Player Matchup

Eset
Eset
AlexenYT
Eset
Level 157
God Stats
3W - 3L
1,572 SR
Queue Stats
34W - 20L
1,714 Elo+
Solo
Baron Samedi
Baron Samedi
JaMi SHOTTA
Baron Samedi
Level 99
God Stats
46W - 36L
1,629 SR
Queue Stats
394W - 601L
1,466 Elo+
Solo
Yu Huang
Yu Huang
SucreMistik82
Yu Huang
Level 155
God Stats
9W - 14L
1,803 SR
Queue Stats
263W - 352L
1,403 Elo+
Solo
Team Averages
Level 137
1,668 SR
1,528 Elo+

VS

Team Averages
Level 65
1,448 SR
1,453 Elo+
Danzaburou
Danzaburou
DarK_Latcho
Danzaburou
Level 77
God Stats
2W - 1L
1,610 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Atlas
Atlas
Dark_HunterWolf
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Zeus
Zeus
MrMicki67
Zeus
Level 102
God Stats
0W - 2L
1,234 SR
Queue Stats
4W - 6L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
6 / 0 / 8
8,914
891
5,948
9,387
8,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
JaMi SHOTTA
Baron Samedi
14
8 / 0 / 5
8,666
867
9,994
7,294
3,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yu Huang
SucreMistik82
Yu Huang
11
0 / 1 / 11
7,193
719
6,853
4,336
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarK_Latcho
Danzaburou
9
0 / 4 / 1
6,094
609
4,103
7,501
2,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
5,981
598
4,285
10,109
8,870
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zeus
11
1 / 6 / 0
6,383
638
4,321
9,296
2,929
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
14
Kills
1
1
Deaths
14
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Eset
6
0
8
10
L
Danzaburou
DarK_Latcho
Danzaburou
0
4
1
0.13
L
0
4
1
0.13
W
Baron Samedi
JaMi SHOTTA
Baron Samedi
8
0
5
10.5
L
Zeus
1
6
0
0.17
W
Yu Huang
SucreMistik82
Yu Huang
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,795
Damage
12,709
21,017
Taken
26,906
13,968
Mitigated
13,970
10,527
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
5,948
1,234
855
3,494
9,387
8,773
590
3,965
5,422
21,541
0
L
Danzaburou
DarK_Latcho
Danzaburou
4,103
681
0
1,366
7,501
2,171
0
6,330
998
0
13,461
L
4,285
1,309
0
617
10,109
8,870
0
8,241
1,547
15,552
0
W
Baron Samedi
JaMi SHOTTA
Baron Samedi
9,994
359
1,345
4,833
7,294
3,709
82
2,820
4,474
32,180
0
L
Zeus
4,321
706
0
1,284
9,296
2,929
0
7,805
1,326
20,666
0
W
Yu Huang
SucreMistik82
Yu Huang
6,853
783
0
0
4,336
1,486
1,571
2,178
2,158
17,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,773
Gold Earned
18,458
118
Minions Killed
85
7
Camps Cleared
3
556,691
Distance Traveled
517,003
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,914
891
31
3
2
186,099
2
L
Danzaburou
6,094
609
25
3
2
176,705
3
L
Atlas
5,981
598
14
1
0
171,813
0
W
Baron Samedi
8,666
867
51
5
3
192,932
0
L
Zeus
6,383
638
46
5
1
168,485
7
W
Yu Huang
7,193
719
36
4
2
177,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role