Player Matchup

Arachne
Arachne
Bacon Tyga
Arachne
Level 72
God Stats
4W - 14L
1,266 SR
Queue Stats
532W - 558L
1,515 Elo+
Party 2
Yu Huang
Yu Huang
Jeffersongab
Yu Huang
Level 129
God Stats
2W - 1L
1,808 SR
Queue Stats
69W - 54L
1,520 Elo+
Party 1
Hachiman
Hachiman
Krisoo94
Hachiman
Level 28
God Stats
5W - 8L
1,732 SR
Queue Stats
269W - 270L
1,463 Elo+
Party 2
Horus
Horus
lolobouftout
Horus
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 19L
1,520 Elo+
Party 1
Tyr
Tyr
nonoam69
Tyr
Level 105
God Stats
9W - 3L
1,750 SR
Queue Stats
74W - 65L
1,520 Elo+
Party 1
Team Averages
Level 76
1,611 SR
1,508 Elo+

VS

Team Averages
Level 52
1,489 SR
1,526 Elo+
Janus
Janus
CoachT6214
Janus
Level 45
God Stats
25W - 28L
1,463 SR
Queue Stats
239W - 260L
1,412 Elo+
Solo
Gilgamesh
Gilgamesh
ToughGenie
Gilgamesh
Level 44
God Stats
10W - 7L
1,480 SR
Queue Stats
397W - 432L
1,347 Elo+
Solo
Yu Huang
Yu Huang
l3abyyl3oyy_-
Yu Huang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 11L
1,656 Elo+
Party 3
Cu Chulainn
Cu Chulainn
xDSxfire
Cu Chulainn
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 49L
1,674 Elo+
Party 3
He Bo
He Bo
ykooc
He Bo
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bacon Tyga
Arachne
12
0 / 2 / 6
7,288
456
1,986
11,346
4,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Jeffersongab
Yu Huang
14
5 / 3 / 3
9,058
566
10,008
8,063
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Krisoo94
Hachiman
14
3 / 3 / 0
7,993
500
5,444
11,390
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 3 / 6
7,024
439
1,766
10,001
7,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 3 / 1
8,778
549
7,452
14,328
10,668
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 5 / 6
7,075
442
4,665
7,998
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ToughGenie
Gilgamesh
8
0 / 5 / 2
5,879
367
3,888
10,657
3,563
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
l3abyyl3oyy_-
Yu Huang
11
0 / 4 / 1
6,503
406
4,175
6,736
1,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
xDSxfire
Cu Chulainn
13
4 / 1 / 7
7,901
494
9,881
11,041
7,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
ykooc
He Bo
15
10 / 1 / 3
9,175
573
14,778
8,479
2,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
14
Kills
14
14
Deaths
16
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bacon Tyga
Arachne
0
2
6
1.5
L
Janus
0
5
6
0.6
W
Yu Huang
Jeffersongab
Yu Huang
5
3
3
2.17
W
Hachiman
Krisoo94
Hachiman
3
3
0
1
L
Gilgamesh
ToughGenie
Gilgamesh
0
5
2
0.2
L
Yu Huang
l3abyyl3oyy_-
Yu Huang
0
4
1
0.13
W
1
3
6
1.33
W
5
3
1
1.83
L
Cu Chulainn
xDSxfire
Cu Chulainn
4
1
7
7.5
L
He Bo
ykooc
He Bo
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,656
Damage
37,387
55,128
Taken
44,911
27,909
Mitigated
17,327
17,910
Healing
11,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bacon Tyga
Arachne
1,986
964
0
3,182
11,346
4,030
410
3,975
7,261
0
38,742
L
Janus
4,665
108
0
509
7,998
1,998
496
4,346
3,652
48,275
0
W
Yu Huang
Jeffersongab
Yu Huang
10,008
714
0
875
8,063
3,203
0
4,215
3,781
58,670
0
W
Hachiman
Krisoo94
Hachiman
5,444
2,185
0
4,016
11,390
2,923
305
5,409
5,548
0
54,145
L
Gilgamesh
ToughGenie
Gilgamesh
3,888
858
0
1,827
10,657
3,563
0
1,282
9,375
0
21,978
L
Yu Huang
l3abyyl3oyy_-
Yu Huang
4,175
309
0
856
6,736
1,403
0
530
6,206
33,355
721
W
1,766
622
3,160
3,873
10,001
7,085
0
3,558
5,969
0
5,898
W
7,452
619
0
2,804
14,328
10,668
0
6,717
7,491
7,990
43,915
L
Cu Chulainn
xDSxfire
Cu Chulainn
9,881
1,119
213
4,390
11,041
7,690
0
2,953
8,088
5,592
33,406
L
He Bo
ykooc
He Bo
14,778
929
0
4,114
8,479
2,673
146
1,839
6,640
57,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,141
Gold Earned
36,533
401
Minions Killed
338
0
Camps Cleared
0
1,497,777
Distance Traveled
1,462,433
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,288
456
76
5
0
309,424
0
L
Janus
7,075
442
96
6
0
294,437
2
W
Yu Huang
9,058
566
109
7
0
284,905
2
W
Hachiman
7,993
500
90
6
0
271,838
0
L
Gilgamesh
5,879
367
32
2
0
201,363
1
L
Yu Huang
6,503
406
66
4
0
297,519
1
W
Horus
7,024
439
21
1
0
323,644
1
W
Tyr
8,778
549
105
7
0
307,966
1
L
Cu Chulainn
7,901
494
48
3
0
337,374
4
L
He Bo
9,175
573
96
6
0
331,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role