L
1,562 Elo+
Party 1
Zeus
Zeus
bloodlegacy95
Zeus
Level 128
God Stats
3W - 1L
1,958 SR
Queue Stats
9W - 7L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ajgor1
Erlang Shen
19
3 / 4 / 10
11,357
757
12,201
15,344
18,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
DanTheMad
Xbalanque
16
0 / 3 / 5
9,697
646
5,910
11,531
3,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Kelki
Tiamat
18
3 / 3 / 7
11,088
739
11,846
8,433
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
Leitnor
Eset
20
7 / 2 / 5
12,151
810
15,182
9,238
5,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
kangrg
Morgan Le Fay
18
6 / 5 / 9
11,290
753
16,674
11,941
4,520
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
10 / 6 / 6
12,669
845
14,389
18,158
6,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Avilio
King Arthur
17
1 / 5 / 8
9,934
662
5,446
21,447
13,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Solvius
Yu Huang
13
0 / 2 / 4
8,667
578
2,406
5,651
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 9
10,091
673
7,830
20,220
19,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
4 / 1 / 6
11,002
733
15,714
5,821
1,610
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
50
19
Kills
17
17
Deaths
19
36
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
10
6
6
2.17
W
Erlang Shen
Ajgor1
Erlang Shen
3
4
10
2
L
King Arthur
Avilio
King Arthur
1
5
8
1
W
Xbalanque
DanTheMad
Xbalanque
0
3
5
0.83
W
Tiamat
Kelki
Tiamat
3
3
7
2.17
W
Eset
Leitnor
Eset
7
2
5
4.75
L
Yu Huang
Solvius
Yu Huang
0
2
4
1
L
2
5
9
1.3
L
4
1
6
7
W
Morgan Le Fay
kangrg
Morgan Le Fay
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,813
Damage
45,785
56,487
Taken
71,297
36,403
Mitigated
42,918
12,048
Healing
5,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
14,389
3,485
0
1,766
18,158
6,401
0
10,192
7,823
0
61,567
W
Erlang Shen
Ajgor1
Erlang Shen
12,201
6,907
0
3,956
15,344
18,315
788
6,410
8,662
0
43,231
L
King Arthur
Avilio
King Arthur
5,446
573
0
750
21,447
13,219
0
14,604
6,429
0
27,809
W
Xbalanque
DanTheMad
Xbalanque
5,910
2,081
0
2,695
11,531
3,972
535
4,261
7,211
0
29,422
W
Tiamat
Kelki
Tiamat
11,846
1,030
229
1,109
8,433
3,769
794
4,660
3,681
44,582
0
W
Eset
Leitnor
Eset
15,182
1,612
323
1,478
9,238
5,827
0
4,064
5,102
47,798
0
L
Yu Huang
Solvius
Yu Huang
2,406
245
0
0
5,651
2,012
0
3,801
1,798
5,303
0
L
7,830
2,050
90
2,080
20,220
19,676
0
9,930
9,953
20,825
0
L
15,714
1,230
0
473
5,821
1,610
177
4,136
1,592
48,734
0
W
Morgan Le Fay
kangrg
Morgan Le Fay
16,674
1,475
319
1,939
11,941
4,520
0
5,960
5,881
32,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,583
Gold Earned
52,363
286
Minions Killed
267
0
Camps Cleared
0
1,614,418
Distance Traveled
1,339,313
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
12,669
845
82
5
0
317,439
2
W
Erlang Shen
11,357
757
66
4
0
320,643
1
L
King Arthur
9,934
662
48
3
0
335,239
4
W
Xbalanque
9,697
646
44
3
0
305,189
5
W
Tiamat
11,088
739
66
4
0
333,667
1
W
Eset
12,151
810
76
5
0
345,766
1
L
Yu Huang
8,667
578
12
1
0
110,350
0
L
Ymir
10,091
673
31
2
0
280,838
3
L
Zeus
11,002
733
94
6
0
295,447
1
W
Morgan Le Fay
11,290
753
34
2
0
309,153
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role