Player Matchup

Sobek
Sobek
 
Sobek
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Anomalistik
Hou Yi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
Blakinair
Awilix
Level 137
God Stats
6W - 9L
1,538 SR
Queue Stats
172W - 184L
1,584 Elo+
Solo
Gilgamesh
Gilgamesh
NeckBreaker2000
Gilgamesh
Level 43
God Stats
20W - 16L
1,557 SR
Queue Stats
38W - 31L
1,530 Elo+
Party 1
Yu Huang
Yu Huang
tko0706
Yu Huang
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,467 Elo+
Party 1
Team Averages
Level 95
1,519 SR
1,516 Elo+

VS

Team Averages
Level 118
1,558 SR
1,538 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Hecadeath
Scylla
Level 125
God Stats
13W - 18L
1,227 SR
Queue Stats
354W - 333L
1,563 Elo+
Solo
Sun Wukong
Sun Wukong
Master pro xddd
Sun Wukong
Level 109
God Stats
17W - 8L
1,874 SR
Queue Stats
322W - 289L
1,579 Elo+
Party 2
Sobek
Sobek
NewKoopa
Sobek
Level 103
God Stats
25W - 29L
1,548 SR
Queue Stats
201W - 227L
1,451 Elo+
Solo
Zeus
Zeus
Zymboll
Zeus
Level 126
God Stats
20W - 17L
1,639 SR
Queue Stats
413W - 382L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
14
0 / 4 / 4
7,850
654
3,587
13,934
13,902
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hou Yi
15
1 / 1 / 5
8,874
740
9,546
8,142
2,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Awilix
Blakinair
Awilix
14
0 / 4 / 4
7,451
621
4,017
11,676
5,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
NeckBreaker2000
Gilgamesh
15
5 / 5 / 1
8,504
709
9,194
15,373
7,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yu Huang
tko0706
Yu Huang
15
1 / 2 / 3
8,218
685
6,019
7,278
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
3 / 1 / 9
9,577
798
10,366
9,576
4,298
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Hecadeath
Scylla
17
4 / 1 / 6
9,488
791
10,245
5,943
2,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Master pro xddd
Sun Wukong
14
2 / 2 / 4
8,372
698
3,995
7,049
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
NewKoopa
Sobek
15
1 / 2 / 10
8,980
748
4,980
15,546
16,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zeus
Zymboll
Zeus
17
6 / 1 / 5
9,713
809
15,740
4,908
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
50
7
Kills
16
16
Deaths
7
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
4
4
0.5
W
Apollo
 
Apollo
3
1
9
7.5
L
Hou Yi
1
1
5
3.5
L
Awilix
Blakinair
Awilix
0
4
4
0.5
W
Scylla
Hecadeath
Scylla
4
1
6
7
W
Sun Wukong
Master pro xddd
Sun Wukong
2
2
4
2
L
Gilgamesh
NeckBreaker2000
Gilgamesh
5
5
1
1.1
W
Sobek
NewKoopa
Sobek
1
2
10
3
W
Zeus
Zymboll
Zeus
6
1
5
8.5
L
Yu Huang
tko0706
Yu Huang
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,363
Damage
45,326
56,403
Taken
43,022
31,032
Mitigated
28,689
8,886
Healing
8,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,587
493
0
2,607
13,934
13,902
0
7,039
6,744
18,972
0
W
Apollo
 
Apollo
10,366
4,094
0
1,827
9,576
4,298
1,894
2,956
6,532
0
32,210
L
Hou Yi
9,546
2,800
0
2,229
8,142
2,566
0
3,286
4,768
0
36,498
L
Awilix
Blakinair
Awilix
4,017
1,086
0
2,776
11,676
5,127
0
8,276
3,272
0
15,205
W
Scylla
Hecadeath
Scylla
10,245
1,343
0
812
5,943
2,016
523
1,227
4,600
43,561
0
W
Sun Wukong
Master pro xddd
Sun Wukong
3,995
500
0
1,507
7,049
4,358
111
1,817
5,147
0
11,568
L
Gilgamesh
NeckBreaker2000
Gilgamesh
9,194
1,347
0
737
15,373
7,198
0
7,855
7,409
0
17,648
W
Sobek
NewKoopa
Sobek
4,980
273
0
3,260
15,546
16,288
79
2,802
12,458
19,730
0
W
Zeus
Zymboll
Zeus
15,740
1,016
0
769
4,908
1,729
222
804
3,992
43,826
0
L
Yu Huang
tko0706
Yu Huang
6,019
158
0
537
7,278
2,239
70
4,509
2,737
34,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,897
Gold Earned
46,130
198
Minions Killed
234
0
Camps Cleared
0
1,195,870
Distance Traveled
1,323,049
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,850
654
44
4
0
245,222
0
W
Apollo
9,577
798
58
5
0
237,895
0
L
Hou Yi
8,874
740
69
6
0
222,300
0
L
Awilix
7,451
621
23
2
0
259,522
5
W
Scylla
9,488
791
63
5
0
262,610
2
W
Sun Wukong
8,372
698
20
2
0
270,433
2
L
Gilgamesh
8,504
709
10
1
0
228,416
1
W
Sobek
8,980
748
20
2
0
295,402
4
W
Zeus
9,713
809
73
6
0
256,709
2
L
Yu Huang
8,218
685
52
4
0
240,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role